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Developer Briefing #166 - World War Ways Mapping, Fortification Snapping

Hi Everyone,
[h2]Patch 17 Update[/h2]
This week we have finalized work on Patch 17, a few issues that cropped up close to the sign-off period have now been addressed. Work is now progressing on the final sign off for patch 17. We are anticipating all going well and we look forward to officially rolling Patch 17 out early next week. We appreciate all your patience in awaiting this release and help with the testing for the patch during the PTE sessions we held.

[h2]World War Ways (Community App Feature)[/h2]
We always like to take a moment to appreciate in as many ways that we can, the efforts by various community members in making Hell Let Loose content. Today we have a special shoutout to Steam user HeyItsPatrick who has taken the time to create a handy little website.
He has spent several months developing a HLL navigation assistant called World War Ways, which can be found on mobile and pc web browsers at:
https://worldwarways.web.app/

He developed this site because he was tired of always getting his truck stuck when trying to sort out a quick path while driving. So, this application helps to make finding the fastest route between points much easier! On another hand, this is super helpful for new drivers to get more comfortable driving around maps without the added concern of crashing or getting stuck in a ditch trying to find a good shortcut.

Notable features:
--Waypoints, allowing for multiple destinations for a computed route
--Support for all the current maps
--Easy to use graphical interface
--Live path revisions, if you need to adjust destinations on the fly
--Undo button, so a misclick doesn't mean you have to make a whole new route

He has stated he is going to be providing active support for this, with the full intention of handling any bugs and adding some extra features, like off-road shortcuts. We think this is a really helpful utility, and thought that featuring here would be of benefit to both new and experienced Hell Let Loose players alike. Thanks for the great work HeyItsPatrick and we hope you all enjoy using this tool.

[h2]Sneak Peek of the Week - Fortification Snapping[/h2]
This week we’re previewing some improvements to the fortification system with a work-in-progress feature coming in Update 12 called fortification snapping. This system is still in its early days as we have a number of iterations to make, as such the below example gives an idea of the feature's basic function.

[previewyoutube][/previewyoutube]

[h2]Community Content[/h2]
We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

Chrysallia Van Cheems - Send it

Chrysallia Van Cheems - Moving to Postition

Atomicsickness [Europakorps] - has done some amazing ultrawide screen scenery shots from some of his favorite maps.

Atomicsickness [Europakorps] - Train Station at Carentan

Atomicsickness [Europakorps] - Hurtgen Forest

Atomicsickness [Europakorps] - Hurtgen Lumberyard

[h2]War Correspondent, Content Creator and Community HLL Videos[/h2]
Time for some more community highlights from the below creators.
We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

The Realism In This Game is UNMATCHED - HELL LET LOOSE - Warfrags FPS
https://www.youtube.com/watch?v=cv_3967JaaI

Hell Let Loose | The Battle for Freedom | Cinematic Highlight Video - OuterSpaceSimon
https://www.youtube.com/watch?v=ijpVlZ3cgSM&t=5sv

THANK YOU random squad, this is why I LOVE Hell Let Loose - Ironheart Gaming
https://www.youtube.com/watch?v=PrVmGGJLe9I

Ding - Terrydactyl Gaming
https://www.youtube.com/watch?v=Dqk4-nZsU8Y

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to map up today's Dev Brief ;). See you all on the frontline!


Developer Briefing #165 - Weekly Update, Smart Materials

[h2]Patch 17 Launch Soon To Be Announced[/h2]
This week we are continuing to work away on Patch 17, unfortunately a few issues cropped up close to the sign-off period which we are now addressing. We’re expecting to wrap up these issues ASAP before continuing the sign-off period, after which we look forward to officially rolling Patch 17 out. We appreciate all your patience and help with the testing for the patch during the PTE sessions we held.


[h2]Sneak Peek Of The Week - Updated Smart Materials[/h2]
The art team has been hard at work on multiple fronts for Hell Let Loose. Alongside the continuous content creation for updates moving forward they are constantly looking at ways to improve both the performance and looks of existing assets in Hell Let Loose. These assets make the backbone of what a player sees and interacts with in game and are a high priority for achieving the overall realistic feel of the WW2 theaters in Hell Let Loose.

As an example we can see below a work in progress for the German FG-42 weapon being updated with new smart materials, giving a more detailed look without the impact on performance. The method of applying smart materials to assets like below can be put across to various ingame assets such as vehicles, player uniforms as well as weapons. As time moves forward we plan to continuously replace older assets with these new smart materials, an example of this being the German Panther Tank which will be seeing it’s return in Update 12.










