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We Were Here Too News

June News Update

[h3]Good things are on the way...[/h3]
Thanks to everyone who filled out the We Were Here series survey earlier this year! We've been poring over the results, and there's some fascinating stuff and great feedback.

The results from the We Were Here survey have been very informative - there's a lot of solid feedback there. Feedback that we can take in for our next project. We're really looking forward to sharing stuff with you as soon as we can!
Thanks again to everyone who took the time to fill it out! It really helps us define our path to next development chapter.. more on that in due course. Also a shout out to the brave 193 people (20% of respondents) who said that 'jump scares' are what they enjoy most in puzzles :D

Check out this great fan art by player Fenris!


[h3]We Were Here Together now also on Xbox One![/h3]
We just released We Were Here Together for Xbox One, and we're already busy on more exciting things...

To celebrate the release, We Were Here Too is currently 50% off here on Steam! If you or a friend don't own the game yet, now's the time :)

That's all the news for now. Before signing off, we wanted to share this interestingly edited image by player Ensh'eass.

Cheers!
[h2]Total Mayhem Team[/h2]

Find a Valentine's Day puzzle partner!

Valentine’s Day is coming up this Friday, and we want to try our hand at making some matches! We've put together a short survey that we think can find out exactly what you're looking for.

Whether you are looking for a special someone, a new friend, or just a friendly co-op partner, we will try to find the perfect match and help you organize a session of co-op puzzle solving in
a We Were Here game! Solving puzzles together has got to be a great way to get to know someone, right?

We will even enter you into a raffle for a Steam keys for We Were Here Too or our latest game We Were Here Together!



Game Update 1.1.5

We have released an update for We Were Here Too!
Version 1.1.5 contains the following:

[h2]Upgrades[/h2]
Performance improvements.
Reduced loading times.
Voice chat stability.
New first person camera rig.
Updated the splashscreen.

[h2]Fixes[/h2]
Fixed several start up crashes.
Fixed multiple weapon bug in weapons puzzle.
Fixed an issue where progression was not saved.
Fixed an issue with achievements not unlocking.
Fixed an issue where both players would spawn as Lord.
Arms no longer flicker when crouching.

Don't forget that we're also running a survey for only about 24 hours more, and you could win merch! Take the survey!

Happy Christmas everyone!



Ho Ho Ho! Christmas is almost here! To celebrate, we have released an update for We Were Here Together on Steam. The explorers have set up the Christmas tree inside the basecamp of We Were Here Together and are looking forward to opening up their presents, but before they can do that, you and your co-op partner will have to figure out how to turn on the lights! You might find yourself in places you’ve never been before…

The update also brings a nice set of improvements and fixes to We Were Here Together - read the full changelog here!

We Were Here Too and We Were Herelaunched on Xbox One this year as well! Overall it's been a great 2019 for Total Mayhem Games, and we'd like to thank you all for your support!

Happy Halloween Sale!

It's a Halloween miracle! Wait, wrong holiday. The main thing is that there's a 55% discount on We Were Here Too, so it's the perfect chance to expand your We Were Here collection.

What does Halloween mean to our Antarctic explorers?

They love to celebrate Halloween! It's too cold for wearing fancy dress (sexy jester, anybody?), but they have pumpkins shipped in specially. Take a look at these images taken at the basecamp (which you can visit in our latest game, We Were Here Together).







Remember that We Were Here Together still has a loyalty discount until October 31st!

https://store.steampowered.com/app/865360/We_Were_Here_Together/