1. Call of War
  2. News

Call of War News

Doomsday - Event



Attention, Generals!

What will happen if all states in North America are armed with nuclear weapons? Who will be able to survive? Who will push the button first? The Doomsday Clock is ticking…

In this scenario all states in North America have unlocked research up to nuclear devices and have equipped their armies with these most deadly weapons. Will you be able to unify the continent under your reign before nuclear winter is coming?

Settings for the Doomsday event:

  • 50 player North America map
  • 1x speed
  • Starts when full
  • Random country selection
  • Max. game duration 4 weeks
  • Advanced starting units (incl. nuclear rockets and bombers) and researches are available from start
  • Completely developed urban provinces and partly developed rural provinces
  • Players flagged as inactive after 2 real life days
  • AI & human player peace period of 24 real-life hours
  • fixed runtime of 28 real life days after the game started (if not won earlier)


If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

We wish you good luck and much fun!


Your Bytro team

Speed Round Event



Dear generals,

the time has come for another speed round event! Cancel all your plans and prepare for some short nights and long fights during the next 14 days. If no player or coalition has achieved a regular victory by that time, the player with the most victory points is declared winner. The end time is displayed in the game information within the newspaper and as a countdown on the right side of the screen. This scenario runs on the CoW 1.5 version, with new features and new balancing.

Settings for this speed round event:

  • Player count: 100
  • 4x speed
  • starts when full
  • Free country selection
  • players flagged as inactive after 2 real life days
  • 1 real life day of AI & human player peace period
  • fixed runtime of 14 real life days after the game started (if not won earlier)

If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

We wish you good luck and much fun!


Your Bytro team


Release Notes - 2021-03-09



Attention, Generals!

Today’s update brings some quality of life improvements and bug fixes. The building details of provinces now inform you about the hitpoints of the selected building on mobile devices. Country names are displayed more centralized, making them true eye candy. Last but not least, game rounds now have their own chats, allowing communication with players within your game round without having to rely on global chat.

For a complete overview of all changes, please check the list below:

General:

  • Building hitpoints are now displayed in the building details of selected provinces on mobile devices.
  • Country names are now displayed near the center of a country, instead of close to the capitol. This change avoids issues with skewed country names on certain maps.
  • Country names are now only displayed in the 3 biggest areas of a country, if a country happens to have several separated areas on the map.
  • The “ingame” chat channel was re-introduced to the game. Only players of the game round you are currently playing have access to this chat.
  • The 1-3 dots indicating the army size were removed from the army bar. The 1-3 dot indicator in the army labels was replaced with actual numbers in a previous update, making the corresponding dots in the army bar obsolete.
  • On desktop, when hovering over a unit’s image in the split army dialog the unit’s name is displayed in a tooltip, making it easier to differentiate the units.
  • Information about morale penalties for being at war were removed from the tooltip of the war icon in the diplomacy menu, as the morale penalty for being at war was removed with a previous update.
  • A Huawei AppGallery button was added to the Call of War website.
  • Mobile users do not get a floating tooltip anymore stating “Not yet accepted” for games they cannot join due to a minimum rank requirement. Instead, players are now informed about the rank requirement when tapping on the greyed out “Join” button.
  • Information of day and month were added to the newspaper. Additionally to the ingame day of the game round, the newspaper now also informs you about the real life date, making it easier for you to find certain information if needed.
    • On maps with a higher speed factor the real life date does not change for several in game days.


Bug Fixes:

  • A bug was fixed that caused rewarded units and additional tutorial units not being adjusted to the doctrine of a player.
  • The floating tooltip of an army now shows the correct travel time when moving it between own and enemy territory. Travel times displayed in the army bar and in the floating tooltip are now identical.
  • Missing damage icons were added in the unit details in the production menu.
  • An issue was resolved that prevented the confirmation screen from being displayed on mobile devices, when Blueprints were purchased.
  • A bug was fixed that caused the health bar of buildings in espionage reports on mobile devices to be displayed too dark.
  • An issue was resolved that caused a line break in the names of some rural provinces that had names longer than 10 characters.
  • A bug was fixed that could cause an error message with some players when those players tried to collect an achievement.
  • A bug was fixed that prevented the army health from being reflected in the damage efficiency and damage potential displayed in the army bar and army info popup.


