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Developer Briefing #160 - A Big Start To The Year!

Hi everyone,

As you’ll have seen, Hell Let Loose has become a permanent part of the Team17 family.

This is a huge moment for Hell Let Loose. Here at Black Matter we’ve worked extremely closely over the years with our colleagues at Team17 - to the degree where we work as one single team - regardless of company.

We at Black Matter feel that this is an amazing opportunity to give Hell Let Loose the ultimate boost when it comes to the future - with a much larger, dedicated team striving to continue to push the quality and quantity of content in the game. It’s important to understand that while Team17 have always given us full creative and development control over Hell Let Loose, they have been working with us on a day-to-day basis for the entire time since release. They know the game as well as we do, and have worked with us to take the game from the three-map title of our Early Access launch to the game Hell Let Loose is today. Because of this, we feel extremely comfortable and confident in their ability to not only support the title - but to take it far beyond where it is now.

That said, we know that there are justified concerns around understanding the change, and how it might affect the title. We’ve witnessed the horror stories of core gameplay being compromised, or aggressive game-affecting microtransactions being introduced and more. As such, we’ve laid out a QnA below in the hopes to clarify things.


How does this change the development of Hell Let Loose?

Ultimately, merging the teams will mean that there will be greater fluidity in the way Hell Let Loose is developed on all platforms. A single, centralised team can organise priorities and deliver huge, coordinated impact with the ability to plan both for the short, middle and long term. Initially the largest development goal is some significant housekeeping - to bring the console version of the game to parity with the PC version of the game. Black Matter will still be working on Hell Let Loose full time into the future, as we work on content, bugs and optimisation. We will also be working with Team17 to expand their team.


Does this alter any of the content promises made for the future?

No, all content described is being worked on. With the merging and expansion of the teams, it would not be unusual to actually see an increase in development speed and quality. This includes both future updates and patches, as well as expansions and a sequel. This also includes Kickstarter tier rewards.


Will there be plans for game-altering microtransactions?

No, Hell Let Loose has established the following patterns for additional content: paid cosmetic DLC and paid Expansions. These forms of paid content enable the team to continue supporting the development of the game. As laid out previously, paid Expansions will be introduced in a way that still allows players that own the base game to play them, as we feel that splitting the community across different map packs is detrimental to the game.

Does Team17’s vision for the product differ from Black Matter’s?

No. Everyone on the development team - from both T17 and Black Matter - have come on the journey in both finding the unique DNA that makes HLL what it is. As a team, we know that to compromise on any of those things would be very harmful to the title. It is both Black Matter and Team17’s belief that our difference from other mainstream FPS games is our strength - not a weakness that needs to be corrected.

Finally, on behalf of Black Matter and Team17 we want to thank the community for the incredible support we’ve received since the very beginning. We’re extremely excited to continue the journey of Hell Let Loose as we continue to polish and optimise, as well as create more content - including forces, maps, weapons, game features, vehicles and so much more.


[h2]Community Content[/h2]

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you as well!).

Let's take a look at some of the fantastic screenshots from a community member [233C] Chrysallia Van Cheems, thanks for some amazing action shots!


‘Overwatch’ - [233C] Chrysallia Van Cheems


‘Taking The Beach’’ - [233C] Chrysallia Van Cheems


‘Holding The Line’ - [233C] Chrysallia Van Cheems


‘Taking A Knee’ - [233C] Chrysallia Van Cheems

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators.
We highly recommend giving these a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.

The 2022 Complete Guide to Hell Let Loose
https://www.youtube.com/watch?v=5HQ6JXgIROw - TerrydactylGaming

Hell Let Loose - How to play Forest Maps
https://www.youtube.com/watch?v=h3f6Wvf0EOI - Monoespacial

How Halftracks Work - Hell Let Loose - Update 11
https://www.youtube.com/watch?v=GFGK0LLDzdg - Gabatron Gaming


Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. We hope you all had a great holiday season and we will see you all on the frontline!


SWAT-inspired Ready or Not loses publisher after confirming a future school shooting level

Kotaku reports that SWAT-inspired tactical first-person shooter Ready or Not from Void Interactive is parting ways with its publisher, Team17. The separation comes after a controversial response from the team to a Reddit post asking whether Void would be putting in a school shooting level in a future update. The response was “you better believe it’s gonna”.

The reason for the split was all but confirmed after news of this response started gaining steam and Void put out a statement meant to diffuse the situation.

Of note is mention of reminding team members to treat touchy subjects with care: “We have recently had to remind certain team members of the required care in discussing this material now and on an on-going basis.” That’s the closest the statement gets to flat-out admitting someone on the team messed up. The statement also reiterates how it’s working closely with law enforcement to make the game as real and considered as possible. Given that many people’s relationship with the police has grown more and more contentious, it could be argued that the entire concept of the game is fraught. Add to that the additional trauma of the United States’ school shooting epidemic and you’ve got an explosive set of themes that even those treating them with the most care would likely fumble.

