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Cymatically Muffed News

Patch Notes v0.71

If you're opted in to Steam Beta, you can use Steam Remote Play Together to play Muffed online with friends! More information can be found here.

Updates
  • Added campaign level 07 "Inner Base"
  • Added campaign level 08 "Outer Base"
  • Added campaign level 10 "A Way Out"
  • Updated public level editor to include Campaign and Survival functionality
  • Documentation has been updated to reflect all changes
  • Added distance limit to turret and door sounds
  • Added "Custom" difficulty menu
  • Added footprints


Bug Fixes
  • All known bugs have been fixed :D

New Coop Survival Mode

Survival Mode is Here

Cooperative Survival Mode is now available with three initial maps! How many swarming enemies can you survive?

[previewyoutube][/previewyoutube]
Pro Tip: Soldiers hit really hard and start at wave 11

Survival Mode can be accessed through the Campaign menu. Be on the lookout for weapons crates that will provide a random weapon for your time!

Patch Notes v0.51


Notice: Version 0.51 has updated the settings file format, as a result your settings file will be overwritten when updated

Updates
  • Added campaign level 05 "Training District"
  • Added campaign level 06 "Officer's Quarters"
  • Added Survival Mode functionality
  • Added 3 initial Survival Mode maps
  • Controller rumble integration
  • Various small bug fixes


Note: Non-English players will notice many new features currently render in English, international localization for these gaps is coming soon!

The Campaign is Open!

We're excited to open the start of the adventure campaign for 1-4 couch coop players! It features the lab training levels, the beginning of the second world, and the first boss battle, with more levels coming shortly. Will you distract and sneak, dash through, or just beat your enemies down?

International translations and OST update Coming Soon!

[previewyoutube][/previewyoutube]

Updates
  • Added animations for teleporters and Capture the Flag goals
  • Added input-hold on menu up/down to cycle menu items
  • Altered player aiming to fallback to movement trajectory when not deliberately aiming
  • Added initial campaign levels
  • Added first boss battle
  • Added campaign difficulty settings
  • Added terminals
  • Added turrets
  • Added Aim Assist gameplay option


Bug Fixes
  • Fixed rare issue causing crash during Cops & Bombers

Public Level Editor Now Available



Hi everyone,

The Muffed Level Editor is now available and open to the public! You can check it out here and start building and publishing your own levels today! Published community levels can be found in-game through the Workshop. We're excited to see what you make!

https://muffed.kelsam.net/editor/

We've also added a ton of new weapons for your battling enjoyment!



Patch Notes v0.30
Updates
  • Level Editor is now publicly available!
  • Community Levels Browser is now available!
  • Scores screen now renders in multiple columns
  • Made grenades bigger
  • Added ability to self-destruct any controllable, as opposed to just rockets
  • Added flag and saber animations
  • Increased drone speed


New Weapons
  • Rocket Launcher
  • Grenade Launcher
  • Cannon
  • Kid Toy
  • Kitchen Knife
  • Baton
  • Sledge
  • Umbrella
  • Axe
  • Tomahawk
  • Laser Chainsaw
  • Taser
  • Machete
  • Katana
  • Longsword
  • Morning Star
  • Broken Bottle
  • Paddle
  • Stick
  • Push Dagger
  • Submachine Gun
  • Crossbow
  • Taser Gun
  • Bullpup Rifle
  • Rifle
  • Taser Grenade
  • Laser Grenade
  • Smoke Grenade


Bug Fixes
  • Fixed not being able to use Muffs while Infinite Muffs option was enabled unless you already had a Muffs charge
  • Fixed crosshair cursor rendering incorrectly near the edges of the keyboard/mouse player's viewport
  • Fixed rocket being invulnerable when not being controlled, but still in-flight

Patch Notes v0.29

Updates
  • added map "Embassy"
  • added map "Cul De Sac"
  • added map "Snipe Bases"
  • decreased default zoom speed
  • updated Puc mode to only trigger heavy hit when hitter has active muffs
  • added "Suicides" player stat and sound effect
  • all throwables now deal damage (coffee cups, pillows, etc)
  • added player stat for Throwable Kills
  • added "Bouncy Bullets" Ridiculous Option
  • slowed down particle effects
  • updated bullet collision to include anything that blocks movement
  • made Puc solid (blocks movement)


Bug Fixes
  • fixed menu control issue with setting Multiplayer Rendering options during gameplay
  • fixed issue causing music to crash
  • fixed "Random Weapons" setting breaking the flag spawns in Capture The Flag mode
  • set player "scores" stat to only increment when they score in the opponent's goal (Puc mode)
  • fixed issue causing inability to pickup objects on wall shelves
  • fixed rare issue causing game to render off-screen after changing input settings
  • fixed objects spawning inside of other objects (throwables, shells, etc)
  • fixed issue allowing melee hit through walls and doors