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Rover Builder update - Sandbox mode with rockets

We just shipped an update! Here's what's new: Sandbox Mode: [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30619121/735d92b6f6aeec143dfd358bdc589cde7c661088.jpg[/img] [list] [*]A brand new mode that you can find in the mission menu (in the player information box) [*]White, flat and clean environment for testing designs without having to start a mission everytime [*]New Rocket part in the sandbox mode! Pretty self-explanatory, a part that provides thrust with Space key by default. As of now you can't use this in the existing planets, there will be a rocket planet in the future. We just wanted to already let you play with it in the Sandbox :) In the missions rockets will have limited fuel, but Sandbox has infinite fuel. [*]"Drop a box" -feature that drops a random box behind the rover, so that you can easily test lifters [*]Sandbox mode is also ideal for stylish screencasts! [/list] UI / Usability features: [list] [*]The driving camera is now easier to rotate around [*]Rectangular selection tool (Shift+LMB) in the building mode: selects everything that's inside the rectangle, also parts hidden behind other parts [*]Camera now rotates with arrow keys in building mode [*]Other new shortcuts in building mode: F = Flip, O = Options, +/- = Zoom [*]Options-menu tweaks: better handling for situations where there's multiple parts' options shown [*]Double-clicking a part now opens the Options-menu [*]Rover Gallery scrolling now works properly [*]Disconnected parts are no longer removed when driving/saving