1. Prison Boss VR
  2. News

Prison Boss VR News

Prison Boss VR Demo now available !



Hi everyone !

Following feedbacks gathered when presenting the game in events and when discussing with VR players, we decided to release a demo for Prison Boss VR.

We heard many players were interested in the game but were not sure if their room will be big enough or if they would like the gameplay.

We made a demo where you can try the 5 first days of the game so you can get a good feel of the dynamics, and make sure everything works fine in your VR room setup.

As always, don't hesitate to leave your feedback in the discussions !

The Trebuchet Team

Patch 1.1.1 - Posters !!



Hey Kingpins!

For the Steam Autumn Sale, we release this patch 1.1.1 which brings new decorations for your jail cell : Posters ! Inspired by famous movies, they will be a nice addition to your cell walls !

Along with this, we fixed numerous bugs and made improvements to the game following your feedback !

If you like Prison Boss VR, don't forget to vote for the game nomination for the Steam Awards, we are sure that you'll find a fitting category !

Below you'll find detailed patch notes,

Thanks to everyone from the Trebuchet team !



Main features
  • Added movie posters in the Furniture Menu:
  • Posters are selected at random when bought.
  • Posters are rotated by moving the placement hand.
  • More guidance was added to the game.
  • A flying Bobby was added to guide players and help them noticing important game elements during their first days in prison 1.
  • Added contextual arrows to help understand the first text tutorials.


Miscellaneous fixes and improvements
  • On the first day, the dealer will not come once you read the tutorial texts from the announcer. The player can directly use the clock to skip to the night when ready to start.
  • The video tutorials in the projector room now starts only when the player looks at the screen for the first time.
  • Made the first hint texts of the game clearer by using better wording and more detailed animations.
  • Made some texts appear more clearly by adding a background to them.
  • Fixed a bug reported by a player regarding the dealer. He wasn’t hiding his hand when leaving and then wasn’t interacting with the player the next day.
  • Fixed a bug reported by a player regarding the confiscated objects. Sometimes, the objects that were confiscated and then given back as a “first offence” were not interacting at all when used in crafting.
  • Fixed some bugs that occurred on occasion and created instability in the game.

Patch 1.1.1 - Posters !!



Hey Kingpins!

For the Steam Autumn Sale, we release this patch 1.1.1 which brings new decorations for your jail cell : Posters ! Inspired by famous movies, they will be a nice addition to your cell walls !

Along with this, we fixed numerous bugs and made improvements to the game following your feedback !

If you like Prison Boss VR, don't forget to vote for the game nomination for the Steam Awards, we are sure that you'll find a fitting category !

Below you'll find detailed patch notes,

Thanks to everyone from the Trebuchet team !



Main features
  • Added movie posters in the Furniture Menu:
  • Posters are selected at random when bought.
  • Posters are rotated by moving the placement hand.
  • More guidance was added to the game.
  • A flying Bobby was added to guide players and help them noticing important game elements during their first days in prison 1.
  • Added contextual arrows to help understand the first text tutorials.


Miscellaneous fixes and improvements
  • On the first day, the dealer will not come once you read the tutorial texts from the announcer. The player can directly use the clock to skip to the night when ready to start.
  • The video tutorials in the projector room now starts only when the player looks at the screen for the first time.
  • Made the first hint texts of the game clearer by using better wording and more detailed animations.
  • Made some texts appear more clearly by adding a background to them.
  • Fixed a bug reported by a player regarding the dealer. He wasn’t hiding his hand when leaving and then wasn’t interacting with the player the next day.
  • Fixed a bug reported by a player regarding the confiscated objects. Sometimes, the objects that were confiscated and then given back as a “first offence” were not interacting at all when used in crafting.
  • Fixed some bugs that occurred on occasion and created instability in the game.

Patch 1.1.0 - Furniture Madness and Oculus Support



Hi Prison Bosses,

We have some pretty exciting stuff for you! Today is the release of patch 1.1.0. In this patch, you will have access to exciting new content as well as some bug fixes to make the experience of becoming a prison kingpin better.

First, we have added 6 new pieces of furniture and a progressive Arcade Mode. You will discover these as you progress through the game. As for the Arcade Mode, while until now it was unlocked after completing the whole game, it will now be unlocked after completing the first prison. As the players unlock new items to craft and pieces of furniture, they will be added to the Arcade Mode.



Second, the biggest change added to the game will be the new morning search features, where each morning the guards will search the players’ cells. Many players noted that the game was a bit too easy since they only had to skip to day when a guard was approaching, therefore avoiding any searches. By including morning search, the players will need to be savvier and think of how to organize the things they craft and the furniture within their cells.

