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Solace Crafting News

Beta v 1.0.4.24

I finally got in a full work day today! I hope that doesn't sound condescending, but I've had a really hard time looking at a screen for very long without getting dizzy and, frankly, sick. I'm doing a lot better this week, though still only 60-70%. I made it back to the gym yesterday for the first time in over two months, and was only able to walk on the treadmill for 15 minutes after some light weight lifting, where I used to run for 30 minutes 2-3 times a week. I am definitely getting better though ːsteamhappyː

I've spent most of today going through problems mentioned recently in Discord and on the Bug Tracker. As always, bugs really have to take priority, but I am excited to get into adding some of the suggested features we've got posted and voted on in Discord. Assuming nothing strange arises, these changes will be pushed to the live version in the near future.

Happy gaming!

v 1.0.4.24 2023.09.04
- Added a check to reassign Basic Attack and Recall to the hotbar in the event of skills being reset
- Added mouse over text on map icons for Shrines, Monoliths, Rifts, and Totems (English only for now)
- Added solace names to solace map icons
- Reduced the spawn rate of Rifts outside of badlands
- Reduced the spawn rate of Goblin Totems outside of swamps
- Reduced the spawn rate of Monoliths outside of Grasslands and Mountains
- Fixed Masonry spent points showing Woodworking spent points
- Fixed shrines not properly awarding buffs
- Fixed Imps disappearing as soon as their rift is closed
- Fixed Rift Spawn Rate setting
- Fixed Monoliths and some other objects spawning at improperly low rates
- Fixed finishing drinking a stack of water in a container throwing an error
- Fixed several non animal specific items printing out animal specific names

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

Join us in Discord!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

v 1.0.4.23 Now Live

This patch merges all of the current changes on the beta branch onto the default live branch. I was hoping to finish a bit of upgrading I'm working on on the skills and skill points systems as there are still some small bugs floating around with those, but time has been steadily moving forward, and the longer beta and live fall apart the harder it is to track which bugs have or have not actually been fixed yet.

My health has been a lot better this past week and a half. My family convinced me to take Monday and Tuesday off to spend some time together and focus on getting better. I'm just past 3 weeks now on the medication that has been helping me out of lot. Hopefully next week I can start reducing the frequency or dosage and keep moving towards a full recovery.

I am hoping to get back to a mostly full-time schedule for the rest of the week, and appreciate very much everyone's patience and understanding with the unforeseen unfortuitously combining with the untimely.

v 1.0.4.23 2023.08.19
- Refactored localization system to fix the root of a variety of recent bugs related to stats, skills, recipes, and monster abilities
- Improved breath and temperature logic
- Improved effect and buff logic
- Raised minimum healing percentage from 0 to 10
- Added a catch for attributes going null, causing players to not load
- Added a debug to print the current language in use to logs to help track future problems
- Fixed effects reapplying repeatedly
- Fixed a skill upgrading issue
- Fixed players saving in caves reloading their position improperly in MP
- Fixed an instance where client data could be not saved properly in multi-player
- Fixed a harmless error related to monster sounds
- Fixed cave changes not being saved properly in some cases in multi-player
- Fixed a problem with learned/unlocked recipes blocking the recipe list from refreshing
- Fixed a bug preventing new character creation
- Fixed a variety of equipment names and icons not displaying properly
- Fixed Market town building displaying as Stoneworker
- Fixed a bug preventing new character creation
- Fixed a number of attribute, adventuring, crafting, and harvesting skill tree problems
- Fixed entity abilities being able to stack
- Fixed an error with multiplayer audio calls
- Fixed harvesting throwing errors
- Fixed some skills not properly applying to new characters that chose starting classes
- Fixed strong harvest cooldowns not working
- Fixed Rhinos named improperly
- Fixed Lamp Posts not being able to spawn in multiplayer
- Fixed debuffs spamming errors
- Fixed a Buff UI refresh problem
- Fixed a console error
- Fixed damage over time spells applied to monsters applying all ticks immediately
- Fixed some models rendering in front of water
- Fixed crocodiles and hipos getting stuck walking in place

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

Join us in Discord!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

Beta v 1.0.4.22

After two weeks completely offline and one week on a medication that is supposed to take a couple of weeks to really set it, I'm doing better, but not great. Thus, I'm imposing very limited screen time on myself, but was able to put in 3 hours of work today, and hope to do so for the next few days before trying more. It's been a very weird and unfun experience, but thankfully it's nothing life threatening and likely impermanent.

The bug tracker I use, a part of Atlassian software, is for some reason requiring my to approve all bug reports before they become visible to other users, despite not having required that for the past several years that I've been using it. I can't find any setting to make it stop doing that, and have asked for help in the Atlassian community, but rest assured submitted bug reports are going through and will be seen by me. I have approved for visibility all those that were pending.

v 1.0.4.22 2023.08.17
- Fixed strong harvest cooldowns not working
- Fixed Rhinos named improperly
- Fixed Lamp Posts not being able to spawn in multiplayer
- Fixed debuffs spamming errors
- Fixed a Buff UI refresh problem
- Fixed a console error

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

Join us in Discord! Follow development live on Twitch!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker

Developer update

After an episode of heat exhaustion, my sympathetic nervous system broke down, and has yet to recover. It's been a very weird experience. Sometimes I fell fine and the next morning I'm a mess. It's apparently normal to take up to or even over a month to repair, and I'm coming up soon on one month. It is however likely I will not be online for another few days as I am trying to make sure that this goes away for good.

I know there are a number of small but debilitating bugs floating around, but I have to take care of this before anything else.

This was in part caused by my long running addiction to a certain very stress enducing video game and I'd like to take this moment to remind everyone how important your health, hydration, and sleep really are. Even more so after 40!

Stay safe, and happy gaming!

Kyle Postlewait
AKA Malkere

Beta v 1.0.4.17

Due to a technical decision that was made early in the development of the recent localization revamp there ended up being quite a few unforeseen bugs brought into the game. Several patches were made slowly remedying the problems, but the underlying cause wasn't being addressed and more and more little problems kept cropping up. This patch instead, though it took longer, refactors the main problem from its origin and has fixed most of the problems based on initial tests.

As I should have done with the first wave of localization patches, this patch will first be placed on beta to be sure that it doesn't have anything catastrophically wrong with it. However, given the state of the current live branch, it's likely that this will be pushed live by tomorrow.

Once these more major problems are out of the way I am planning to shift my attention to focus purely on bug fixing and a variety of quality of life improvement requests that have been floating around for a while.

v 1.0.4.17 2023.07.27
- Refactored localization system to fix the root of a variety of recent bugs related to stats, skills, recipes, and monster abilities
- Improved breath and temperature logic
- Improved effect and buff logic
- Fixed effects reapplying repeatedly
- Fixed a skill upgrading issue
- Fixed players saving in caves reloading their position improperly in MP
- Fixed an instance where client data could be not saved properly in multi-player
- Fixed a harmless error related to monster sounds
- Fixed cave changes not being saved properly in some cases in multi-player

You may need to restart Steam for the update to begin, or you can verify file integrity to trigger it.

To opt into Beta you only need to go to your Steam Library, right-click on Solace Crafting, select Properties, click on the Beta tab, and opt-in to the beta.

Join us in Discord!

Interested in supporting development of Solace Crafting? Please consider becoming a patron via Patreon!

Check out the bug / suggestion tracker