1. Field of Glory II
  2. News

Field of Glory II News

Field of Glory II: Medieval - out now

[previewyoutube][/previewyoutube]

Field of Glory II: Medieval is now available and is ready to take you back to the High Middle Ages, at the time of the mounted knight.

https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval/

Set from 1040 AD to 1270 AD, Field of Glory II: Medieval is a deep, historically accurate and expertly researched turn-based tactical game that is delivering in its mission to redefine the wargaming experience and bring fresh life to the genre.

Relieve historical campaigns and legendary battles of the period such as: Hastings, Bouvines, Lake Peipus and many more. Take control of the battle, lead your chosen army and its named generals to victory, or create your historically realistic battlefield for custom scenarios that can be played against the AI or human opponents using Slitherine’s easy to use PBEM3 server.

Slitherine celebrates the release of the game with a 10% lauch discount. Moreover, it will be possible to purchase a new bundle containing the base copies of Field of Glory II and Field of Glory II: Medieval at an additional discount.

https://store.steampowered.com/bundle/18842/Field_of_Glory_II__Ancient__Medieval/

Furthermore there will be a week-long discounts on all the previous titles of the franchise
Check them out here

But that's not all, a patch for Field of Glory II: Medieval will soon arrive and will allow all owners of the game to create their own “Time Warp”. Through this new feature it will be possible to create an infinite number of customized "what-if" battle situations that can be played against an AI or in multiplayer, making the armies of the ancient era collide with medieval ones. Have you ever wondered who would win the battle between the Carthaginians with their War Elephants and a handful of Teutonic knights? Soon you will have the chance to find out.

Get ready, the battle begins.

Field of Glory II "Rise of Macedon" - Join the Tournament



We are pleased to announce another Field of Glory 2 public tournament: "Rise of Macedon" 

This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system and anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter. 



To enter, go to the tournament page here: Tournaments

General tournament rules can be found here: Rules



The first round will commence on Monday 1st February 2021 at 10.00 am GMT. No further entries can be accepted after the tournament has begun. 

This tournament will involve three rounds. Each round will last 14 days. The battles will be Medium-sized custom battles:  



Greece 338 BC: Macedonian 355-329 BC vs Greek 460-281 BC. Mediterranean Agricultural.   

Persia 333 BC: Macedonian 355-329 BC with Greek 460-281 BC allies vs Persian 419-329 BC. Mediterranean Agricultural.  

India 326 BC: Macedonian 355-329 BC vs Indian 500 BC-319 AD. Tropical. (Note that the Macedonians use the 355-329 list, rather than the 328-321 list, to prevent them from having elephants in this battle). 



Games are paired, so each matchup will be played both ways. Each player will be able to choose his forces using the normal force selection system. In each round, all players will be playing on the same randomly generated map for both games. 

First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round. 

The scoring system is as follows: 

If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below. 

If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.

Field of Glory 2: Medieval - Out on February 4th

[previewyoutube][/previewyoutube]

Gather the army, sharpen the swords and prepare the best strategy, Field of Glory 2: Medieval arrives on February 4th and the battle can finally begin.

Get ready to relive the greatest battles in history in the High Middle Ages between 1040 AD and 1270 AD. You will be able to take control and rewrite the results by controlling the troops that are characteristic of the time.

Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent.

https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval

Home of Wargamers Live - Field of Glory II: Medieval

[previewyoutube][/previewyoutube]


On November 12 we will finally reveal Field of Glory II: Medieval, an event totally dedicated to the new standalone game by Byzantine Games.

Don't miss the live broadcast that will kick off at 5pm BST / 12pm EDT / 9am PDT on our Twitch channel. We will talk about the game and interview its creator Richard Bodley Scott who will stay with us to answer your questions in chat.

After the event, don't go anywhere, because we will also be showing an historical battle played exclusively by Richard Yorke.

Get comfortable and make our Twitch channel your home for this special event. We look forward to seeing you there.


To know more about the product, please consult the official product page https://store.steampowered.com/app/1368870/Field_of_Glory_II_Medieval/

Field of Glory II “Rise and Fall of Carthage” - Join the Tournament



Ready for battle in Field of Glory II: Medieval?
Why not sharpen your sword first and warm up your skills in the new Field of Glory II - "Rise and Fall of Carthage" Tournament.

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.

The action begins Monday 26th October 2020 at 10.00 am GMT and anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter.

To enter, go to the tournament page here: Tournaments

General tournament rules can be found here: Rules
------------------------------

For this tournament we have specific rules:

5 rounds. Each round will last 14 days. The battles will be Medium-sized custom battles:

1. Krimisos Campaign 341 BC: Carthaginian 410-341 BC vs Syracusan 412-281 BC. Mediterranean Agricultural.

2. Pyrrhos’s Sicilian Campaign 277 BC: Carthaginian 280-263 BC vs Pyrrhic 280-275 BC. Mediterranean Agricultural.

3. First Punic War 255 BC: Carthaginian 262-236 BC vs Roman 280-220 BC. Mediterranean Agricultural.

4. Conquest of Spain 230 BC: Carthaginian 235-146 BC vs Spanish (Iberian) 300-10 BC. Mediterranean Hilly.

5. Second Punic War 202 BC: Carthaginian (Hannibal in Africa) 202 BC vs Roman 219-200 BC with Numidian 341-56 BC allies. Mediterranean Agricultural.

Games are paired, so each matchup will be played both ways. Each player will be able to choose his forces using the normal force selection system. In each round, all players will be playing on the same randomly generated map for both games.

First round pairings will be selected randomly, subsequent rounds using the Swiss Chess system. Nobody will play the same opponent in more than one round.

------------------------------

The scoring system is as follows:

· If a game runs to the turn limit, each side scores points equal to the enemy % routed at the turn limit. If the game times out, adjustments may be made, depending on how far the game has progressed and who took longer over their turns – see below.

· If one army breaks, the victorious player scores 60 points plus the difference between the enemy % routed and his own % routed. The loser scores points equal to the winner's % routed.

Examples:

1) If Ben defeats Tamas's army, and has inflicted 45% routed on Tamas, and Tamas has inflicted 15% on Ben, Ben will score 60 + (45 – 15) = 90, Tamas will score 15.

2) However, if Ben defeated Tamas’s army by inflicting 62% routed on Tamas, and Tamas had inflicted 56% routed on Ben, Ben would get 60 + (62 – 56) = 66 points, and Tamas would get 56.

3) If the game is unfinished (or it reached the turn limit) with Ben inflicting 20% routed on Tamas, and Tamas inflicting 10% routed on Ben, Ben would score 20, and Tamas would score 10. (Provided that between them they have played at least 24 turns in all – see below).

Note that this system rewards aggressive play over desultory skirmishing. If you rout an enemy unit then hide for the rest of the game, both players will get extremely low scores - lower than if they played hard and lost.

------------------------------

Byes:

If an odd number of players sign up for the tournament, one player will get a bye in each round. In the first round this is random. In subsequent rounds it will be the player with the lowest score. The score for a BYE is 75 points for each game.

Round times and timing out:

Each round will last 14 days.

Any battles that are not completed by the end of the round will be timed out. The player who has had the game in his “My Turns” box the longest overall will be the one who is deemed to be timed out. This will not normally incur any penalties, unless insufficient turns have been played: If the timed-out player has played less than 12 turns, his score will be reduced proportionately, and his opponent will be granted the BYE score if it exceeds his current score. If the timed-out player has played less than 6 turns, he will not be included in the draw for the next round. This is to prevent someone else’s enjoyment being spoiled by being drawn against someone who has apparently dropped out of the tournament.