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Starfighter General News

Dimensional Alignment: Absurdity Trail PrePatch: dragons rawr


The game is a dumb state in a funny way. You can fight dragons, while drones fight a war against an opposing armada... If you drag dragons close to your turret ships, they blow up the dragons. There is nothing to gain by blowing up dragons right now, it's just chaotic so you get a taste of what is to come when experience/loot/etc are in.

I think it's funny at least and it's very vapid now:

[previewyoutube][/previewyoutube]

You literally have no clue how fun this is about to get... Like even before the MMORPG opposing players are in, this will blow away many single player space sims. Give me a week, and I'll blow away your biggest hype expectations. Right now it's literally dumb... Dumb to the extent that it is funny.

Pertinent upgrades: music/sound slider work now, you can see how much health you have in DOTS/ECS mode, a few other fixes.

Chapter I: Dimensional Alignment Stage VIII: Happenings

Finally! Here comes the fun!

I stumbled over an amazing design decision that combos with billions of star systems: Random Events.

It was from an old game I had called "Absurdity Trail" which was like an educational game we all played in highschool, and random events happen every so often... But they border on insanity levels of weirdness. Starfighter General will have these random events...

They tie in with the questing system and an old game for C64 who I talked with the maker in using some of his tropes. It also used random events.

So random events every so often like 'aliens attack', 'ship to loot', 'anomoly', distress signal, a mutant wants to trade, 'space pirates demand booty', worm holes, a giant sloth that appears and never stops chasing you, or even advancing the quests!


Random events + Randomized universe + Static places that raise the events quality and zones that give different random events + items to find better events + items to protect you from events + rare locations in the galaxy + diminishing returns to encourage exploring instead of camping one nook of the galaxy =AWESOME!

This will be a SuperNova of Fun! I want this in asap. It may go in tomorrow, some random events then we keep adding events. Multiplayer even MMO with infinite players is boring unless this is in, so we're doing this now. Expect a patch ASAP.

Unlike cannonized Space games, tv series,and movies,anything is possible here... The dimensions of untold realities coalesce, there is a sanity bar, and sometimes losing sanity unlocks funny play styles... No game has ever been like Starfighter General,and will any game ever be like it again... This is designed by a man who has 150,000 hours dedicated to gaming,design,coding... #1 world a bunch of video games... I'm in this for fun, not money, I'm an artist first and foremost, ready to show you games you never saw before or ever dreamed of.








Dimensional Alignment VI: Merchinile Prep OUT! Next PATCH THE BIG ONE!!!!

Forget this patch.


Yes, you can enter the dimensional portal in the command center and shoot asteroids sell the iron and make money. It's kinda cool, its not great, but kinda cool.

NEXT PATCH IS BIG!

And when I say BIG! I MEAN BIG BIG BIG!

The multiplayer code is going in.

This is research level world class multiplayer code the world never saw before, hence research.


To give you a clue of how high tech this is, in 2004 I had rollback code, co-discovered, a big 2d fighter company made fun of rollback code! And rollback is used in all fighters now... That said... The real kicker is not rollback... I make networking FASTER THAN log(n) packets. Most networking is n * n or n^2. I'm faster than n in terms of less packets, Its below log(n). What does this mean? It means infinite action players in one zone. It means you can have many satellite ships that fight along side you like capital ships, interceptors, bombers.

Expect the biggest star battles in video game history, over 8000 ships in one zone at 60 FPS, action oriented combat!!!

Yeah, this is big. It's probably going to be the future of UNITY's Networking code. People who know my code say its easily worth close to 1 billion dollars. Well, that's how big it is... Prepare to play something the world has never experienced... It's going to be huge.

I'm putting no time table on multiplayer, but 2 weeks minimum, 6 weeks average might be the expected next patch.

Once that's in, we be just pouring MMO content in: Inventory/Systems/quests/storyline/Galactic Space opera and of course live RPG which the best of we hope will be in movies in theatres. Get your character and your actions in a movie, start powering up your base in Starfighter General now.





Pray for me!

Galactic News Network Now has AI Graphics 3000 ish

The news ticker at the bottom will constantly be getting more news items every patch.

Now it displays a fun or funny AI with the news item, and there many pictures per news item, sometimes over 200 to choose from randomly! This is to not get ya bored, but maybe stoked to see the next fat dolphin, or the next derpy looking guy with coffee that fried his brain. Its fun, funny and I needed to put it in, but it was mainly just to get addressables tech working.

Long story short, Addressables has about 5-6 bug you have to work on to get em to work. UNITY says these bugs do not exist, but other users say they do. I've seen em(cost me 500 hours of development time this year literally), didn't know if I could work around em, but now I know I can use these for the long haul.

Since Addressables tech in, it opens many doors for the future.

