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Free For All - Speed Event




Generals!

In this week's event you'll only be able to rely on your own wits and skills to emerge victorious. Doing so in the regular Free For All event is already quite a challenging task, but doing so at increased game speed is truly a feat achievable by only the most competent of strategists.

In a 100p map with the ‘anonymous round’ feature enabled and no coalitions, you will be pitted against 99 other players in a struggle for survival. The event maps will start immediately after their creation with random country selection enabled and will run at 4x speed. Should no single competitor conquer the required amount of victory points before the time is up, the player with the highest total of victory points is declared the winner, earning not only a generous victory reward, but also the right to declare themselves to be amongst the best of the best.

Good luck, Generals!



Rush for Europe



Attention, Generals!

Time flies, as they say! Just like the fighters and bombers these days. The Germans are rearming, the Russians are on the move and the Royal Navy is on high alert! It looks like we are only hours away until war breaks out in Europe once again.

Mobilize your troops and prepare yourself for whatever enemy you may face! “Rush for Europe” is a special event map that runs at a breathtaking 6 times the speed of normal game rounds! Even the tiniest decision could have severe consequences at this pace. Experience the war for Europe in a way you have never seen before!

  • Player count: 22
  • 6x speed
  • Starts immediately
  • Free country selection
  • Advanced starting units (incl. armored cars, artilleries, anti-tank, light tanks, infantries, and anti-air) are available from start
  • fixed runtime of 14 real-life days after the game started (if not won earlier)


If you want to participate in this event simply go to the game list: Within the sign-up period ( new event rounds will be created on demand and shown on top of the list of new games.

We hope you enjoy the event and wish you the best of luck on the battlefield!


Your Bytro Team

Balancing Changes



Attention, General!

The previously announced changes to Spy Actions are live now. Go launch a new map and try it out! We are eager for your feedback, so make your voice heard in the dedicated feedback channel on the official Call of War Discord Server

Spies are not the only gameplay that is being rebalanced. We’ve noticed that the early game can be rather slow paced, making it not very engaging to play. That’s why we are speeding up construction and research times on a number of buildings and defensive units in the early game. Refer to the detailed Release Notes for a complete list of the changes.

And finally some bug fixes. The flooding of two French provinces on the Operation Supremacy map has been brought under control. We’ve also fixed missing confirmation popups, tooltips, and non-functioning info buttons to enhance the overall gameplay.

Your Bytro Team

Clandestine Conflicts



Attention, General!

We’ll be rolling out some significant changes to the spy functions in Call of War. After listening to your feedback and carefully analyzing gameplay data, we are looking to improve the experience of spying and being spied upon!

Spy actions are among the most powerful tool’s at a General’s disposal. After all, knowing your enemy’s weak points is more powerful than the most advanced technology or biggest army stack. But this also means they can become a big source of frustration for the player on the receiving end. Therefore we’ll be implementing the following changes on tuesday:

  • Disabling "Disrupt Economy"
    • Rationale: This action sees minimal use and doesn't significantly impact gameplay dynamics.
  • Disabling "Decrease Morale"
    • Rationale: Experienced players choose "Sabotage Building" for consistent results, making this action redundant.
    • Gameplay Impact: This function disrupts gameplay in a non-engaging way, as it shifts control of the revolting province randomly, making it less strategic.
  • Disabling "Reveal Country's Armies"
    • Rationale: This feature is too powerful, allowing players to allocate resources and units too efficiently along their entire frontline.
    • Gameplay Impact: We want to avoid unsatisfactory gameplay where one player is being “farmed” as their opponent has perfect knowledge of their armies movements.
    • Technical Impact: This feature can cause performance issues on larger maps.


We also understand that these changes will affect your strategies. As this is a crucial change to one of the core mechanics of the game, we’ll be closely monitoring the impact. This is an initial test phase, and we will implement additional changes as needed. We encourage you to share your thoughts with us on our Discord server. Your insights are invaluable in making Espionage more enjoyable!

We are eagerly looking forward to your tales from the battlefield, and how the new rebalanced spy actions have changed your experience. Happy Sabotaging!

Your Bytro Team


Capital Rush




Attention, Generals!

To kill a beast, you aim for its head. The key to victory lies in crushing the morale of the enemy! Why waste resources to occupy an entire country, when you can demoralize and defeat the opponent by conquering its center of power - the capital?

Join our brand-new Capital Rush event this weekend and fight for world domination with 99 other players! To win this event you will need to seize control over enough enemy capitals before any of your rivals do. Strike now and conquer the world!

Event Details:

Player count: 100
2x speed
Starts immediately
Free country selection
Free for all (No teams)
Point of Interest (POI) feature activated
30 POIs to win the map
No AI peace period


If you want to participate in this event, simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games.

Your Bytro team