4 years since the development started!
In the end of October, 2016, 4 years ago, we started the development of our most ambitious project at the time - Bus Driver Simulator. We developed games before, but they were a lot smaller. We even had doubts that we're able to do that, but the game successfully got to Early Access, eventually to its release and became our most successful product.
But in the very beginning, only one programmer and a freelance modeler were working on the game. Gradually, our team became larger, and now we can do a lot of things much faster. We were quite naive by thinking that we can make some tasks quicker than we really could. But everything works according to the common rules and, if a bigger team with more budget could make a new map in a year, we can't make it quicker. Nowadays, our experience allows us to assess our possibilities more accurately, but we're still setting ourselves ambitious tasks, and this is what gives us possibilities for further growth.
This is how main menu looked in different versions of Bus Driver Simulator.



But in the very beginning, only one programmer and a freelance modeler were working on the game. Gradually, our team became larger, and now we can do a lot of things much faster. We were quite naive by thinking that we can make some tasks quicker than we really could. But everything works according to the common rules and, if a bigger team with more budget could make a new map in a year, we can't make it quicker. Nowadays, our experience allows us to assess our possibilities more accurately, but we're still setting ourselves ambitious tasks, and this is what gives us possibilities for further growth.
This is how main menu looked in different versions of Bus Driver Simulator.


