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Swift Strike



During the Swift Strike event everything comes down to the wire. Find the right strategy, allocate your resources in the best possible way, ally with the right powers and do all of it FAST! In this event time can be your biggest ally or your biggest enemy! To win you have to be swift like a Luchs tank! There is no time in battle!

Settings for this special event:
  • Player count: 22
  • 10x speed
  • Starts immediately
  • Free country selection
  • Players flagged as inactive after 1 real life day
  • No AI peace period
  • Fixed runtime of 4 real life days after the game started (if not won earlier)

If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

Your Bytro team

Release Notes - 2022.08.02



Release Notes - 2022-08-02

Attention, General!

Today’s update brings us balance changes, bug fixes and visual updates, so strap in and get ready for this week's Release Notes.
We’ll start with the balance changes. All the changes are aimed at opening up and diversifying the possible unit build options. We’ve slightly adjusted the costs and build times of naval units, bombers and ranged units. This includes a small buff to battleships and attack bombers, and slight nerfs for cruisers, strategic and tactical bombers as well as artillery. All balance changes will only be applied to newly started maps, already running games are unaffected.

Last week we already deployed a hotfix for bugs and issues introduced with CoW 2.0. We removed a blur effect from the UI that caused significant performance drops on Android devices, added the missing manpower information to the province list and fixed some missing or wrong unit icons and pictures.

As always, this is but a small selection of all the changes made. For a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on the Forums and our Discord Server.

Best of luck in all your battles!

Your Bytro Team



Free For All



Generals!

In this event you will not know friends nor family: In a 100p map with the ‘anonymous round’ feature enabled and no coalitions you will be pitted against 99 other players in a struggle for survival.

The event maps will start immediately after their creation with random country selection enabled and will run at normal speed. Players are flagged as inactive after 2 days. There is also an AI & human player peace period of 1 real-life day.
Additional option this time: 6 week time-box. The game will end after 6 weeks, the player with the highest victory points wins and receives a large gold prize.

If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games.

Your Bytro team

Cold Snap - Event



Attention, Generals!

Vast resource hotspots have been discovered in Antarctica. In order to support war efforts at home, it is on you to spearhead your nation into the cold continent and secure the wealth for your people as well as victory for your nation!

While resource hotspots are sparse they seem to have an infinite yield which makes them highly attractive for your warfaring country. But be careful, other nations will seek out these locations as well!

Your mission: Conquer and hold two of three Control Points for four ingame days to claim Antarctica's resources and get rewarded with 50,000 gold by your government!

What will be your strategy? Will you secure the Control Points for an early victory or will you fight over the valuable resource hotspots to sustain your army?

Event details:

  • Player count: 50
  • 2x speed
  • All provinces conquerable
  • No coalitions
  • Winner receives 50,000 Gold
  • Random country selection
  • Starts immediately
  • fixed runtime of 28 real life days after the game started (if not won earlier)


Your Call of War team

Call of War 2.0 - Part One



Release Notes - 2022-07-21

Call of War 2.0 - Part One

Attention, General!

Two years ago, we set out to modernize Call of War, and to bring it up to today’s strategy game standards. We decided to split the rework into two parts: A gameplay overhaul and a visual overhaul. Together with the gameplay changes of CoW1.5, today’s visual update will complete the rework. Welcome to Call of War 2.0!

CoW 2.0 makes the game more beautiful on all platforms. This starts with the menus, making it easier to browse your ongoing games while also increasing the visibility of currently ongoing events.
In-game we added new functionalities. Should you ever get lost in your vast empire, there’s now a handy feature to pin your favorite provinces and units, allowing you to quickly select them at a later point. And if you need an overview of all your armies in one place, the new army list has you covered.
In addition to these new features, we’ve also improved existing menu screens. Layouts were unified, making important buttons and information more accessible, such as with the now reworked province list and unit detail info panels. We also used the chance to make things more beautiful here, updating the unit detail info panel with a rendered graphic of the unit, and colorizing the historical pictures.



While we are really excited to share the new map visuals with you, we made the decision to postpone their release. During the latest rounds of testing it became increasingly clear that the new visuals, while looking great, also still affect performance on lower end devices to a degree that we're not happy with. We're always aiming to deliver high quality updates for Call of War thus, even if it means a delay, we are opting to invest the necessary time and effort to meet our own standards; especially with such a major update.
We will keep you updated on this and will release the map textures with a further update, as soon as they are truly ready.

CoW 2.0 replaces the legacy client. Do not worry though, Call of War still plays like the game you love, as the update solely improves the visual aspects of the game. You will find the new client to be much more convenient than its predecessor. Should you still find something that you think could be improved, do not hesitate to let us know on Discord or the Forums.

And last but not least, we’ve also snuck in a gameplay change. Coalitions and solo players now share the same ranking. The rankings are based on who has achieved the highest percentage of their victory point goal. To easily keep track of who is in the lead, head to the victory points panel. This change also allows us to give rewards to coalitions even if they don’t finish in first place.

We’ve only covered a few of the changes made in CoW 2.0 here. For a complete list of all the changes, grab a beverage of your choice, and check out the extensive and detailed Release Notes!

Welcome to Call of War 2.0, and best of luck in all your battles!

Your Bytro Team