Rover Builder update - Sandbox mode with rockets
We just shipped an update! Here's what's new:
Sandbox Mode:
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30619121/735d92b6f6aeec143dfd358bdc589cde7c661088.jpg[/img]
[list]
[*]A brand new mode that you can find in the mission menu (in the player information box)
[*]White, flat and clean environment for testing designs without having to start a mission everytime
[*]New Rocket part in the sandbox mode! Pretty self-explanatory, a part that provides thrust with Space key by default. As of now you can't use this in the existing planets, there will be a rocket planet in the future. We just wanted to already let you play with it in the Sandbox :) In the missions rockets will have limited fuel, but Sandbox has infinite fuel.
[*]"Drop a box" -feature that drops a random box behind the rover, so that you can easily test lifters
[*]Sandbox mode is also ideal for stylish screencasts!
[/list]
UI / Usability features:
[list]
[*]The driving camera is now easier to rotate around
[*]Rectangular selection tool (Shift+LMB) in the building mode: selects everything that's inside the rectangle, also parts hidden behind other parts
[*]Camera now rotates with arrow keys in building mode
[*]Other new shortcuts in building mode: F = Flip, O = Options, +/- = Zoom
[*]Options-menu tweaks: better handling for situations where there's multiple parts' options shown
[*]Double-clicking a part now opens the Options-menu
[*]Rover Gallery scrolling now works properly
[*]Disconnected parts are no longer removed when driving/saving