1. OUTRIDERS
  2. News

OUTRIDERS News

Outriders has been updated - 15.07.2021



[h3]Important Patch Release Info[/h3]
As mentioned this Tuesday, while testing this patch we came across a couple of crashes. Community discussions indicate that these issues appear, for the most part, to already be present in the game.
We are therefore releasing this patch in the knowledge that these issues exist and the belief that this patch will not introduce them.

There is a risk, however, that this patch may increase the frequency of one or both of these issues, but this is something we will only be able to determine with data analysis after the patch releases. Please do also be sure to let us know if you experience any increased crashing following this patch.

Fixes for these issues are already being worked on to be implemented at the next available opportunity.

[h3]Patch Notes[/h3]
  • Improved Matchmaking to reduce the chance of matching with an AFK player
  • Improved the visibility of Brood Mothers' "Surge" AOE Attack
  • Fixed a bug whereby dismantling an item might not have displayed the mod preview
  • Fixed an issue that would cause the "In Sync" accolade to not properly unlock for Client players
  • Fixed an issue that could cause players to not get the proper reward if they completed an Expedition during the final second of the reward tier.
  • Fixed a bug that could cause the Trickster's Hunt The Prey to get stuck on activating
  • Fixed bug whereby Scrap Grenade would stop working after a cinematic or when re-joining a session
  • Fixed a bug whereby Bleed status from the armor mod 'Bloody Crush' would not be inflicted on enemies hit with the 'Gravity Leap' skill
  • Fixed a bug whereby the Devastator's "Blood Donation" class node wouldn't work if the player didn’t have other active "skill life leech" nodes or mods.
  • Resolved an issue with the Technomancers Borealis Set and changed it's description to match it's new behaviour
    • The New Description is:
      • Increase damage on Frozen enemies by 90%. Also, Critical Hit Damage is increased by 10% for all party members for 8 seconds after Cold Snap usage.
    • The Old Description was:
      • Increase Weapon Damage on Frozen enemies by 90%. Also, Critical Hit Damage is increased by 10% for all party members for 8 seconds after Cold Snap usage.
  • Changed the Pyromancers Healthy Lifesyle Mod and changed it's description to match it's new behaviour.
    • This change should improve survivabilty while channeling this skill
    • The New Description is:
      • F.A.S.E.R Beam: Boosts your Health Regeneration X for the skill duration.
    • The Old Description was
      • F.A.S.E.R Beam:Boosts your Health Regeneration by X for Y seconds after the skill ends.
  • Clarified the description for the Ravenous Locust Mod
  • Crash Fixes


[h3]Demo Update:[/h3]
  • The Outriders Demo has been updated so that its fix list and improvements are now in line with our 22nd of June patch.
  • Important: The Demo no longer requires Square Enix Membership registration in order to play, so if you know anyone who was holding off the demo due to this reason, please do let them know.

Outriders' next patch is delayed while the devs hunt crashes

A new patch was due out for sci-fi co-op game Outriders yesterday, but it's been held up by some troublesome new crashes that have cropped up as the developers finalise the update. Now, People Can Fly is asking players to help determine whether the crashes are pre-existing issues or if they're problems introduced by the upcoming patch.


In a post to the Outriders subreddit, People Can Fly explain that testers have run into two main issues with the latest patch. In rare cases, the devs say, Outriders would crash on launch. After a certain number of crashes, the game would launch normally and the crash would not reoccur.


The second issue is another crash, which happens when players return to the Outriders lobby after finishing a multiplayer session. The studio's current theory is that this is tied to the Pyromancer class, and happens when specific skills and mods are equipped. However, it's not clear yet why these crashes are happening, or whether they're issues with the patch or that have been present in the live build of Outriders for some time.


Read the rest of the story...


RELATED LINKS:

Outriders just got a patch for one of its most annoying bugs

Outriders' legendary drop rate is getting doubled in the next patch

Outriders should see "more frequent updates" following today's patch

Outriders just got a patch for one of its most annoying bugs

Outriders just got a chonky (3.4 GB on Steam) patch, which as promised makes some welcome improvements to its loot system. The rate for legendary item drops has been doubled, for example, and developer People Can Fly has reworked the luck system. But now that the patch notes are here, we're thrilled to see that one of the co-op game's most annoying bugs has finally been squashed: you no longer will have 'new item' notifications on everything in your inventory each time you open it up.


We can't speak for other players, but there's something about having 'unread notifications' in a game that's inherently stress-inducing. Just as they are in other apps, these little bubbles or indicators are designed to draw your attention to something. In Outriders, they appear as little yellow-coloured corner markers on items you've just picked up. Once you've moused over the item, the indicator goes away. The problem is that the game has been marking everything you're carrying with them each time you open your inventory - prompting us to mouse over every item we're carrying each time we pop open that screen.


The 'General Patch Notes' section of the update, which you can read in full on the Outriders subreddit, includes this line: "Fixed an issue that was causing old inventory items to be marked as new." Phew!


Read the rest of the story...


RELATED LINKS:

Outriders' legendary drop rate is getting doubled in the next patch

Outriders should see "more frequent updates" following today's patch

Outriders reached more than 3.5 million players in its first month

Outriders has been updated - 22.06.2021


[h3]We’re making some changes to the Legendary Drops. [/h3]
  • Legendary Drop Rates, across the board, have been increased by 100%
  • Legendary Level Brackets have been removed, so that all Legendary items can drop at any level.
    • Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.
  • Legendary Anti-Duplication System implemented
    • This system will mean that if a character has an item in their inventory or stash and a duplicate item is rolled, the dropped item will be re-rolled once.
    • Note that this system does not guarantee that every drop will be unique. Rather, it is designed to provide a second roll at avoiding a duplicate.
  • Scripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets
    • This change will improve the variety of items in the Campaign.
    • Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).
  • The Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame.
    • The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.


[h3]General Patch Notes[/h3]
  • Made improvements to multiplayer connectivity
  • Fixed an issue that was causing old inventory items to be marked as new.
  • Fixed a bug that prevented players from running if they were stunned while using the Trickster's Cyclone skill.
  • Earthborn Gear / Hell's Ranger DLC equipment can now be scrapped
  • [EDIT for clarity] Fixed a bug that allowed a combination of two closely timed attacks to result in visual one-hit kill on players, from Alpha Perforo's and Behemoths / Brood Mothers
  • Fixed a bug that caused the Scrap Grenade projectile to be blocked by dead enemies.
  • Fixed a bug that caused Feed the Flames' Ash effect to not trigger properly in multiplayer.
  • Fixed a bug that caused Weapon mod 'Ravenous Locust' to not deal damage if used together with the 'Weightlessness' mod.
  • Mitigated an issue whereby players could get stuck in an animation after using Gravity Jump in multiplayer
  • Crash Fixes.

Square Enix довольна Game Pass: Сервис Microsoft отлично сработал в привлечении аудитории для Outriders

Решение сделать шутер Outriders доступным в Xbox Game Pass в день выпуска окупило себя с точки зрения привлечения игроков. Об этом президент Square Enix Ёсуке Мацуда заявил на брифинге по результатам компании за прошедший финансовый год.