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Solace Crafting News

Beta v 0.8.0.32

The last few patches have gone onto beta for testing, so I've kept their posts to Discord. Discord has been very busy of late with lots of extremely helpful bug reports and QoL suggestions. With my hands full I have not gone through the Steam discussion boards for a few days, sorry if I've left anyone hanging on there. I will try and go through those tomorrow.

One of the biggest changes is the complete restriction of anything hostile spawning within the first 250m, generally the grassy circle on the map that players start out in. The aim being to give players enough room to find the basic resources (passive animals are still available for skinning for example) they need to gear up and get ready to move out.

I'm well aware that I can just outrun anything that attacks me at the start, and I know what everything looks like, and exactly what I need to get a new character on their feet, so it's often difficult for me to know how to properly give enough information to new players without pulling their hand too hard. I've also changed the wording on a few of the tutorials as some players have expressed difficulty in understanding some of the initial steps.

It still looks like there will be another beta patch or two before I move onto looking into some performance improvements, but this patch should be a good candidate for pushing to the live branch.

The current changes on beta are:

v 0.8.0.32 2022.05.03
- Added Main hand melee speed reduction, Off hand melee speed reduction, ranged speed reduction, and magic speed reduction stats. Each point provides a 1% speed reduction to appropriate weapons, up to a maximum of 50%
- Updated weapon speed upgrading passive skills to use the new stats
- Added skill tree specific cooldown reduction stats, currently only used by the archetype specific enchants
- Increased jewelry recipe ingot use by 1
- Fixed Obsidian Golems not showing up properly in multi-player
- Fixed Siphoners gathering regardless of Enchanted Stone presence
- Fixed containers (bags and watering cans) not properly storing their material
- Fixed Tabula Rasa potion not resetting job skill points
- Fixed empty hand damage scaling upward with level

v 0.8.0.31 2022.05.02
- Reverted to the previous stalk model
- Added resources and facilities to navmesh generation calculations
- Restricted monster and aggressive animals from spawning within the "starter area" 250m radius
- Stopped the "Strong Hit" skills from triggering on vegetables and herbs
- Enabled the game instance to be visible in the background if you alt-tab away from windowed or windowed full-screen mode
- Tweaked the storage chest size to not slightly overlap when placed next to each other using snap
- Fixed the Hallowed Ground skill
- Fixed a rare multi-player structure update bug
- Fixed a number of skill spelling and description errors
- Temporarily fixed ranged speed skill, pending a better solution

v 0.8.0.30 2022.04.29
- Increased the collider size on most herbs and vegetables
- Increased stalk size
- Moved stalk closer to ground to prevent the appearance of floating
- Increased stalk spawn rate in grasslands
- Added material names to bag, backpack, and storage chest titles
- Added slot count to bag descriptions
- Fixed familiars throwing an error if their target dies while casting
- Fixed a number of skills not properly using damage levels

v 0.8.0.29 2022.04.28
- Enabled keyboard turning while in aim view
- Enabled view cam (unlocked) while in aim view
- Disabled towns that were spawning unintentionally
- Fixed a harmless archer run animation event error
- Fixed a burn/targeted aoe error
- Fixed players appearing naked in multi-player sometimes
- Fixed an error when remove death markers from the map
- Fixed a chain lightning MP error
- Fixed a rare AqauticAI error
- Fixed a rare MonsterAI error
- Fixed a rare projectile error

You may need to restart Steam for the update to begin.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

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Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

Hotfix v 0.8.0.27-28

Had a couple of really annoying bugs patched in last night that this patch fixes with some other quality of life things. Due to the start of the Steam sale, it's very likely that some first-time players immediately ran into this bug. Normally changes are pushed to the beta branch prior to being pushed straight onto what I call the live branch, but being in the middle of some changes, and hoping to get stuff out in time for the sale, I rushed last nights patch a bit and apologize for the problems that caused people.

Earlier today I found a new "let's play" sort of YouTube two-part series of a player playing Solace Crafting for the first time, which is always super informative watching someone play without knowing where everything is and what everything does. I took some notes and have tweaked a few descriptions and tutorial steps to try and improve the user experience with some of the things he got caught up on.

v 0.8.0.28 2022.04.26
- Improved several tutorial descriptions
- Fixed a couple spelling and grammar errors
- Removed the majority of the taller plant like grasses to alleviate confusion for new players looking for stalks
- Replaced stalk with a non-SpeedTree model
- Increased stalk size
- Fixed another bug brought on by the recipe bonuses

v 0.8.0.27 2022.04.26
- Fixed a bug brought on by the recipe bonuses

You may need to restart Steam for the update to begin.