Third, prison 1 has been rebalanced by adjusting the objectives and rewards, and by reducing the numbers of tiers needed to complete the prison. It is important to note that any game saved before the patch notes are released will be preserved.

Finally, in response to players’ feedback, a new tutorial system will be implemented, which will allow players to learn how to craft items as they encounter them in the game. This will make the learning experience more natural and progressive. New players will also be able to jump into gameplay faster.



And at last, we are also launching the game on Oculus Rift! We have tested the game with three sensors that allows players to replicate the playing experience of the Vive.

So, have fun and most of all, try not to drop your bobbys!

EDIT : To Oculus users who encountered an issue saying that they need to check their internet connection, this has been resolved in an update at 9:10PM EST. If you don't get the update, try to restart Steam. Thank you for your understanding!

Here is the list of things we changed with patch 1.1 :

Main features
  • New tutorial system
  • Tutorial now happen when unlocking new crafts.
  • Tutorial can be replayed from a new dedicated Tutorial Room.
  • Prisons rebalancing
  • Prison 1 balanced, and shrinked to 3 tiers. Start a new game to play with new balancing.
  • New morning search feature
  • Guard now search cell every morning.
  • New furniture
  • 6 new pieces of furniture added
  • Progressive Arcade Mode
  • Arcade Mode now unlocks after finishing the first jail.
  • Materials offered according to crafts unlocked in story mode.


Oculus Support
  • Full Oculus Touch support
  • Oculus room-scale with 3 sensors


Miscellaneous fixes and improvements
  • Clock moved to the front of the cell
  • Save files and progression adapted to new prison 1 balancing
  • Dealer comes faster at the start of the day
  • Various sound effects improvements
  • Added credits when game ends.
  • Improved Tap and Bottle colliders
  • Enhanced text display in announcers
  • Some guards now whistle or cough
  • Save file informations are now more detailed in the main menu environment
  • Menu items like the save files and stamp now come back if launched away.

Patch 1.1.0 - Furniture Madness and Oculus Support



Hi Prison Bosses,

We have some pretty exciting stuff for you! Today is the release of patch 1.1.0. In this patch, you will have access to exciting new content as well as some bug fixes to make the experience of becoming a prison kingpin better.

First, we have added 6 new pieces of furniture and a progressive Arcade Mode. You will discover these as you progress through the game. As for the Arcade Mode, while until now it was unlocked after completing the whole game, it will now be unlocked after completing the first prison. As the players unlock new items to craft and pieces of furniture, they will be added to the Arcade Mode.



Second, the biggest change added to the game will be the new morning search features, where each morning the guards will search the players’ cells. Many players noted that the game was a bit too easy since they only had to skip to day when a guard was approaching, therefore avoiding any searches. By including morning search, the players will need to be savvier and think of how to organize the things they craft and the furniture within their cells.

Third, prison 1 has been rebalanced by adjusting the objectives and rewards, and by reducing the numbers of tiers needed to complete the prison. It is important to note that any game saved before the patch notes are released will be preserved.

Finally, in response to players’ feedback, a new tutorial system will be implemented, which will allow players to learn how to craft items as they encounter them in the game. This will make the learning experience more natural and progressive. New players will also be able to jump into gameplay faster.



And at last, we are also launching the game on Oculus Rift! We have tested the game with three sensors that allows players to replicate the playing experience of the Vive.

So, have fun and most of all, try not to drop your bobbys!

EDIT : To Oculus users who encountered an issue saying that they need to check their internet connection, this has been resolved in an update at 9:10PM EST. If you don't get the update, try to restart Steam. Thank you for your understanding!

Here is the list of things we changed with patch 1.1 :

Main features
  • New tutorial system
  • Tutorial now happen when unlocking new crafts.
  • Tutorial can be replayed from a new dedicated Tutorial Room.
  • Prisons rebalancing
  • Prison 1 balanced, and shrinked to 3 tiers. Start a new game to play with new balancing.
  • New morning search feature
  • Guard now search cell every morning.
  • New furniture
  • 6 new pieces of furniture added
  • Progressive Arcade Mode
  • Arcade Mode now unlocks after finishing the first jail.
  • Materials offered according to crafts unlocked in story mode.


Oculus Support
  • Full Oculus Touch support
  • Oculus room-scale with 3 sensors


Miscellaneous fixes and improvements
  • Clock moved to the front of the cell
  • Save files and progression adapted to new prison 1 balancing
  • Dealer comes faster at the start of the day
  • Various sound effects improvements
  • Added credits when game ends.
  • Improved Tap and Bottle colliders
  • Enhanced text display in announcers
  • Some guards now whistle or cough
  • Save file informations are now more detailed in the main menu environment
  • Menu items like the save files and stamp now come back if launched away.