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Airport CEO News

The next Apog Labs title: Atmosfar revealed!



"Uncover the fate of humanity’s final outpost as you survive and explore a thrilling world of floating islands and soaring beasts. Brave the skies on your own or assemble a squadron of your friends as you scavenge scrap to engineer and upgrade flying vessels while bringing your airbase along for the journey."

Today we're extremely excited to finally be revealing Atmosfar, the next Apog Labs title and a dream and vision of ours for roughly the past year and a half. Atmosfar is a sky-high odyssey set on an alien planet of floating islands explored by flying crafts and a mobile airbase as you uncover the fate of your collapsed colony.

https://store.steampowered.com/app/1798230/ATMOSFAR/

First, head over to the Atmosfar website to orient yourself. Secondly, if you haven't check out the trailer yet, you should do so immediately here:

[previewyoutube][/previewyoutube]

We're currently in the process of launching all platforms where you'll be able to follow the development progress and it might take some time to get everything up and running; please bear with us and keep the blue side up!

// Apog Labs

Airport CEO 1.0-45 released

Hey hey hey, airport CEO!

Long time no see but we are back with the tiniest update as of yet, Airport CEO 1.0-45, that addresses an important issue with the achievement trigger system that has affected a small number of users. This update will ensure that achievements such as the Wilhelm Röntgen properly triggers once achieved. Here's the short patch notes:

Release notes - 1.0-45


[h2]Bug[/h2]

  • [MERCURY-47109]: Some achievement does in very rare instances not correctly invoke when reaching the trigger value


Unrelated to Airport CEO, we as developers have some exciting news to share: https://steamcommunity.com/games/airportceo/announcements/detail/3666531626462318431

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO 1.0-44 released

Good day, airport CEO!

As you may have noticed we have over the past few days been doing some adjustments to the ATC system of Airport CEO, specifically targeting a few undesired behaviors featured mostly within very large airports. Today we're releasing the (most likely) final update in that series which takes care of some final stabilization in relation to these new updates, specifically...

Release notes - 1.0-44


[h2]Bug[/h2]

  • MERCURY-47103: Flights can on very large airports in rare instances be planned in the past due to a missing flight list cache clear
  • MERCURY-47124: Flights on very large airports can slowly over time degrade in landing time accuracy
  • MERCURY-47127: Serialized and de-serialized flights can due to an incorrect validation check on some airports bloat the flight data save file


While these balance issues primarily, as mentioned, with very large airports - ultimately airports of all sizes benefit from these improvements.

Thank you for playing and see you around the community!

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO 1.0-43 released

Good evening, airport CEO!

Happy Halloween! We're back with a super small update as a result of the flight planner double booking fix part of the recent -42 update. The automated flight booking system is one of the most complex and involved systems in the ACEO code base and this particular change caused some performance degradation that we are now sorting out. We'll most likely be back with another stability update in the near future, but until then here's today's patch notes:

Release notes - Version 1.0-43


[h2]Bug[/h2]

  • MERCURY-47061: Uncaught NullReferenceException in flight update and planning look can in very rare instances on extremelt large airports cause flight traffic to stall
  • MERCURY-47044: Flight status sanity check algorithm can for very large airports with a multitude of schedule flights cause significant lag spikes of up to 15 seconds


Have a great weekend!

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO 1.0-42 released

Hello, airport CEO!

It's happening! We're back with another update, this time Airport CEO 1.0-42, that not only fixes a fringe case with double booked flights on very large airports, but also brings no less than four new aircraft! Taking flight in this update is the Airbus A220-100 and A220-300, flying for Maple and Air Strada, as well as the Pilatus PC-12 and PC-24 which are both GA aircraft! These are part of the base game so no DLC needed to enjoy them. Please refer below to the full list of changes for this update...

Release notes - 1.0-42


[h2]Bug[/h2]

  • MERCURY-46847: Flight auto planner can in very rare instance plan duplicate flights
  • MERCURY-46798: Updated incorrect airport names


[h2]New feature[/h2]

  • MERCURY-46914: New aircraft: Pilatus PC-24
  • MERCURY-46912: New aircraft: Airbus A220-300
  • MERCURY-46907: New aircraft: Pilatus PC-12
  • MERCURY-46906: New aircraft: Airbus A220-100


That's all for now, thank you for playing and we'll continue to keep tabs in between developer of Project Venus. We'd also like to thank forum user andyc for the lovely Airbus A220 mod featured in this post's cover image. Fly safe!

[h3]Update 2:21 PM CET 21/10/2022[/h3]

A fix for the stalling bug report form was mistakenly not included in this update, we have since now hot fixed the current version with that fix!

// Alexander, Fredrik & Olof - Apog Labs