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Stick Fight: The Game News

Update rollbacked - seems to have caused major desync issues

Hi! We would like to apologize for any inconvinience caused by the achievements update. We originally thought any issues were due to version desync and waited for the majority of players to update but as it stands now the update itself looks to be to blame.

We'll be working on this to bring achievements back without causing major issues.

Patch notes 1.2.05

EDIT: This update has been rollbacked, keeping this up for transparancy.

Updates:
Added achievements!

Fixes:
Fixed bug where Mac users couldn't upload maps from the editor.

Make sure to restart steam and verify the integrity of the game files, players having different versions may cause major desync.


Please keep questions, bug reports etc to the forums where it's easier to respond.

Stick Fight patch 1.2.04

Changes:

  • Increased weight of big crate in the editor.
  • Added automatic AFK kick after 2 minutes when playing online.


Balance:
  • God gun damage has been increased.
  • Laser AK damage has been reduced.
  • Laser AK knockback has been increased.
  • Snakes can now be killed with guns.
  • Snakes have been made slippier.
  • Snakes now add a bit of knockback when dealing damage.
  • Snake shotgun now fire 3 snakes instead of 5.
  • Big snakes gravity increased. They will no longer fly.
  • Lava spray knockback has been increased.
  • Lava spray bullet speed has been increased.
  • Ice gun knock back has been increased.
  • Ice gun damage has been increased.
  • Ice gun slow has been increased.
  • Spear has been made slightly shorter.
  • Spear now flies straight when thrown. It no longer spins.
  • Uzi knockback increased.


Fixes:

  • Fixed spikes and spike balls being broken on some standard maps.
  • Fixed issue where some explosive weapons would impact big physics objects like the spike ball too much.
  • Hopefully fixed issue where spear would not stay in the right dimension.
  • Optimized explosions.
  • Optimized Lasers.
  • Fixed issue where game would freeze when getting to the score screen in local play.
  • Fixed the gun waterfall issue.








Stick Fight patch 1.2.04

Changes:

  • Increased weight of big crate in the editor.
  • Added automatic AFK kick after 2 minutes when playing online.


Balance:
  • God gun damage has been increased.
  • Laser AK damage has been reduced.
  • Laser AK knockback has been increased.
  • Snakes can now be killed with guns.
  • Snakes have been made slippier.
  • Snakes now add a bit of knockback when dealing damage.
  • Snake shotgun now fire 3 snakes instead of 5.
  • Big snakes gravity increased. They will no longer fly.
  • Lava spray knockback has been increased.
  • Lava spray bullet speed has been increased.
  • Ice gun knock back has been increased.
  • Ice gun damage has been increased.
  • Ice gun slow has been increased.
  • Spear has been made slightly shorter.
  • Spear now flies straight when thrown. It no longer spins.
  • Uzi knockback increased.


Fixes:

  • Fixed spikes and spike balls being broken on some standard maps.
  • Fixed issue where some explosive weapons would impact big physics objects like the spike ball too much.
  • Hopefully fixed issue where spear would not stay in the right dimension.
  • Optimized explosions.
  • Optimized Lasers.
  • Fixed issue where game would freeze when getting to the score screen in local play.
  • Fixed the gun waterfall issue.








Updates Level editor Beta and map selector!



Hello everyone! We just updated the game with the level editor. It’s still in beta and will be updated, please let us know what you think. You can reach both the level editor and the map selector in the pause menu. We’re super excited for you to try it out!

Features

  • Build ground and terrain
  • Spikes
  • Crates
  • Big crates
  • Place guns
  • Subscribe to other people's levels
  • Save and share your levels in the steam workshop


Other fixes: Fixed problem where users could use tags in chat.

Please keep questions, bug reports etc to the forums!