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Developer Briefing #152 - Plash-Palatka Cape, PTE Rundown

Hey everyone,

Welcome to Developer Briefing #152!

This week we take a dive into the first U11 PTE, the Soviet Plash Palatka Animated Poncho and some great community content and videos to boot.

[h2]PTE #1 for Update 11[/h2]

If you weren’t around earlier this week, we held the first Open Public Test Environment for the upcoming Update 11. Overall we had a great turnout and were satisfied by the positive reception it received. It’s always awesome to see players jumping in and enjoying all the new additions for the first time. New weapons, vehicles, gameplay mechanics and audio were amongst the highlights for this week's PTE.

The Panzer IV and Half-tracks got a decent workout during the PTE and aside from some (at times humorous) roadkill incidents, they performed great. We’ll be keeping a close eye on the Half-track’s impact to the meta as we host further PTEs and get a better understanding on how they affect the game in a live environment.

Most importantly, we would like to give a big THANK-YOU to all the people involved with testing for volunteering your time, your valuable feedback and bug reports. Based on your reports we were able to identify a number of critical bugs that we are now in the process of fixing as well as starting to review all the feedback submitted over the day.

Just a few examples of some adjustments we’ll be making are as follows:
Increasing the damage of the Trench Gun at distances greater than 50 meters, increasing its capacity to 6 shells, resolving a number of animation bugs related to the FG-42 and increasing the magnification of the Sniper variant to x4.

If you missed out on this week's PTE don’t worry as we’ll be holding more as we lock down all the bugs and fixes we can prior to the next stage of heading towards the release for Update 11. Keep an eye out for more information on the next PTE in the official HLL discord.


[h2]Sneak Peek Of The Week[/h2]
In this week's sneak peek we will take a glimpse at the new upcomming uniform cosmetic the Soviet ‘Plash -Palatka Poncho’ in action. We featured some early peeks of the Plash-Palatka in Brief 143, but thought seeing it in action would do it more justice.

This poncho or ‘cape’ as we will refer to it from here on was a welcomed means for all on the eastern front to stay dry during times of inclement weather during WW2. Being a simple design made from canvas, it could be utilised as a poncho, ground cover or even a small tent. Let's check out the cape in action.

Animation - Soviet Plash-Palatka Cape running the streets of Stalingrad

Soviet Plash-Palatka Cape over M43 Officer Uniform

In 1791 the first variant of these actually came into use. Then later on they were modified in 1894 and finally in 1936 they came up with a finalized product.The Plash-Palatka has not really changed ever since. In WW2 the only change that was made to it was that in 1942 the colour scheme was in some cases altered to make them in camouflage.

There are two variations of the Plash-Palatka cape, one for standard roles in the field and also one for the Officers. Below we can see the cape modelled over the M43 Soviet Officer Uniform.

Soviet Plash-Palatka Cape over M43 Officer uniform - Back

Soviet Plash-Palatka Cape over Officer M43 uniform [h2]Community Content[/h2]
This week we would like to give a mention to one of our War Correspondants Terrydactyl. He is hosting a charity stream for the ‘Help for Heros’ project on the November 11th at 11:00 am Thursday, Coordinated Universal Time (UTC). Feel free to pop along and watch the gameplay during the event.



On another community note the HLL official discord has seen some great content posted up this week in “#hll-guides”, “#hll-videos” and “#hll-content”. These channels and our favourite “#war-correspondent” channel are found under the ‘Media’ section of the HLL official discord. We strongly recommend you have a look at the variety of information and content.

Today we would like to show a great pair of quick Anti Tank Zeroing reference pictures posted in the HLL Official Discord from the Ultimate Anti Tank Guide Clip. The original clip can be found below. The best way to find out how good these are is to jump in game and shoulder up your weapon!

US AT Zeroing Picture from the Ultimate Anti Tank Guide by [82AD] Fingus - Clip posted below

Axis AT Zeroing Axis Picture from the Ultimate Anti Tank Guide by by [82AD] Fingus - Clip posted below

War Correspondent, Content Creator and Community HLL Videos
Here we feature some community creator content, we highly recommend you give them a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - Kills & Memes - Malamutex
https://www.youtube.com/watch?v=IVFBObwVFCU

THE TIMID TIGER OF CARENTAN, 50+ KILLS || Hell Let Loose Gameplay - Comrade Grimm
https://youtu.be/dHKdSQrew3o

Hell Let Loose News - Update 11 will be a Game Changer - TacticalBehemoth
https://www.youtube.com/watch?v=LXem9sTSXh0

Hell Let Loose - Spectator - Reinforced Komsomol HQ Satchel Breach - Tatum
https://youtu.be/wLtqGvAr_Xw

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Thats it for this weeks brief. We will continue working on the PTE and U11. See you all next week on the frontline!

