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Airport CEO News

Airport CEO 1.0-40 released

Hello airport CEO!

Salutations from Gamescom 2022! Today we're bringing you an extremely small stability update as a threading issues has started showing its ugly face on the Windows version of the game, causing the game to not always correctly executing a quit to menu without crashing. This issue has now been mitigated as per the patch notes below...

Release notes - 1.0-40


[h2]Bug[/h2]

  • MERCURY-46689: Game application can in certain instances randomly crash when an active airport is being simulated as the player quits to the main menu


We hope you've had a good summer and are looking forward to supply additional updates over the coming months!

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO 1.0-39 released

Good day, airport CEO!

It's been a while since we last corresponded but today we're breaking the silence with a small quality of life update: Airport CEO 1.0-39! As you will see per the below patch notes, this update mainly solves a few extremely rare issues that have come across our backlog per your bug reports over the last half year. Since Airport CEO is, as of over a year ago, fully out of early access we're not working on any additional major features but there are still a few lingering aircraft models that are being prepared for their maiden V1 and rotate. And while they're not deployed with this update; you can rest assure that we have not forgotten them!

Here's what's changing with this update...

Release notes - Version 1.0-39


[h2]Bug[/h2]

  • MERCURY-46425: Extremely rare exception in person movement system can cause passengers to get stuck on the wrong floor
  • MERCURY-46416: Some projects can in rare instances have a lower max assignable admins amount than the minimum assignable amount
  • MERCURY-46413: Flight planner does not always load correctly after closing the fligjht planning panel while dragging a flight
  • MERCURY-46406: Aircraft can in extremely rare instances get stuck outside the active world
  • MERCURY-46400: Cancelling of contracts can in extremely rare cases throw an unhandled NullReferenceException
  • MERCURY-46366: Administrators can in extremely rare instances not be redistributed after project completion
  • MERCURY-45993: Incorrect font in departure boarding card can cause some characters to appear as missing
  • MERCURY-45345: Flights can in very rare instances overlap as a result of automatic planning on extremely large airports


While it's currently quite quiet over at Apog Labs, we're still burning the midnight oil. After feeling a bit of an early access communications burnout, communiqués from us has had a bit of a break as we've put our heads down and focused on the development of a new thing. But we'll be taking a break from that break later this summer via a studio update on the Apog Labs website, detailing some of the things we've occupied ourselves with during the first half of this year.

Until then... fly safe!

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO 1.0-37 released

Hello airport CEO!

We hope you're doing well and that you're staying safe. Today, Airport CEO celebrates one year since the 1.0 release and because of that we'll be running Airport CEO and all DLCs at 50% off throughout the weekend starting 19:00 CET! We're also launching Airport CEO 1.0-37 which is a super small update that mainly fixes a rare occurrence of certain aircraft in certain instances requesting the wrong type of fuel. Here's the change log for this update...

Release notes - 1.0-37


[h2]Bug[/h2]

  • MERCURY-45940: Certain aircraft can in rare instances not request to expected fuel type (especially BAE 146 requesting Avgas fuel)
  • MERCURY-45668: New project button can in very rare instances still be active even if all projects are completed
  • MERCURY-45630: Bug report version not correctly set


We are currently mainly focusing on Project Venus, the working title of and the next Apog Labs project but there are still a few aircraft left to be implemented in Airport CEO; we have not forgotten about those! However, since we are for the moment mainly occupied with the future of the studio these are put on very low priority but will hopefully make it into the game sometime before the start of the summer.

Thanks for reading and stay safe!

// Alexander, Fredrik & Olof - Apog Labs

Airport CEO: Beasts of the East



Unique engine placements, see through nose cones and raw power! Those are just a few of the components that summarize the eastern aircraft, birds rarely seen flying in the west yet special enough to leave a mark in the aviation history. Including the Tupolev Tu-114, the world’s fastest and most powerful commercial prop aircraft, the Airport CEO Beast of the East DLC contains a total of four different aircraft models significant to the eastern aviation history.

Downloading this DLC will add the eastern aircraft to the new eastern airlines Yuri Air and Сибирские авиалинии (Siberian Airways).

This aircraft pack DLC marks the final release of the planned aircraft packs as of the 1.0 launch. Airport CEO has since its launch always contained loads of western aircraft and we're today happy to include at least a few eastern types, completing the representation of the aircraft and aviation history in ACEO.

Read all about the Airport CEO: Beasts of the East DLC here!

Airport CEO 1.0-36 released

Hey hey hey, airport CEO!

Happy new year and welcome to Airport CEO in the 2020s! We're kicking off this year with the release of Airport CEO 1.0-36, bringing about another batch of fixes and balances as well as a new GA aircraft, the Learjet 75, and also the final aircraft pack DLC as planned since the 1.0 release: Airport CEO: Beasts of the East!

[h3]Permanent solution for MacBook Pro M users[/h3]

With the recent rapid release of Apple's new MacBooks containing M chips, both regular and pro, we've for the past months had a few issues with font rendering on those machines. That problem is with this update now finally permanently fixed and any new Apple M variants will run Airport CEO without any future font rendering issues.

Release notes - 1.0-36


[h2]New feature[/h2]

MERCURY-45330: New aircraft: Learjet 75
MERCURY-45329: GA aircraft can now be set to use "correct" (as realistically defined by the player) fuel type if enabled in gameplay settings

[h2]Improvement[/h2]

  • MERCURY-45343: Tweaked negotiation points for an improved negotiation experience


[h2]Bug[/h2]

  • MERCURY-45608: Passenger interaction time at a boarding desk doesn't always properly reflect the staff's skill and desk's condition
  • MERCURY-45606: Updated baggage claim room requirements to include at least three (3) baggage belts
  • MERCURY-45508: Non-public transit structures can in rare instances be considered for airport transit calculations cause ghost cars to endlessly attempt parking at staff parking lots
  • MERCURY-45466: Aircraft can in rare instances pushback despite being grounded due to severe weather incident
  • MERCURY-45435: Certain franchise contracts cannot always be properly signed immediately via the room panel
  • MERCURY-45379: Boarding start time can in some instances with extremely large flights start before that flight's time of arrival
  • MERCURY-45374: Birds do not always spawn on expected coordinates on larger maps
  • MERCURY-45366: Extremely rare baggage stack overflow exception when baggage belt claim areas do not contain proper carousels can cause application crash
  • MERCURY-45363: Passengers waiting for check-in do not always claim seats in their flight's check-in counter terminal
  • MERCURY-45344: Negotiation point aquisition not properly explained in contract panel
  • MERCURY-45333: Selection overlay not always correctly aligned with object
  • MERCURY-45331: Vehicles can in extremely rare instances become invisible when assigning them to a different depot
  • MERCURY-45326: Chez Clara restaurant does not always reveal description
  • MERCURY-45324: Queue points can in very rare instances cause an unoccupied section between existing queue points when loading airport
  • MERCURY-45322: Remote stand without a terminal will not spawn a warning notification, causing re-fueling and other services to fail
  • MERCURY-45315: Some MacBook devices not using Intel chips can in extremely rare instances not correctly render UI labels
  • MERCURY-45081: Trashcans cannot always be relocated


Thanks for joining us in 2022 and we hope you'll have yet another flourishing CEO career year! See you soon.

// Alexander, Fredrik & Olof - Apog Labs