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Atomic Heart News

Discord Q&A Session

Hello, everyone!

Almost 3 months have passed since the release of Atomic Heart: Annihilation Instinct, and lately we've started to gradually reveal more and more information about the second DLC!

We are sure that you have a lot of questions, that's why on November 30 at 6PM CEST, we will hold a text Q&A on our official Atomic Heart Discord server.

Prepare your hottest and most urgent questions about gameplay, art direction, soundtrack, development, you name it!
The mechanics of this Q&A are as follows:

  1. Send your questions to the channel ⁠❔-question-suggestion through the command /suggest.
    Important note: Live Q&A will be in English, so please send your questions in English. Also, we set a slowmod on this channel to avoid spam and flood.

  2. These questions will go to the ⁠❓-question-voting channel, where, you've guessed it, everyone can vote for the question that interests them.

  3. We'll select a number of questions with the most votes, letting you know in advance when we're done accepting questions.

  4. On Nov 30th, we will answer them on 📅qa-november-30th channel.
    Important note: Only answers asked in discord will be accepted


If, for some reason, you miss it, all answers from it will be published here on the next day!

So go for it!
JOIN OUR DISCORD SERVER
We know you have a lot of questions piled up!

Creating: VOV-A6

Since VOV-A6 become one of the fan favorites in the Atomic Heart community, we decided to share some info about its design development.

Right from his appearance in the debut gameplay trailer, VOV-A6 look hasn't changed much. His simple but memorable design was immediately welcomed by the audience.



Narratively, the concept of this robot is that it was created for peaceful tasks and is not adapted for combat situations (at first...), so it should be trustworthy, reliable in operation and have a friendly appearance.


Like many other models in the Facility 3826 lineup, VOV-A6, despite his humanoid form, never looked fully human, creating an Uncanny Valley effect, but for good reason.
His design inspiration came from the Soviet UAZ SGR vehicle, which itself always looked a bit comical, but became classic over the years.
This design decision made the VOV-A6 more fun and friendly, which smoothed out its inhuman appearance, which itself eventually became, sort of, iconic in its own right.


Also, with such a simple character design, you can mold anything out of him.
For example, many people remember VOV-A6 at the Vavilov complex at the beginning of the game, playing the synthesizer.
This scene is important to us in many ways, because it refers to the Soviet band Alliance keyboard player look, in which he appeared on a TV show and became a kind of meme.



Facility 3826 has quite a large line of robot models and many stories behind their creation. Maybe you have a particular design preference - which one would you like to learn more about in the future?

Саундтрек российского шутера Atomic Heart номинирован на голливудскую премию Hollywood Music in Media Awards

Стали известны номинанты на голливудскую премию Hollywood Music in Media Awards. Помимо награждений в категориях кино и телевидения, в рамках церемонии призами отмечаются и видеоигры.

Limbo Halloween screenshot!

Happy Halloween, everyone!

💀 As you can see, the entourage has reached Limbo as well 🎃

Expect even more news in November regarding the 2nd DLC, in which P-3 will search for a way out of Limbo after the events of the long ending of the Atomic Heart main game!

Atomic Heart teases surreal new DLC's "atypical gameplay" amid sale

Atomic Heart didn't quite catch my attention when it first dropped, but I recently played it and quickly became hooked. Something about its off-putting utopian setting and BioShock-esque gameplay made me want more. Mundfish saw the shooter's first DLC release earlier this year and has since teased the second Atomic Heart expansion. While we don't yet know the full ins and outs of the upcoming DLC, we've got a new look at its surreal Limbo setting and an accompanying sale on the base game.


Read the rest of the story...


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