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Regions Of Ruin News

Huge Regions of Ruin news, Launch date for our next title and more!

Happy New Year!





First off, for all Regions of Ruin fans, we have something HUGE waiting just around the corner, but that's all we'll say until after we launch Meeple Station!



Hey there everyone! Vox games here with a brief but significant update for you all. Here it goes. WE LAUNCH ON THE 17th OF THIS MONTH!!!!

Now, that'll be in Early Access, and people on Itch currently have access to the game early and they are getting their steam keys now.

We'd love to take this opportunity to thank you all for the appretiation we've gotten from you all! It's humbling to see such positivity surrounding Meeple Station's upcoming launch!

Next up, let's talk MODDING!

We're adding a very, very, very broad and deep mod suite to Meeple station so you'll be able to make anything you like with a few clicks! Total conversions where the game turns into a fallout-esque bunker? SURE! Star wars TC's? You bet! The sky's the limit and we have gone all out here!

Finally, Translations.

Thanks to a few very wholesome fans, we are translating the game into multiple languages for launch. Expect Spanish, Italian, Hungarian, German, Polish and even Dutch to make it in the mix, hopefully by launch on the 17th!

If you would like to help translate the game please let me know via our discord here

https://discord.gg/cE2uX6A



You can wishlist and eventually purchase Meeple Station right here
https://store.steampowered.com/app/900010/Meeple_Station/



Once again, Happy new years everyone!

Map and UI Scaling fix!

Hey guys Dev here!

We've just pushed an update to fix the map issues from UI scaling in the last patch. I'm sorry about the trouble its caused.

If you are still seeing some misplaced explored regions on your map, they are due to areas that may have been explored during the 1.1.79 patch. All of the exploring done before and after 1.1.79 should behave as intended!

Thanks everyone for vigilantly reporting bugs! please dont hesitate to let us know!

Christmas Update! 1.1.79

Hey guys, Dev here!

As per many requests we now have UI Scaling. You'll find it in the options settings on the right hand side. Play around with it, and if you experience any serious issues or bugs please let us know :)

Tis' the season 'n all that, so we've also added a little bit of seasonal joy for your dwarves to wear. Enjoy!

We also have some exciting news for the future of Dwarves! er... Regions of Ruin rather! Stay tuned! ~(8^D&

We almost gave up on development because of this..

Hey there everyone, Alex from Vox Games here. I wanted to write a little post about how we almost gave up working on our upcoming game because of a series of issues we've had. Our space station sim has always been a project of love for Stephen and I, and we've been hard at work on it for the past year.

We launched a successful game this year, Regions of Ruin and followed up on it by making Meeple Station.

With the renown we had gotten from ROR, we figured that getting a Publisher (something relatively important in this case, as BRANDING and PRODUCT PLACEMENT on the market are critical to VISIBILITY nowadays)



Days turned into months, and months went by, we spoke to dozens of Publishers and every time, every one of them came back with the same scenario. They loved the game, they loved the concept, but they wouldn't take the risk as they felt a Rimworld Like with Coop gameplay was too risky. Below is a working representation of our morale being chipped away every time a Publisher said no. Hell, I even physically flew out to Poland with my wife to meet up with a Publisher who GUARANTEED a yes, we celebrated it, ate at a nice restauraunt and I flew home content just to be slammed in the gut with a "Nah we're no longer interested" within 48 hours.



In September we launched a Kickstarter Campaign and it had all the impact of a wet fart. Seriously, you can look it up, it had zero impact and it took an inordinate amount of work to put together. I was running a different kickstarter at the same time and that one went super well, so you can imagine the one-two gut punch that it was to the feels to miss the mark on this one. Things were certainly getting to the point where we felt we needed to wonder if we were just making the game nobody wanted.



We explored many concepts, opened up the game's design, opted to put an overworld map in and modding support. And suddenly saw a large influx of popularity. We were slowly churning along, but money was(is) tight, and we were running out fast. Our only option was to find a publisher at this point and there was no telling if anyone would say yes. We had to think outside of the box.



We had been speaking to a good friend from the industry, someone who isn't a publisher but does run a very large series of businesses in the industry whom many allready know, and we kind of fell in together. At first it was just a series of short chats, but something about them got us thinking, we suppose it got him thinking as well because here we are, a few short weeks later, announcing we're going to be sponsored and working hand in hand with a really great group. While we can't announce it yet, we will be doing so soon and would love to hear whom you think it is in the comments below!

If you like what we are doing, the work we are putting in and would like to hear a bit more about the title, please go to

https://store.steampowered.com/app/900010/Meeple_Station/ Our steam page

http://www.meeplestation.com/ Our website where you can find the DEMO

https://discord.gg/eGhaPva Our discord where you can speak with us directly!

Thank you so much for reading! If you enjoyed the read please comment below, I'll read each and every one and respond to them!

The many ways to die in Meeple Station (Our upcoming Rimworld Like)




Hey there everyone! Vox games here. We'd like to show you just a few of the MANY ways to die in our upcoming Cooperative Rimworld Like Meeple Station. The above is a bombing run by space pirates or enemy factions that just don't like your stupid face.



Space depression is something you need to be VERY wary of in Meeple Station!



Next up (but certainly not LAST!) are meteor strikes. You'll be able to create shield generators to counteract most strikes on your station and help your meeple with their suicidal tendencies, but we're keeping a lid on all the other (many, many, MANY) ways your meeple could die spectacularly.

Hunger, oxygen depravation, toxic fumes, heck, even radioactive face eating space squids are a danger! Keep in mind, however, that there's always a way to combat these types of deaths so they are never silly or mindless, you'll be able to protect yourself with hazmat suits, shield generators, and a myriad of different helpful meeple that'll keep your little guys going longer and stronger!

http://www.meeplestation.com/demo.html Grab the Demo here!

https://store.steampowered.com/app/900010/Meeple_Station/ Wishlist here

https://discord.gg/eGhaPva Join our discord here!