Developer Briefing #151 - PTE Inbound, Half-tracks and Community Content

Hey everyone,

Welcome to Developer Briefing #151!

This week we’re spilling the beans on an incoming PTE next week as well as a first look at a new class of vehicles coming to the game.

No time to waste, let's give it a go!


[h2]PTE Tuesday Next Week![/h2]
After months of steady progress we’re excited to finally announce the beginning of PTE testing for Update 11, with the first session kicking off on Tuesday the 2nd of November.

As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug reports, or simply to play with some of the shiny new toys on display. We’ll also be jumping into battle amongst the ranks on the day so if you have the time or are just curious, we would love to hear from you!

If this is your first time wanting to participate in a PTE you’ll need to head over to the Discord where you can find information on how to join and get notifications on when a testing period is live. A changelog for the PTE will also be available on the day for those interested.

A quick reminder of what’s included:
  • Half-tracks
  • Panzer IV
  • FG-42
  • Winchester 1897 Trench Gun
  • New Weather Conditions
  • SFX Improvements
  • QOL Additions
  • And more...
[h2]Half-tracks[/h2]
During WW2 half-tracks were often used as armoured personnel carriers with their hybrid design utilizing the benefits of both a wheeled and tracked vehicle.

In Hell Let Loose not only will they function as a troop carrier capable of transporting up to 8 players, they’re also designed to expand upon the player spawning system by acting as a ‘mobile garrison’, allowing your team to spawn on it while in a stationary ‘deployed’ state.

Initially half-tracks will be unarmed, but as development continues we’ll be looking to implement mounted MGs in a future update, allowing players to provide some form of cover fire as they spearhead into enemy territory.

We’ll be utilizing the upcoming PTEs to trial and tweak various aspects of half-tracks so feel free to jump in and share with us your experience and suggestions.

The German Sd.Kfz. 251 Half-track

German Sd.Kfz. 251 interior shot

The US M3 Half-track

US M3 Half-track interior shot

The Soviet Lend-lease M3 Half-track


[h2]Community Content[/h2]
The HLL official discord has seen some great content posted up this week in “#hll-guides”, “#hll-videos” and “#hll-content”. These channels and our favourite “#war-correspondent” channel are found under the ‘Media’ section of the HLL official discord. We strongly recommend you have a look at the variety of information and content.

Today we would like to show a great pair of quick reference cards. These are handy tips for a more successful HLL experience.

HFKT Infantry Tips - Posted by Vonluck

HFKT Officer Tips - Posted by Vonluck


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Simon Says in WW2? - Hell Let Loose Custom Games - Skirbae
https://www.youtube.com/watch?v=1dYHzsMii2w

This Is What 100 HOURS Of Hell Let Loose EXPERIENCE Looks Like… - Thorpie
https://www.youtube.com/watch?v=R8l8sND0Bzs

Hell let loose MV updated Beta fixed audio + artifacts #2 electric boogaloo - Swumpy Frumpy
https://www.youtube.com/watch?v=x_uGxq_KF5k

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

And that ends another summary of some of the team's work for this week. See you all on the frontline!

Developer Briefing #150 - Mic Check, QOL Improvements, 'Helloween' Events

Hey everyone,

Welcome to Dev Brief #150!

This week we've got an extensive Dev Brief that allows us to showcase some upcoming items in the U11 patch.

Then, as a couple of cherries on the cake we've got some great community events and media to showcase to you all. So without any delay, let’s begin.

VOIP Mic Check

We have been busy working on ways to improve the HLL VOIP experience. This new feature will allow players to do a self check after loading into a server to ensure the mic is working and the correct volume is set, without it being either too quiet, or loud and distorted.

This is one of a few different fixes we are looking at to improve the overall in-game comms, to make sure there is open and clear communication between all players. We are investigating seperate channel volumes too, which we will look to roll out in a future update. As with every aspect of HLL, we will continue to enhance and improve this crucial aspect of the game as quickly as possible.