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Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

New patch, trailer, and Steam page!

Over the past few days I've been working on a new trailer, that is up now on Steam and YouTube! Sadly I don't have a very good graphics card, so I can't record full HD at 60 FPS, but it's still a lot better than the old trailer. I'll have to make a new "let's play" sort of intro video for the store as well I think at some point as I deleted the old one from version 0.2.

To celebrate, I'm running a weeklong sale. Sales always bring in a lot of new players, as over 99% of Steam users still have never even heard of Solace Crafting. So I'll probably be on overtime responding to new questions and concerns =]

I've also upped a new patch that fixes, one pretty major bug in particular that was improperly scaling damage based on level difference between players and mobs. I've also reinstated weapon and armor bonuses from learned recipes, so some equipment recipes now have innate attribute bonuses, etc., prior to any enchanting. There are also still some shortcoming with some of the new magician spells it seems and I'll be looking into those today. I've also had 1-2 players say their skills keep resetting. I've been unable to reproduce this though, and if anyone is encountering this and can give me more details or send me a save file to look at that would be much appreciated.

Happy gaming!

v 0.8.0.26 2022.04.25
- Added/reenabled learned recipes bonus stats
- Added instructions in key bindings that you can hold to set modifier keys
- Fixed Fire Pillar spell
- Fixed some spelling errors
- Fixed a problem with the level difference damage scaling math

You may need to restart Steam for the update to begin.

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Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

Patch v 0.8.0.25 + Seeking a new trailer

I pushed a silent patch at the end of last week and just now pushed another. Last weeks patch introduced a variety of new special effects and animations for skills and spells.



Beyond that both patches bring a number of smaller quality of life improvements and bug fixes as I'm primarily trying to focus on polishing what we've already got in the game rather than adding new features from here on towards 1.0. Please read the patch notes below for more information.

Last week I also updated the Steam store page with new graphics, text, and tags. I hate to say it, because I'm terrible at video editing, but more than anything the store page needs a new trailer. So, I thought I'd try and say that out loud and see if maybe anyone is interested in helping out with that. I'll be trying to gather pertinent video clips while working over the next few days, working on a script for overlay text, etc. If anyone's passionate about putting video together for fun, I'd very much appreciate the help!

v 0.8.0.25 2022.04.18
- Added the player level weighed enchant amounts to the enchanting UI
- Added a larger collider for swamp trees
- Put a cap on enchants higher level than the player so they retain their normal value
- Tweaked the scale of wood roof pieces to fit better
- Tweaked the colors of a lot of wood pieces to fit better
- Fixed the Lightning Wave skill
- Fixed X to rotate while snapping facility placement not working
- Fixed ocean rocks not registering as ground / harvestable
- Fixed familiars firing at dead things
- Fixed a math error scaling damage and enchants upward when out leveled

v 0.8.0.24 2022.04.15
- Added new animations for Strike, Thrust, Stomp, Zealous Strike, Sweeping Strike, Flurry, Sunder, and Calculated Strike
- Added new effects for Heal, Expulse, Cure, Chromatic Blast, Fire Pillar, Lightning Wave, Flame Shield, Inferno, Blizzard, Storm, Arcane Explosion, Bind, Swarm, Rejuvenate, and Seance
- Adjusted Damage Levels to use percentages instead of a solid number when adjusting damage against target level
- Increased maximum hit points from 2500 to 5000
- Fixed a bug with Quick Shot triggering Rapid Fire repeatedly
- Fixed a walking while equipped animation event error

You may need to restart Steam for the update to begin.

Join us in Discord!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

Hotfix v 0.8.0.23

Fixed another wave of bugs thanks to reports from Discord, console bug reports, and anonymous reporting. I added 6-7 new animations for skills too, but they're acting funny so I've turned them off for this patch to work on them more tomorrow.

v 0.8.0.23 2022.04.05
- Added a new Flame Pillar particle effect
- Fixed a line of stats when crafting metal armor not getting updated properly, instead reading "16 wood"
- Fixed the teleport distance description showing up in a bunch of unrelated skill descriptions
- Fixed the bow shot animation playing with staves and wands
- Fixed a bug with obelisks attacking
- Fixed a variety of incorrect attribute descriptions in the Skills -> Attributes descriptions
- Fixed an error with Wood Triangle 3
- Fixed imp firebolts not showing up in multiplayer
- Fixed two rare projectile bugs

You may need to restart Steam for the update to begin.

Join us in Discord!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker