Beta v 0.6.3.9
This patch adds in 12 new animals, some passive, some aggrresive. They don't have unique drops yet, though that is certainly the plan, alongside future plans for farming and cooking.
I ended up spending a lot of the later half of last week shopping for a relief programmer, but ultimately decided on an outsourcing company that looks to have quite well-rounded experience. For starters I'm going to have them take over some of the programming and see how well we fit. I will still be very specifically directing everything, keeping a close watch on and making a final pass over all new features, but I've been doing nothing but code for the majority of the past 6 months and it's really worn me out. I program out of necessity, and have become pretty proficient at it, but it's really not where my passion lies. So I'm very excited to be able to start focusing more on content, story, and progression. Hopefully this is the start of a long and fruitful relationship!
v 0.6.3.9 2020.03.03
- Added boars, chickens, cows, crocodiles, does, foxes, goat, hippopotami, rabbits, scorpions, snails, and stags (unique drops pending)
- Facilities are now upgradeable in Multiplayer
- Stopped distant special effects from spawning in multiplayer
- Multiplayer clients will now wait for their host to finish loading a terrain before enabling it
- Network objects will now immediately rebuilding their observer list when entering within range of a client
- Fixed special effects from other players not spawning properly past 8km
- Fixed lightning shot throwing errors in multiplayer
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!
I ended up spending a lot of the later half of last week shopping for a relief programmer, but ultimately decided on an outsourcing company that looks to have quite well-rounded experience. For starters I'm going to have them take over some of the programming and see how well we fit. I will still be very specifically directing everything, keeping a close watch on and making a final pass over all new features, but I've been doing nothing but code for the majority of the past 6 months and it's really worn me out. I program out of necessity, and have become pretty proficient at it, but it's really not where my passion lies. So I'm very excited to be able to start focusing more on content, story, and progression. Hopefully this is the start of a long and fruitful relationship!
v 0.6.3.9 2020.03.03
- Added boars, chickens, cows, crocodiles, does, foxes, goat, hippopotami, rabbits, scorpions, snails, and stags (unique drops pending)
- Facilities are now upgradeable in Multiplayer
- Stopped distant special effects from spawning in multiplayer
- Multiplayer clients will now wait for their host to finish loading a terrain before enabling it
- Network objects will now immediately rebuilding their observer list when entering within range of a client
- Fixed special effects from other players not spawning properly past 8km
- Fixed lightning shot throwing errors in multiplayer
You may need to restart Steam for the update to begin.
To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.
Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!