Step one: Navigate to the Audio options menu and press the ‘check’ button in the ‘microphone check’ option.

Audio Menu Options showing the Microphone Check button

Step two: In this menu option a player can do self testing of their microphone input. Both mic and voice volumes can be adjusted to bring a better communication experience for them playing HLL.

Controls that allow a player to balance their audio

Sneak Peek Of The Week

We have made some great progress in various QOL items for the upcoming U11 update. One that we currently have in the pipeline is an deployable replacement system. A great ingame example of this is when an AT gun deployment position is overrun or no longer practical to use. (see image below)

Note: The AT Gun in background disappears

Below is a segment of some additional QOL changes coming in U11. Please note this isn’t the comprehensive list which will be provided with the full changelog closer to release. We are not too far away from the next PTE, more information on this to come.
  • Reformatted option menus
  • Improved commander ability descriptions
  • Hidden enemy role and unit info on scoreboard
  • Death in vehicle player feedback improvements
  • Synchronized resource generation
  • Sound effect for vehicle component destruction
  • Improvements to streamer mode
  • Friends and history tab in server browser
  • LoD Dithering
Helloween Community Events

We would like to highlight a couple of halloween events soon to happen. These events have been created by community groups for the community. Feel free to check them out. All the information for these halloween events and more can be found in the official HLL discord under #event_highlights.

Halloween Melee Mayhem

Hell Let Loose Halloween Special - Zombies

Community Content

Check out this picture posted in the HLL discord #hll-screenshots. There is a lot of great community content about in the discord, be sure to pop over and check it out.

Russian Advance by Sgt Rameriz

War Correspondent, Content Creator and Community HLL Videos

Time for some more community highlights from the below creators. There have been some great clips posted in the HLL discord this week. We couldn't showcase them all so we recommend you check the rest of them out on the Official HLL discord #hll-videos channel.

We highly recommend giving these a watch.
Don't forget if you see or make a Video you like be sure to post it up in the Discord #hll-videos channel, on the Official HLL discord server.


Hell Let Loose - The Best Tank Destroyers - TheFreshBakedGoods
https://www.youtube.com/watch?v=UnweL6JN9Zw

Hell Let Loose - Spectator - Battle Fragments 10 - Tatum
https://www.youtube.com/watch?v=XMXypv72AwA

Hell Let Loose - Carentan Assault But My Squad COMMUNICATES - Thorpie
https://www.youtube.com/watch?v=SzuSXRjLEBk

If you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well that's another Dev Brief complete, check those mics people!. See you all on the frontline!


Developer Briefing #149 - Audio Occlusion, M1942 Frogskin M1 Painted Helmet


Hi everyone,

It's that time of the week again so lets jump right in!

Audio Occlusion

We have begun adding Audio Occlusion to certain groups of sound effects. Occlusion is the effect on the sound when obstructed by objects in the game world, reducing volume and high frequencies. Currently we have applied occlusion to weapons, vehicles and certain character sounds and foley. At present, Buildings and Landscapes all obstruct sounds. As we refine this feature we will apply the settings to more sound effects and potentially more objects within the game world.

As we continue to develop the soundscape we try to revisit the sounds that we and the community feel are lacking behind. For this update we have chosen to re-design 6 of our current weapons. These include: M1 Garand, Browning M1919, M1903 Springfield, MP40, STG and MG42. We have also re-designed the reload sounds for the M1 Garand, MP40 and STG. This will bring these weapons in line with the recent re-designs for the Kar 98 and Thompson as well as the new addition of the soviet weaponry from the Eastern Front Update.

The MP40, STG and Browning M1919 have been changed to our single shot spawning method which plays one firing sound every time a projectile is spawned, previously we would use designed loops which meant that the loops were often cut off when attempting to single fire the weapon.

In addition, we have further represented vehicle damage through sound effects. We have 4 components for vehicle damage that have audio cues attached to health parameters. Tracks will clank, Engines will smoke, the turret will grind and the hull will creak. All this we hope will give additional feedback and immersion to players inside and outside of vehicles.

In this video you will hear the WIP re-design of the STG44, M1 Garand and MP40. We will continue to strive for a balance of realism and satisfaction with our audio design.