[h2]GameServer Provider List For Hell Let Loose[/h2]
A reminder for those of you who are interested in running your own clan or community HLL server. We have a list of some great GSPs (Game Server Providers) that offer HLL gameserver hosting. So if you you are a part of a community, clan or want to just create your own check them out over at:

Gportal
https://www.g-portal.com/au/gameserver/rent-a-hell-let-loose-server
GTX Gaming
https://www.gtxgaming.co.uk/hell-let-loose-server-hosting/
Low MS
https://low.ms/game-servers/hell-let-loose-server-hosting
Nitrado
https://server.nitrado.net/eng/offers/Hell-Let-Loose
Streamline Servers
https://streamline-servers.com/gameservers/hell-let-loose.php

Don't forget that if you are a new or existing server owner you can apply to join our dedicated HLL server owner discord where all relevant items are discussed.


[h2]Community Content[/h2]
We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice action shots depicting some tense ingame moments for players.

NRD - FatSacks - Jumbo, up close and personal

NRD - FatSacks - Battlegroup formation

MoscaTNT - ‘Tales From The Front’ Comic Cover


War Correspondent, Content Creator And Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Memes Let Loose - Bazingarrey
https://www.youtube.com/watch?v=XeLF08Eb7wo

HELL LET LOOSE OFFICER GUIDE! HOW TO BECOME A BETTER SQUAD LEADER "TOP 5 TIPS" - SirBear
https://www.youtube.com/watch?v=HKHVfFIeRiI

UNSTOPPABLE - Eat Lead and DIE - Hell Let Loose - GamePlay-Movie 2K HD - BurningWiki
https://www.youtube.com/watch?v=hY6F9enu0DE

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, that locks and loads today's Dev Brief. See you all on the frontline!

Developer Briefing #164 - Patch 17 PTE Rundown - HLL Seasonal Competition

Hey everyone,

Thanks to all who participated in last week’s PTE we held for Patch 17. We are thankful for all the feedback and have been applying this to our internal testing to ensure we have the update primed and smooth as possible for release.

A quick reminder of some of what’s included for Patch 17:
Adjusted US M4A1 Sherman Tank handling
Speculative fix for MDC (mass player disconnect bug)
Speculative fix for players sometimes spawning in with the level 1 loadout of the role regardless of their selected loadout
Various QOL items
Removed weapon sway when using binoculars
Smoother Tactical Map zooming
And a host of other gameplay improvements and fixes
Full Patch 17 PTE Changelog is here https://bit.ly/3rnY1JP

Because Patch 17 contained a number of speculative fixes for a few long-standing bugs we were pleased to see many of you jumping in and helping us test these fixes in a high-capacity environment. Since the PTE we’ve continued to work behind the curtains on further fixes to issues such as the Loadout Bug and are getting closer to the release of Patch 17 which we hope to have some news on this front for you all in the next Dev Brief.

[h2]Sneak Peak Of The Week[/h2]
It has been a little while since we had a sneak peek of the week. Today we are able to reveal an addition to the weaponry arsenal of HLL. We will let the picture do the talking, you all can speculate when and where this bad boy will be deployed. Please note that certain aspects are incomplete and still a WIP such as texturing.




[h2]HLL Seasonal Tournament Fires Up For Spring![/h2]

The HLL Seasonal Tournament is returning for its fourth edition. The HLL Seasonal is one of the largest worldwide community driven competitions. Pitting 24 teams in 60 games over the course of 11 weeks, HLL Seasonal Spring 2022 edition will once again be the peak of competitive HLL. All the top teams in the world will fight for the Spring crown in a brand new format, made of multiple Swiss stages and ending in a single-elimination play-off stage. All the games will be casted - check out hllseasonal.com or the discord at discord.gg/hllseasonal for more information on where to catch the games live.

The discord is also the best place for any additional content regarding the HLL Seasonal : make your predictions on the games, follow the map eliminations, and come support your team.
HLL Seasonal will have a team of casters that will stream the games on their own channels (usually Twitch). You will be able to find some of them in #replayschannel of the HLL Seasonal Discord, all stream links for each individual match will also be linked in that match's respective channel, which will open up a bit closer to the matches themselves.

[previewyoutube][/previewyoutube]

The HLL season should be a great event featuring some amazing competitive gameplay, we hope that you get a chance to check it out.

[h2]Community Content[/h2]
We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice super wide colour action shots depicting some tense ingame moments for players.