We hope all these changes and bug fixes improve your game experience even more!

Your Bytro Team

Release Notes - 2021-02-23



Attention, Generals!

With today’s release names of rural provinces will fade out when you zoom in on the map. This change gives you a better overview when you micromanage your units on the battlefield which is crucial to be victorious over the enemy.

We are also happy to announce that a considerable number of bugs are a thing from the past now, as the team managed to resolve quite a few of them. Please read the following list for a complete overview of all changes that are introduced to the game with today’s release.

General:

  • The Operation Supremacy Event map was reworked and returned in the event cycle of Call of War again. Prepare yourself to fight extremist movements around the globe very soon!
  • Rural province names fade out now when “show province names” is activated in the settings and you zoom in on the map. Rural province names behave like urban province names which allows for a better overview when zoomed in closer on a battlefield.
  • Players who are currently participating in the Gold Rewarded Ads test on mobile devices, please note that we are currently analyzing the paid out gold rewards. Depending on our findings, reward payouts might change in the future.


Bug Fixes:

  • A bug on mobile was fixed that caused the army bar information of enemy long-range units being inaccurate when attacking your units while being unknown to you because of it being outside of your unit’s visibility. The army bar will now show that an unknown enemy long-range unit is currently bombarding a unit.
  • The inbox page no longer has a broken layout when the subject line of a message is rather long. To improve the readability of your inbox, subject lines of message now have character requirements of minimum 5 and maximum 50 characters. Replying several times to a message does not add more than one “re” in the subject line anymore either.
  • The prices that are displayed in the tooltip section of the Gold button after purchasing blueprints for elite units now show the correct gold amount.
  • The issue that prevented Control Point graphics from being displayed on Dominion maps when zooming out has been resolved.
  • The bug that caused the chat to jump to the top of all messages when selecting a unit on the map on desktop was fixed. You can communicate in the chat again without scrolling all the time while playing your game round.
  • A bug that sometimes gave planes the ability of teleportation when attacking a close enemy unit was fixed. Planes now fly back to their base after an attack and do not teleport anymore.
  • An issue was resolved that caused graphics to be missing in the info popup that appears when you collect a blueprint from a Supply Drop. While at it, we also fixed the elite icon on that popup which was overlapping with other information displayed on the popup.
  • A bug with the countdown of the rewarded video ads on mobile was fixed that could prevent rewards being paid out at certain times of the day.
  • An issue with the rewarded video ads on mobile was resolved that could prevent the interface from updating due to a connectivity error. You can follow the 5 steps when watching the new rewarded video ads now without any interface issues.
  • While some planes teleported back to their base, some pilots decided to stay above their destroyed target until new orders were given. This bug was fixed as well. All pilots received orders to return to their base once the attack on their target was completed before executing new orders.
  • An issue was fixed that caused the number of displayed projectiles of long-range units to increase when more non-long-range units were grouped in a stack. The number of displayed projectiles now only increases if the number of long-range units in a stack is increased.
  • A bug on mobile was fixed that caused the coalition tab to be displayed in game rounds that had coalitions deactivated.
  • An issue was resolved that triggered an error message for some players when they gave Forced March orders to an army.
  • Several province and country names that were not localized for some languages have there translated names in those languages now.


We hope that the new fading out names of rural provinces and all those fixed bugs will help your efforts on the battlefield. We wish you and your troops best of luck!

Your Bytro Team

Dawn of the Patriot Event



Attention Generals!

Rewrite history by either saving or conquering the American heartland in our Dawn of the Patriot event!

In this exciting scenario the Axis won the war and established colonial empires in North America. While Japan exploits the west the Germans claimed the eastern shores of the former Land of the Free. But resistance is growing in the heartland of the fallen states and patriots are reclaiming the heritage of the Founding Fathers.

Liberate the United States from foreign occupation or defeat the uprising patriots in the center of the North American continent in this alternative history scenario!

  • Player count: 30
  • 3 Teams with 10 players each
  • starts-when-full
  • free team selection
  • random country selection
  • 24h peace period


During the sign-up period the event maps can be found at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!

Your Bytro Team