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Time Warpers News

COMING SOON: Easter Egg Hunt!

From April 12th to 22nd

Starting this Friday, Zones 1-100 will be filled with colorful Easter eggs.
Find & collect eggs to permanently unlock bunny outfits for your soldier, drone & turret.

Active players can collect eggs by running around or using the Free Roam Camera.
Eggs respawn every minute so idle players can literally sit on an egg to collect them.

Happy Hunting!

UPDATE 11: Top Voted Ideas

Automatic Reconnect

Automatically reconnect to the Public World when experiencing network issues.
Suggested by: DaveKap, IgorlegorFR, Jersukai, Mao, slmephi, Zebezian & Zyphrus

Alerts

Alerts now show up in chat, letting you scroll through the history.
You can filter which alerts you want to see.
Notification in chat window when a Steam Friend joins the game.
Suggested by: Minidave

Chat

Displays Unicode, emojis & player avatars.
History increased from 20 to 50.
Pin to keep chat open.
Suggested by: danny, DingleBarrier, elitesoldier, GanbaRuby, Hali, Joszko57, Landon.Skunk, Mao, Noxx & Xeno'Jiiva

Time Cube Build Presets

Easily select a Time Cube loadout for each run using the Time Cube Research build presets.
Suggested by: DaveKap, Delwon42, GreyFox & Nigel (graceoflives)

'You Are Here' On Orbit Screen

White borders around Orbit buttons show location.
'You Are Here' marker on planet.
Markers show where other players are on the planet.
Suggested by: Delwon42, IgorlegorFR, GanbaRuby, Vonbear & Wiillyy

Convoy Widget

Convoy Widget shows the closest zones ahead & behind that have players.
Suggested by: Antonio, IgorlegorFR & Jersukai

Widgets

Expand & minimize widgets using headers instead of buttons.
Time Attack Widget has a built in speedometer with the Zones Per Hour stat.
Suggested by: SPDragon & ZombieGabriel

Splash Screen

Increased size of logo on splash screen.
Suggested by: {Cheeseinator} & JP_Gamer42

Overpowered

Shows how far above 100% Overpowered you are (no game impact just visual).
Suggested by: RC

Main Menu News Feed

Main Menu shows the latest Friday Update.

Main Menu Icons

Updated the Main Menu icons.

Textures

Switched all of Planet 1 to smoother textures.

Rainbow Butterfly

Lowered Rainbow Butterfly making it easier to collect.

Corrupted Save

If the game detects a corrupt save it will automatically restore save from backup,

Fixes
  • Double pickups sometimes dropping from bosses
  • Unselected cards not randomizing on Time Warp
  • Switching profiles shows/hides collected or uncollected butterflies
  • Removed Nearby Chat
  • Alert message phrasing
  • Card symbol graphical issues


Thanks for all the great feedback, keep sharing your suggestions on the Steam Forums & our Discord. The Easter Egg Hunt will start on April 12 & the next Friday Update will be on April 23.

UPDATE 10: Overpowered!



Overpowered kicks in as soon as you are e7 times stronger than a Zone, but you'll need to be e17 times stronger to be 100% Overpowered.

The more Overpowered you are the more damage you'll do, instantly destroying a wave of enemies when you're 100% Overpowered.

You'll also move faster, doubling your movement & Hover Bike speed when you're 100% Overpowered.

While Overpowered, undefeated bosses will automatically spawn & you will instantly teleport to the next planet after beating the End of Planet boss.

If Convoy Lock is turned on while Overpowered you'll still get the damage boost but it will ignore the Overpowered speed boost.



The new Progress Bar shows you how close you are to being Overpowered, as well as how Overpowered you are.

Next Friday Update will be on April 5, in the meantime continue to share your thoughts & feedback on the Steam Forums & our Discord.

UPDATE 9: Clouds & Lighting





The new clouds/space dust break up some of the bright areas while still letting some peeks of light through.

Specular lighting was smoothed out to remove sharp highlights.

Dynamic shadows on models were changed to match the ambient light making the enemies easier to see.

https://youtu.be/niUHDnMc6go
This update focused on graphical changes based on player feedback.

We're also experimenting with some new smoother textures, but wanted to get feedback on them before changing all the zones. The new textures can be found in Zones 1-5.

Lastly we were recently informed that one of the songs we were using was receiving monetization claims on YouTube from someone other than the original artist. We've replaced this song with one of the favorites from Time Rifters & Time Clickers. Let us know if you receive any other monetization claims.

Next Friday Update will be on March 22, in the meantime continue to share your thoughts & feedback on the Steam Forums & our Discord.



UPDATE 8: 115 Steam Achievements!


You can now unlock 115 Achievements! Completing achievements gives in-game rewards like bonus DPS, Gold, etc. Check out Steam's Global Achievements to see all the achievements and their rewards.


Based on feedback we've received, next Tier Common Perks are no longer weaker than the previous Legendary Perk. Just like before, DPS will increase with every quality, but the Perk Bonus never decreases and increases at the next Tier's Legendary.

For example:
Multi-Shot Tier 1 Legendary = +8 Projectiles & 2.4 DPS
Multi-Shot Tier 2 Common = +8 Projectiles & 2.5 DPS (DPS went up, projectiles stayed the same instead of decreasing)
Multi-Shot Tier 2 Legendary = +9 Projectiles & 2.9 DPS (both DPS & projectiles increased)

Tier 6 and above Perks will only increase DPS, no additional increases to the Perk bonuses.


Level caps have all been increased. Max zone is now 6,000, max teammate level is 30,000 and max Perk Tier is Tier 7.

Next Friday Update will be on March 8, in the meantime continue to share your thoughts & feedback on the Steam Forums & our Discord.