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Sigi - A Fart for Melusina News

New patch: Full / windowed screen and more...



Once again, thanks to all for all your amazing feedback and support!

One request that kept coming up, was the ability to play in windowed mode instead of full screen. So here it is! (see screenshot)
- under "Settings" you can now toggle between both modes
- the game will save the screen configuration

Other than that
- the Steam stats should trigger more often now to improve reliability
- many other elements have been tweaked and some bugs corrected.

Best wishes to everyone !

New patch: Full / windowed screen and more...



Once again, thanks to all for all your amazing feedback and support!

One request that kept coming up, was the ability to play in windowed mode instead of full screen. So here it is! (see screenshot)
- under "Settings" you can now toggle between both modes
- the game will save the screen configuration

Other than that
- the Steam stats should trigger more often now to improve reliability
- many other elements have been tweaked and some bugs corrected.

Best wishes to everyone !

No farts wasted - the first update.

So, thanks to all for your very valuable feedback, here is the first update for Sigi.

Controls
You asked for:
- support for many more controllers, DONE
- swap A and B buttons for jump & fire, DONE
- vibration support for Xbox controllers, DONE
- WASD keyboard support, besides the existing controls, DONE
- J to jump and K to fire, besides the existing controls, DONE
- Mouse buttons to jump and fire, was done, but removed again, as it messed up how the menus worked with the mouse. Will try to get it working for the next update, as it did play very well like that!

Achievements:
Now, once the game is completed, achievements fire off after every level when you decide to go back to complete your score, instead of after the final boss.

Final boss:
It seems many players did not understand the hints on how to defeat the final boss. These have now been changed to give clear directions.

Screen / layout:
You also asked to be able to play in a window instead of full screen. This is in progress for the next update.

Plus a couple of other tweaks and boring corrections not worth mentioning.


Thanks again for all your amazing feedback and support!

No farts wasted - the first update.

So, thanks to all for your very valuable feedback, here is the first update for Sigi.

Controls
You asked for:
- support for many more controllers, DONE
- swap A and B buttons for jump & fire, DONE
- vibration support for Xbox controllers, DONE
- WASD keyboard support, besides the existing controls, DONE
- J to jump and K to fire, besides the existing controls, DONE
- Mouse buttons to jump and fire, was done, but removed again, as it messed up how the menus worked with the mouse. Will try to get it working for the next update, as it did play very well like that!

Achievements:
Now, once the game is completed, achievements fire off after every level when you decide to go back to complete your score, instead of after the final boss.

Final boss:
It seems many players did not understand the hints on how to defeat the final boss. These have now been changed to give clear directions.

Screen / layout:
You also asked to be able to play in a window instead of full screen. This is in progress for the next update.

Plus a couple of other tweaks and boring corrections not worth mentioning.


Thanks again for all your amazing feedback and support!

Today is the day, so they say.

Good luck and lots of fun to you, farty pants !