Next two patches, exciting stuff:

VII) BUY/SELL/ROB of space stations and other actions like DOCK/Hail/Scan/ETC

VIII) Full Scale multiplayer code in. I have the most advanced multiplayer code on Earth, been sitting since 2004. I tried to sell it to a 2d fighter and they said it was impossible, despite I actively playing it with friends in an inhouse 3d fighter world MMO. Now all the 2 fighters use the rollback component I codiscovered. Long story short, multiplayer battles in Starfighter General will be bigger than any space game ever, and action oriented combat as well. You could have everyone on Earth play in one action zone, and you're limited only by GPU and other hardware... Let that sink in, you're about to experience something no one ever has experienced ever and its just a boring core tech, not the awesome story, plot, game mechanics or live role play that can change ANYTHING In the game, like you're truely living in a acive Space Opera.

Bonus: Don't forget the best live role play will go in movies. So pick up a founder's medallion or two while they're still for sale because they'll never be for sale ever again, and you can sell/trade them if you want: https://store.steampowered.com/itemstore/658480/browse/?filter=all Any virtual goods purchase literally help me develop the game more effective as I do not struggle with day to day expenses and get more code in. If you like the game, or want the game to get better and have more than enough to get by, consider it. Founders Medallions, they can help your character get in the actual movie theater.



MMO in the next few weeks likely! Multiplayer code CEMENTED & OPTIMIZED

Turns out... I don't just have the best multiplayer code on Earth that supports infinite players in the same zone, limited only by graphics card and memory etc... But also Unity3d is looking to buy out the best multiplayer code they can find. This multiplayer code is beyond awesome. It has basic security standard to everyone's knowledge, ways of just watching the video to see what changed in the game for security game masters to root out who hacked what, and player policing, so the security has worked in many games, nothing new here. It doesn't just do infinite players same zone, it also is cross platform Steam/Android/Iphone/ipad/Mac/Linux/Windows/Xbox/PSx/Nintendo/potatoes....

It's funny... I'm probably gonna get bought out like no other because I have two MAJOR IN DEMAND multiplayer TECHS by Two major players: Steam/Valve who approached cross play with Android/Iphone/Steam with Steamdeck after Apple/Android denied em a deal.... Why didn't steam just set up their own cross platform unifier like I did? Steam, you can buy me out, people can link their android/iphone with their steam account with my server. So when they're on the bus, they access their steam account. I have possible right now.

So Steam/Valve would want to buy me some techs of mine.

But Unity is DYING to get out of the box MMO/RTS/FPS/action code, and I've had it sitting around since 2004. I tried selling it to 'a gory 2d fighter company' and their hiring manager called me an insulting names on the phone explaining how the roll back code in every fighter was IMPOSSIBLE. Lets ignore the unprofessionalism of Midway at this point, just focus on I independently discovered/researched rollback code... And know the MMO code has research techs are way way better than that!

So since I'm in demand and the reason people aren't beating on my door with giant bats made of dollar bills is that they're in disbelief, time to execute to that point ASAP.

Guys, gals, Three patches coming.

Tomorrow/Tonight: GNN ticker gets graphics and some more news items
A few days: Buy sell at stations.
2 weeks after that (or less I hope): FULL Basic MMORPG functionality in. OH YEAH It's ON BABY!

PS, sorry for not two updates last week and only one update, I have 2 bank accounts and a total of 1 cent in each of them, I ran out of food and my place had no water + my car would not start. So I had to get family to pick me up and help em out with odd jobs while they fed me and got me some water. I have a gamer friend who knows me as the Greatest Video Gamer of All time, 150,000 hours gaming/coding/design who believes in me and dropped me a few bucks to keep going on! Reminds me of that Will Smith movie where the homeless guy finally gets a chance, that's my life... And it's weird since I've excelled at Computer Programming with a CS degree from Carnegie Mellon started coding at 3.... Why would a guy like me never get a chance? Why would when I do make games on my own Big Tech takes my work and doesn't pay royalties. I'm not broke by choice. I'm actually one of the world's greatest talents in game develop, I think it may be due to discrimination against me believing in the God of Love which Big Tech culture is against...

Either way, we're gonna make it! In my mid 40s, student loans, barely any change to scrape by, no running water, no kickstarter, no crowdsource, and one or more of the following three things happens soon:

1) Steam/Valve buys my server tech that connects Steam accounts to Android/Iphone accounts like they wanted.

2) Unity buys my secure multiplayer code, the best multiplayer code on Earth.

3) We just start playing a really fun MMORPG.

Take care guys, it's about to be awesome, founders medallions are no longer going to be for sale soon once we start taking in revenue and will never be able to bought ever again, though you can sell/trade them... Some trading cards are now going for over 10,000$... Now imagine a token which helps your chances of being in live role play which can get you in the movie theatres.

,Jim