1. Super Bunny Man
  2. News

Super Bunny Man News

V0.7.0 - New menus and game mode, carrot grab!



Hello everyone!

Today we are releasing an update including new menus, art assets, and a new game mode, carrot grab!

We'd like to apologise for the lack of updates recently. We've been working very hard but haven't talked about it much on Steam (however, we do post more often on Twitter. Please follow us! @Catobyte). We are aiming to do more frequent updates from now.

What's new?


  • New multiplayer game mode, Carrot Grab! Choose a team, strap on a jet pack, and collect carrots! The team with the most carrots when the timer reaches zero wins! Currently with 2 levels, and more coming soon!


  • All new menus! We've replaced those old buttons with some shiny new ones!


  • New art! We've polished some things and added new details to all levels.





  • Basketball level design improvements!


  • Bug fixes! In particular, many players were getting a "black screen" crash. We discovered that this was caused by save files getting corrupted. We've improved the stability of the save system, so if your save file was corrupted, you should be able to play again now. Unfortunately, you will lose your save data. We are very sorry for this! Hopefully it won't happen again from now. If anyone has any more issues with black screens, or save data going missing unexpectedly, please email us immediately at [email protected], and include your "Catobyte/Super Bunny Man" folder (see instructions here).



We'd like to thank everyone who has played Super Bunny Man! We've seen many videos of players and it brings us a lot of joy to see other people having fun with Super Bunny Man. We will keep working as fast as we can to release more updates soon!

V0.5.0 - Beach World Update! Including new multiplayer Basketball mode, and many more changes!



Hello everyone!

It has been a long time coming, but finally beach world is ready! This update includes lots of changes and improvements. See below:

What's new?
  • Added beach world (10 more levels) to story mode.
  • Added new multiplayer game mode, Basketball! Fight each other for the ball and put it in your team's hoop to win! Includes 4 levels (one for each world).
  • Added a ghost to race for the Time Attack coin on every level! When you have collected coins for completing a level and finding the carrot, a ghost will appear. If you can beat him, you will get the Time Attack coin!
  • Adjusted time attack times for levels to make them "fairer". We noticed that many players are avoiding collecting the coin for time attack. Hopefully with this update, time attack will be much more fun (and less impossible for some)!
  • Added new beach level to Deathmatch mode.
  • Improved lighting and reflections system for much nicer visuals.
  • Graphically overhauled all existing levels. Levels are now more detailed and look quite a bit different to before.
  • Added new "World Select" menu for Story mode.
  • Adjusted many levels to improve and smooth the difficulty curve of the game. Some levels may seem easier than before, and some are now more challenging in places. Also, several carrots have been moved to better places.
  • Increased coin requirements to unlock levels.


What's next?
The final story mode world will be coming soon. We can't say too much yet (it's a secret), but there will be a hot dog kart.

There will also be further level improvements, and UI improvements. We're also currently testing out some ideas for more multiplayer game modes.

We hope you enjoy beach world! If you have any feedback, please leave it below!

V0.5.0 - Beach World Update! Including new multiplayer Basketball mode, and many more changes!



Hello everyone!

It has been a long time coming, but finally beach world is ready! This update includes lots of changes and improvements. See below:

What's new?
  • Added beach world (10 more levels) to story mode.
  • Added new multiplayer game mode, Basketball! Fight each other for the ball and put it in your team's hoop to win! Includes 4 levels (one for each world).
  • Added a ghost to race for the Time Attack coin on every level! When you have collected coins for completing a level and finding the carrot, a ghost will appear. If you can beat him, you will get the Time Attack coin!
  • Adjusted time attack times for levels to make them "fairer". I noticed that many players are avoiding collecting the coin for time attack. Hopefully with this update, time attack will be much more fun (and less impossible for some)!
  • Added new beach level to Deathmatch mode.
  • Improved lighting and reflections system for much nicer visuals.
  • Graphically overhauled all existing levels. Levels are now more detailed and look quite a bit different to before.
  • Added new "World Select" menu for Story mode.
  • Adjusted many levels to improve and smooth the difficulty curve of the game. Some levels may seem easier than before, and some are now more challenging in places. Also, several carrots have been moved to better places.
  • Increased coin requirements to unlock levels.


What's next?
The final story mode world will be coming next. I can't say too much yet (it's a secret), but there will be a hot dog kart.

There will also be further level improvements, and UI improvements. I'm also currently testing out some ideas for more multiplayer game modes.

I hope you enjoy beach world! If you have any feedback, please leave it below!

October 2017 - News and Progress



Hi everyone! Sorry for the recent lack of communication. We've been busy with some life-things but Super Bunny Man is still progressing along! From now, we will be posting development updates on Twitter. Follow here!

This past month we've been working on World 4 for singleplayer/co-op campaign, which is a beach/ocean world with new challenges to test your swimming skills and the effects of salt water on a rabbit costume:





In other news:


  • There have been lots more great videos from YouTubers and streamers this month! We love seeing people play. In particular, there has been a surprising amount of videos from South Korea! 대단히 감사합니다!
  • We spent a while progressing deathmatch items but have decided to put them on the back burner for now so that we can focus on adding more levels. They were starting to take more time to develop than we anticipated. We may return to them later.


More news coming soon! Follow us on Twitter for regular development updates!

October 2017 - News and Progress



Hi everyone! Sorry for the recent lack of communication. I've been busy with some life-things but Super Bunny Man is still progressing along! From now, I will be posting development updates on Twitter. Follow here!

This past month I've been working on World 4 for singleplayer/co-op campaign, which is a beach/ocean world with new challenges to test your swimming skills and the effects of salt water on a rabbit costume:





In other news:


  • There have been lots more great videos from YouTubers and streamers this month! I love seeing people play. In particular, there has been a surprising amount of videos from South Korea! 대단히 감사합니다!
  • I spent a while progressing deathmatch items but I've decided to put them on the back burner for now so that I can focus on adding more levels. They were starting to take more time to develop than I anticipated, and so I will return to them later.


More news coming soon! Follow me on Twitter for regular development updates!