Read more

Developer Briefing #159 - Merry Christmas and Happy Holidays

Merry Christmas and Happy Holidays

This week's dev brief is a chance for the team to say thank you to you - the ever expanding community behind Hell Let Loose.

We are grateful for the continued support from our playerbase and are even more encouraged to continue our journey moving forward to make Hell Let Loose an even better game in the years to come.

We hope you have a very safe and happy Christmas holiday with friends and family. For all those travelling, please do so with care as we cannot wait to see you all back in the new year for all the exciting things that we have planned for Hell Let Loose.

The team will be taking a small break through the festive season returning in the New Year to wind back into the hectic production schedule we all know and enjoy for HLL. We hope that everyone in the community can also have a chance to enjoy some rest and recreation (also a few rounds of HLL) over the next few weeks and we look forward to launching into 2022.
From the team have a safe and merry Christmas and a happy new year.

-Black Matter Studios
-Team 17
-Flix
[h2]Community Content[/h2]
As something different for you all this festive season, we’d like to share a Christmas themed artwork posted in the Discord by [233C]NaSTaR. We think this is quite fitting for the theme of today's brief, as part of the holiday spirit.
Merry Christmas - [233C] NaSTaR

[h2]War Correspondent, Content Creator and Community HLL Videos[/h2]
Time for some more community highlights from the below creators:

We highly recommend giving these a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose Vs Fury / Tiger against 4 Sherman battle (cinematic cover) - Moe Savastano
https://www.youtube.com/watch?v=D2xErg9WB68

Sniping in Hell Let Loose is like no other game… - Jackfrags
https://youtu.be/6z9hv14k7PY

Hell Let Loose Update 11 is awesome! - DGdoublU
https://www.youtube.com/watch?v=-_mAsn5jgA8

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. Have a great Holiday season and we will see you all on the frontline!


WW2 shooter Hell Let Loose is only made better by diehard roleplayers




June 6, 1944. Sainte-Mère-Église, Normandy, France. I'm laying down next to a stream on the corner of a field far from the primary objective. I'm in a sniper unit, just me and an officer, and I'm trying to circumvent the enemy defense and mark enemy armour as they move into position. Unfortunately it's not going to plan...
Read more.

Developer Briefing #158 - U11 Unlockable Uniforms

Hey Everyone,

Welcome to another weekly Dev Brief from the frontlines of HLL. This week again sees the team quite busy working on both known issues for Outflank and moving forward to the next update.

[h2]Looking back at 2021[/h2]
2021 has been a very busy and fulfilling year for the team. We have seen the implementation of the Eastern front with Stalingrad and Kursk, the evolution of HLL onto the console platform for Xbox and Playstation fans and finally culminating in the release of Update 11 ‘Outlfank’ to round out a hectic year on the production side of HLL.

We are very thankful to see the community growing with us as our development continues forward for Hell Let Loose. The community strength has been a major driving force for us progressing with our staff spurred on to reach new goals for current and future development.

Items of note for 2021
  • 3 Major Updates
  • 4 Patches/Hotfixes
  • 3944 Issues resolved
  • 50 Developer Briefings Published
[h2]U11 Known Issues Highlight[/h2]
After careful review of the ongoing performance for U11 Outflank, the team has become aware of and is currently investigating a STEAM related issue that may cause HLL to hang. We are working on a fix and appreciate your patience as it may take time to resolve. We will keep you updated when we know more, or when we have found a solution.

[h2]Unlockable Soviet Uniforms[/h2]
As we briefly mentioned in last weeks Dev Brief, with update 11 ‘Outflank’ there has also been 8 new editions to Soviet uniform unlocks in-game. Here we take a look at what these uniforms look like. These in-game unlockable uniforms include the following:

Unlockable soviet ingame uniforms
  • Ameba Camo Summer Uniform
  • Ameba Camo Autumn Uniform
  • M40 Winter Coat and M43 Winter Coat
  • Vatnik M40 and Vatnik M43
  • RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka


Ameba Camo Summer Uniform

Ameba Camo Autumn Uniform

M40 Winter Coat and M43 Winter Coat (M40 shown)

Vatnik M40 and Vatnik M43 (M43 Shown)

RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka (M43 Shown)


As mentioned in last weeks brief the Winter DLC is still available in addition to the above free unlockable in game Uniforms. You can obtain the free winter DLC by clicking below

https://store.steampowered.com/app/1205050/Hell_Let_Loose__Winter_Warfare_Helmet_Pack/?curator_clanid=34012997

[h2]Community Content[/h2]
We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you aswell!).


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - First Game In The Panzer IV (Update 11) - The Fresh Baked Goods
https://www.youtube.com/watch?v=bpoIJT7-ub8

Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11 - Alpine Sniper
https://www.youtube.com/watch?v=ltXba2Apj4o

When DOOM Meets Hell Let Loose - Terrydactyl Gaming
https://www.youtube.com/watch?v=vx0VPAqOHMM

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief (number 50 for the year already!). See you all on the frontline!