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Omega Racers News

Update 0.15.75

Update 0.15.75

- Fixed challenge mode trophy screen error at low resolutions.
- Improved Hammer stability in Challenge 3 and Challenge.

Update 0.15.71

Update 0.15.71

We received feedback where some screens of our game were misconfigured at 2560x1080 resolution, we made the necessary changes to fix this issue.

Update 0.15.62

Update 0.15.62

We listened to player feedback and improved gameplay, greatly facilitating high-speed drift, fixed several bugs, and tweaked events.

- Windmill propeller moves from Marfa runway.
- Modified Hotdod colliders.
- Fixed Hotdod automatic respawn bug.
- Improved car physics in all game modes, better acceleration, higher top speed and better cornering control, making drift easier.



Challenges mode
Changed times for challenge

Challenge 1 - Speed ​​1
Previous Current
Gold 13,899 / 9,899
Silver 14,499 / 10,399
Bronze 15,199 / 10,899

Challenge 2 - Speed ​​2
Previous Current
Gold 28,399 / 22,399
Silver 29,489 / 22,899
Bronze 30,599 / 23,499

Challenge 3 - Auto School 1
- Reduced Hammer acceleration.
- Increasing the arm width of the parking gate.

Previous Current
Gold 20,099 / 32,199
Silver 22,099 / 34,499
Bronze 26,099 / 37,199

Challenge 4 - Trump Driver
Previous Current
Gold 13,099 / 11,899
Silver 15,099 / 13,299
Bronze 18,099 / 14,399

Challenge 5 - Defensive Driving
- Increased Hammer acceleration.
- Increased the width of the track, making the challenge for isometric camera easier.
- Added more numbers on track, starting at 8 and ending at 1, assisting for the right moment to make the turn.

Previous Current
Gold 6,599 / 6,199
Silver 7,199 / 6,899
Bronze 7,899 / 7,599

Forklift Mode in Development

Challenge mode, designed to have different gameplay types, when we have a reasonable amount of challenges, we will organize based on the difficulty of each of the challenges.

We have very interesting vehicles to add that will be revealed in the future.

The forklift mode is in advanced stage, probably will be released next month, with 1 or 2 challenges.
We are finishing some adjustments to the forklift engine.



We have already created the collider from where to place the box. As you can see in the image above, there are several colliders, because during our tests we have many boxes to stack, but to stack them all, it will take considerable time and can make the challenge bad for many players, being a challenge of accuracy and Car control, so in the challenge will be 1 or at most 2 boxes "loads" to be placed, we will still decide.

To maintain the visual fidelity of our game, we have created a secondary camera that can be moved in various ways in addition to zooming, making it possible to see all possible collisions.

We set a detector so that when the cargo box falls to the ground, the challenge will be restarted.

Update 0.15.41

- Added camera zoom feature - In Challenge, Arcade and Practice modes.
- Added development team screen.
- Fixed respawn bug, off-track or car falling over, will automatically respawn.
- Fixed record sending for practice mode only.

- Modified the physics of cars, making it more stable, lighter and easier to drift.
- Modified render of grid line in all game modes.
- Modified grid collider of all game modes.
- Modified the 2d trophies of Challenge mode.