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Call of War News

Release Notes - 2022-09-27



Attention, General!

Today's update brings adjustments to city names and icons on the map, and fixes a few bugs in the game.

The backgrounds for city names and icons on the maps are more transparent and were resized to be less of a distraction.

Among the bugs that got fixed with the release was an issue that made the AI downgrade the relations with members of its coalition when taking over for an inactive player. Now the AI will never downgrade relations with coalition members.

For a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on the Forums and our Discord Server.

Best of luck in all your battles!

Your Bytro Team



1944: Endgame - Event



Dear Generals,

It is 1944: the Axis powers are on retreat and the Allies are preparing their final offensive. But the ending of the war is not decided yet... Will the Axis turn the tides of war in a decisive battle? Will Soviets and Allies clash inevitably, turning a looming Cold War into a hot one? In this 3vs3vs3 team scenario you can play as Axis, Soviets or Western Allies and change the course of history!

Event Details:
  • Player count: 9
  • Historical Europe map with borders of 1944
  • Free selection among 3 teams
  • Random country selection
  • players flagged as inactive after 2 real life days
  • Starts immediately
  • Starting conditions are balanced historically
  • 1x speed
  • fixed runtime of 28 real life days after the game started (if not won earlier)


During the sign-up period the event maps can be found at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!


Your Bytro team


Speed Round - Event



Dear generals,

the time has come for another speed round event! Cancel all your plans and prepare for some short nights and long fights during the next 14 days. If no player or coalition has achieved a regular victory by that time, the player with the most victory points is declared winner. The end time is displayed in the game information within the newspaper and as a countdown on the right side of the screen.

Settings for this speed round event:

  • Player count: 100
  • 4x speed
  • starts when full
  • random country selection
  • players flagged as inactive after 2 real life days
  • 1 real life day of AI & human player peace period
  • fixed runtime of 14 real life days after the game started (if not won earlier)


If you want to participate in this event simply go to the game list: Within the sign-up period new event rounds will be created on demand and shown on top of the list of new games. As soon as the map has started you will receive a notification to your inbox.

We wish you good luck and much fun!


Your Bytro team


CoW 2.0 - Part Two



CoW 2.0 - Part Two

Attention, General!

The long wait is over! Finally the brand new CoW 2.0 map textures are here! We have redesigned all of the terrains in Call of War. With this rework we want to give you the feeling of commanding your troops through realistic terrain, drawing inspiration from military maps of the time.
Whether you fight an infantry melee in the mountains, bombard an enemy strongpoint with artillery or plan an ambush from a forest hideout, the new textures will make it look more spectacular than ever before.

The army details window also features new artwork. The artwork will change depending on the unit composition of the army. Make sure to schedule an inspection of your armies and check out their new, improved looks!
We’ve also improved the options in the map filter menu. You can now toggle unit sprites and labels on and off. This will allow you to customize your map view to your preferences. Additionally we’ve added filter options to only show friendly units, neutral units, hostile units or even a mix of all those options. These changes give you more clarity on the tactical situation while leading your troops into battle.

We’ve also fixed a lot of bugs! When a coalition leader goes inactive, the coalition leadership is now correctly handed over to the next active player. Players will no longer be able to teleport their planes from a patrol mission directly back to the airfield, as teleportation technology is not yet available. Additionally we’ve fixed multiple issues that caused units to display the wrong arrival time in the army bar.

For a complete overview of this update, please check out the detailed Release Notes and share your feedback with us on the Forums and on our Discord Server.

We wish you the best of luck on the battlefield!

Your Bytro Team



Dawn of the Patriot Event



Attention Generals!

Rewrite history by either saving or conquering the American heartland in our Dawn of the Patriot event!

In this exciting scenario the Axis won the war and established colonial empires in North America. While Japan exploits the west the Germans claimed the eastern shores of the former Land of the Free. But resistance is growing in the heartland of the fallen states and patriots are reclaiming the heritage of the Founding Fathers.

Liberate the United States from foreign occupation or defeat the uprising patriots in the center of the North American continent in this alternative history scenario!

  • Player count: 30
  • 3 Teams with 10 players each
  • starts-when-full
  • free team selection
  • random country selection
  • 24h peace period


During the sign-up period the event maps can be found at the top of the games list. Join these event maps to participate. We wish you good luck and much fun!

Your Bytro Team