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ChilloutVR News

ChilloutVR 2022r167p2


We have just released a new update for ChilloutVR on the stable branch.


ChilloutVR 2022r167p2



Invite Requests
Invite requests are now fully implemented in-game


UI improvements
The menu has undergone some changes which make it more responsive and easier to understand:

  • Most main menu buttons now give visual and haptic feedback when clicked
  • Settings headers are now better formatted and most provide an info text
  • Fixed Slider getting stuck on the cursor when releasing out of menu in desktop
  • Camera, Seated Play, and Flight mode are now highlighted in the quick menu when active
  • The Media Play button was changed to a PlayPause button
  • made values in sliders more readable


Safety Settings

  • Limits for advanced safety can now be customized


Bugfixes

  • Fixed a bug where some RCC components could disable VR mode
  • Fixed a bug where Attacheables would have a wrong offset in VR
  • The Far Clipping Plane for worlds now gets clamped to 25000 in order to prevent crashes on world load
  • Fixed a bug where videos from a playlist would not start playing while in an offline instance


Known issues
Our network department is currently investigating issues related to content uploading.


Next Steps
We will work on further improving the stability and providing better self-moderation tools soon.

ChilloutVR 2022r167p1

We have just released ChilloutVR 2022r167p1 to the stable branch.

This update fixes the issue that vive controllers were not properly assigned to the avatar's hands.

ChilloutVR 2022r167


We have just released a new update for ChilloutVR on the stable branch.


ChilloutVR 2022r167


Voice Chat
We changes some fundamentals of the voice chat which should lead to better connectivity and Tweaks the voice chat fall-off so you should be able to follow conversations better in crowded areas.
IMPORTANT! The voice chat changes are not compatible with past versions so we urge everyone to update if you want to be able to hear each other properly.


VR Experience

  • Mouse rotation is now blocked when 2 controllers are present
  • Rotation is also blocked while pointing at menus
  • The menu tilting now has an adjustable threshold
  • Arm IK is now disabled when a controller is missing/losses tracking
  • Sliders are no longer stuck when releasing the pointer while outside the menu


UI

  • Download percentage of worlds is now displayed properly
  • Worlds will now display a player count for players in public instances of that world
  • Players that are connected but are not in an instance will no longer be displayed as in a private instance


Safety Options

  • Video Player Permissions are now fully implemented (only available in instances created after this announcement)
  • Advanced safety can now be disabled for friends
  • Hiding avatars at a distance can now be disabled for friends


Bugs

  • Fixed a bug where Advanced Safety would remove spring joints to aggressively
  • Added the following missing RCC Components to the prop Whitelist: RCC_Light, RCC_Exhaust, RCC_TruckTrailer, RCC_TrailerAttachPoint, RCC_SuspensionArm
  • Fixed some issues that lead to increased memory usage
  • Fixed a bug where Avatar distance disable would hide wrong components when returning to view
  • Fixed a bug that rendered the in-game youtube search unusably

ChilloutVR 2022r166p1

We just released a new Update on the stable branch.


ChilloutVR 2022r166p1



This update contains the following changes:


Bugfixes

  • Fixed an issue that would result in users not being able to connect to our real-time API network.
  • Fixed an issue that would render UI elements unusable on some worlds
  • Fixed a bug where the local avatar would be culled in some situations
  • Fixed some crashes related to concave mesh colliders
  • Fixed some crashes related to menu-related actions


This update is meant to resolve all remaining issues connecting to our API network.
This means those of you who had problems seeing friends online in real-time or receiving/accepting invites and friend requests should now be able to use those features.

ChilloutVR 2022r166

We have just released a new update for ChilloutVR on the stable branch.


This patch is adding support for the new API and game server network.


##ChilloutVR 2022r166


API
We completely reworked the API in order to be more responsive and scalable in the future and also lay the groundwork for real-time communication for future functions.


Safety
We implemented the following Safety Measures:

  • Bundleverifier: Unity Victim process that loads avatars/props into it before loading them into the game. Prevents crashing from corrupted asset bundles
  • AdvancedSafety: Scans components of Avatars/Props and removes malicious/excessive ones, prevents a lot of crashes
  • True Shader Anticrash (TSAC): Filters shaders to stop most malicious ones from crashing you
  • Option to replace all shaders for avatars and props
  • Animation and Unity event sanitation for props and avatars
  • A URL Whitelist was implemented, which is used by the Video Player by default


Performance
The following changes were done to increase performance:

  • Fixed an issue that lead to reduced performance when using an avatar with a lot of advanced avatar values
  • Added an Option to disable Avatars at a set distance


Bugfixes

  • Fixed an issue where the menu was unusable on screens with narrow aspect ratios
  • The Main Menu position will now update when changing an Avatar
  • Fixed narrow aspect rations not being reflected properly in the Camera Mirroring mode
  • Fixed a Bug where all pointers could trigger world UI elements for other people
  • Fixed a Bug where local Interacteables could be triggered over the network
  • Fixed a Bug that lead to large lag spikes when unloading avatars with many dynamic bone components


New Features

  • The MovementParent Component can now be used on avatars and props. A dedicated setting can be found in the menu
  • Avatars now also have a generated "grab" pointer which is active while grabbing with the corresponding hand
  • Avatars and props can now be downloaded simultaneously


Known Issues
We know of some people having issues with establishing a WebSocket connection to our new API service. Those people can still play ChilloutVR as before but the following functions are not available:

  • Seeing friends as online in the overview
  • Sending friend requests
  • Unfriending
  • Accepting/Denying friend requests
  • Sending/Receiving Invites
  • Receiving Global Broadcasts
    We are currently still investigating this issue and hope to have a final solution in the following days.


Some safety settings may be a little bit too harsh. We will gather feedback and will make necessary changes accordingly.


Currently, only US Region is open for instance creation in order for us to collect data on how the new infrastructure behaves.
EU and AS game server regions will follow tomorrow.


Please note that this update has a high impact and feedback is very important. Please contact us at [email protected] for now.
A dedicated feedback site is coming tomorrow.


Future Plans
We plan to expand our Network over the following days and try to release several updates over the next days to ensure a great experience on the weekend.