[previewyoutube][/previewyoutube]

Guide for new players

Recently there have been a few great community made guides that detail the inner workings of playing Hell Let Loose. Don't forget to have a read through them and tune your knowledge with some parts of the game you may not even be aware of. We have 3 guides available for all users from PC to PS5 and Xbox players. Take a look below:



PC: https://bit.ly/HLLNewPlayerGuidePC-U10
Xbox Series X|S: https://bit.ly/HLLNewPlayerGuideXboxSeriesSandX
PlayStation 5: https://bit.ly/HLLNewPlayerGuidePS5


Sneak Peek Of The Week - Painted Helmet

Last month we showcased the US Jungle Frogskin uniform. Today we would like to reveal the helmet to compliment it. This helmet design, during the war period were often hand painted by the soldiers themselves to match the uniforms camouflage make up. Take a look at the new US Jungle Frogskin M1 Painted Helmet.

US M1942 Jungle Frogskin M1 Painted Helm


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

New Update 11 Information! - Hell Let Loose News - Terrydactyl
https://www.youtube.com/watch?v=h5ZSVWfx3dE

Hell Let Loose Competitive Match (TBCT Vs ARC) - SellerWellers
https://www.youtube.com/watch?v=Ufc7N54n72M

More Advanced Tactics to give you the edge over the enemy team in Hell Let Loose. - MonoSpacial
https://www.youtube.com/watch?v=wcoGfxBjjk0

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Have a great weekend everyone!

We'll see you on the frontline o7

Developer Briefing #148 - Nameplate Occlusion, Upcoming Uniform Peek!

Name Plate Occlusion

Again we have been very busy this week with works on Update 11, we are steadily moving closer and closer towards our goals, and while we still have things to complete, all departments are working full steam ahead. We’re eager to unveil the curtain on some of the larger changes coming as they reach their polishing stages.

We are also very excited about the launch of Hell Let Loose on NextGen consoles which took place on the 5th. We have been very humbled by the results we have seen with such awesome community feedback. To stay up to date on all things console make sure to follow us on our socials and jump into the Discord.

Today's mention on the development front focuses on ‘Nameplate Occlusion’. ‘Nameplate Occlusion’ is when a name plate is hidden by an obstacle. Think of deploying out into the field at the start of a round and seeing all the names and icons of other players filling your screen as you roll out.

We are implementing an option that will allow players to only see the nameplates of players in their direct field of view. So if a friendly player is behind a building, fence or other similar object their name plate will be hidden to you if ‘Nameplate Occlusion’ has been selected in the game options.



As some more similar items to this enter the polishing stage in the coming weeks we will do our best to showcase the results here via our ‘Sneak Peek Of The Week”.

Sneak Peek Of The Week - US 82 Airborne ‘Pathfinder’ Uniform

We have been posting lately some great works by our character, environment and vehicle artists on upcoming items for Hell Let Loose. As these are a snapshot of 'some' of the items running through our pipeline we cannot confirm dates, how and when all of these will be implemented in the future.

We think it important to share with the community a small snapshot of some of the behind the scenes workings various departments are doing. As you all may appreciate,

As work progresses on updates for the game, content specialists are often in the spotlight showing off some of these amazing items they are creating for the Hell Let Loose theatres both existing and upcoming. Check out the latest uniform from our character artists below.

US 82 Airborne ‘Pathfinder’ Uniform - Front

US 82 Airborne ‘Pathfinder’ Uniform - Back

US 82 Airborne ‘Pathfinder’ Uniform - Close up of front

Community Content Creators

This amazing fanart pic was posted in our HLL Artwork channel on discord.
Two tanks of the 501st and AFIP regiments belonging to TANGO / Dos blindados de los regimientos 501st y AFIP pertenecientes a TANGO.

Credit to 501st | Capitán Magma.

War Correspondent, Content Creator and Community HLL Videos

Time for some more community highlights from the below creators. We highly recommend giving them a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Best Of Hell Let Loose [September 2021] - The Fresh Baked Goods
https://www.youtube.com/watch?v=ddpjY1187NI

New Starter Guide for Hell Let Loose - Terrydactyl Gaming
https://www.youtube.com/watch?v=lWT715Qhv-I

This Game is Scary Realistic - TBag [Epic Gaming]
https://www.youtube.com/watch?v=XK5Lsu4HKNM

Hell Let Loose - Operation M(OP) ep. 01 (subbed) Moe - Moe Savastano
https://www.youtube.com/watch?v=hV1vC-ji5KI


Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the frontline!