Beta v 0.6.4.24
Thanks to player screenshots and sharing their worlds with me I've cracked down on a number of stranger bugs in this patch. One of them unfortunately is a small math problem that was causing biomes to grow much larger than they are supposed to be able to making this patch require another world "update" due to possible height changes.
The biggest problem that was causing 3-4 seemingly different bugs, was facilities using their position to determine which terrains save data required updating, when in fact facilities are children components of player structures, meaning they should always be using the save data related to their parent structure. This was causing some buildings to duplicate and show up floating a kilometer away from their actual position, as well as facilities disappearing or reappearing after being picked back up. This patch should solve these problems and more!
Thank you again for all the detailed bug reports and shared files to help me track things down.
v 0.6.4.24 2020.08.06
- Increased small ore size
- Newly generated world encounters (caves, towers, etc) will be centered in a procedural area for easier object removal
- Returned resource rarity settings to be multipliers, maximum final rarity chance now capped at 20% for all rarities
- Fixed stone and earth elemental torso textures losing their tint after being killed
- Fixed some settings text fields being black instead of the intended white
- Fixed right-clicking to equip a sledgehammer causing a bugged sledgehammer to appear in inventory
- Fixed enchanting tables becoming unusable in some cases
- Fixed certain facilty placement issues not saving properly
- Fixed refining facilities respawning even after being picked up (related to above)
- Fixed biomes from inadventently growing too large causing terrains to not line up in rare cases
- Fixed the /stalkRewardMultiplier console command not being recognized
- Fixed terraforming not working in creative nor host modes
- Fixed an instance where structures could duplicate 1 kilometer out of position causing floating structures
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
The biggest problem that was causing 3-4 seemingly different bugs, was facilities using their position to determine which terrains save data required updating, when in fact facilities are children components of player structures, meaning they should always be using the save data related to their parent structure. This was causing some buildings to duplicate and show up floating a kilometer away from their actual position, as well as facilities disappearing or reappearing after being picked back up. This patch should solve these problems and more!
Thank you again for all the detailed bug reports and shared files to help me track things down.
v 0.6.4.24 2020.08.06
- Increased small ore size
- Newly generated world encounters (caves, towers, etc) will be centered in a procedural area for easier object removal
- Returned resource rarity settings to be multipliers, maximum final rarity chance now capped at 20% for all rarities
- Fixed stone and earth elemental torso textures losing their tint after being killed
- Fixed some settings text fields being black instead of the intended white
- Fixed right-clicking to equip a sledgehammer causing a bugged sledgehammer to appear in inventory
- Fixed enchanting tables becoming unusable in some cases
- Fixed certain facilty placement issues not saving properly
- Fixed refining facilities respawning even after being picked up (related to above)
- Fixed biomes from inadventently growing too large causing terrains to not line up in rare cases
- Fixed the /stalkRewardMultiplier console command not being recognized
- Fixed terraforming not working in creative nor host modes
- Fixed an instance where structures could duplicate 1 kilometer out of position causing floating structures
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!