Atomicsickness [Europakorps] - The Chaos of WW2

Atomicsickness [Europakorps] - Behind The Lines

Atomicsickness [Europakorps] - Pinned Down


Atomicsickness [Europakorps] - Holding the Line

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Is this game TOO Realistic? - Tbag [Epic Gaming]
https://www.youtube.com/watch?v=HZEFrgKhKtI

What 1000 Hours in Hell Let Loose Looks Like - Terrydactyl Gaming
https://www.youtube.com/watch?v=P63xtj9UgOs

This Game Still Amazes Me - HELL LET LOOSE - Warfrags FPS
https://www.youtube.com/watch?v=vGShtJ8hJEM

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the frontline!

Developer Briefing #163 - Patch 17 PTE This Week

Hey Everyone!

[h2]PTE For Patch 17 This Thursday![/h2]
With progress coming along nicely we’re excited to announce the beginning of PTE testing for Patch 17, with the first session kicking off on Thursday the 3rd of February 11am GMT.

As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug reports, or simply help out with the numbers to test server loads and other items. We’ll also be jumping into battle amongst the ranks on the day so if you have the time or are just curious, we would love to hear from you!

If this is your first time wanting to participate in a PTE you’ll need to head over to the Discord where you can find information on how to join and get notifications on when a testing period is live. A full changelog can be viewed in the HLL official discord in the #pte-Info channel on the day.

Maps for this PTE testing environment include FOY (offensive GER), SMDM (warfare) and Carentan (warfare).

A quick reminder of what’s included:
Adjusted US M4A1 Sherman Tank handling
Speculative fix for MDC (mass player disconnect bug)
Speculative fix for players sometimes spawning in with the level 1 loadout of the role regardless of their selected loadout
Various QOL items
Removed weapon sway when using binoculars
Smoother Tactical Map zooming
And a host of other gameplay improvements and fixes

Because this Patch contains a number of speculative fixes for a few long-standing bugs we would love to see as many of you as possible jumping in and helping us test these fixes in a high-capacity environment. The greater the numbers we have the better the data we can gather on some of the improvements we are aiming to implement.

[h2]Community Content[/h2]

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice ‘period looking’ black and white action shots depicting some tense ingame moments for players.

Fritz - Dashing through an Alley

Fritz - Running from the Fields

EduNotFound - Artillery Barrage

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators.We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.


Best of Hell Let Loose [January 2022] - The Fresh Baked Goods
https://www.youtube.com/watch?v=YXvvg3gQhFg

Letting Hell Loose - Spawning In - Terrydactyl Gaming
https://www.youtube.com/watch?v=HKxPinnfMoI

WHY YOU!, SHOULD PLAY: Hell Let Loose On PC or Console - No BS - BRUTAL and GRUESOME GamePlay-Movie - Burningwiki
https://www.youtube.com/watch?v=cnwSaYdmN3E

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the PTE frontline!

Developer Briefing #162 - Patch 17 - A Peek Under the Hood

[h2]Patch 17 Progress Update[/h2]
With all hands on deck the team are steaming towards the completion of Patch 17. Once completed, the team will then be shifting focus on to the next leg of HLLs journey - Update 12. We look forward to sharing more on that front in the coming weeks as we wrap up Patch 17.

Some of the newer members to the HLL community may want an insight into what P17 is and what it means moving forward. So we will do our best to describe it here.

After releasing a major game update the team takes time to continue internal testing and QA on it. We also read a lot of community feedback to look for areas of potential improvement. Some of the areas of improvement that we focus on are: Fixing Bugs, Optimisation, Gameplay Improvements, UI improvements, NetCode, Animations, Sound FX and Lighting just to name a few. After the release of update 11 we have been undertaking these tasks and are now in the final stages of testing a viable client for Patch 17. We are looking forward to showcasing what items have been improved upon and what bugs and optimisation we have been able to fix and apply.

Some of the things in particular we have been working on for Patch 17 include:

Mass Disconnect (MDC) during map change
For those who are unaware, the MDC issue is where on some occasions during a map change a percentage of players are disconnected from the server they were playing on, while the remaining players are forced to reselect their team.

This specific issue has been on our radar for quite some time, during which we’ve dedicated many hours into debugging it’s cause. With Patch 17 we’re excited to say that we’ll be testing a speculative fix for the issue in a high-capacity environment during the next PTE.


Loadout Bug
We’ve also enabled some additional logging targeted at identifying the cause of the infamous Loadout Bug. This bug in particular has been an extreme gripe for the team due to the difficulties in identifying reliable steps in reproducing the issue. With the help of this additional logging we hope to get a clearer picture as to what's occurring on a deeper level when a player experiences this issue.

In order for us to narrow down the amount of data the team will be required to manually process, we’ll be providing a new form to submit in the upcoming PTE for any players that happen to experience the Loadout Bug during gameplay.


Grenade Bug
Speaking of gripes, the team are currently underway with investigating the well-known Grenade Bug which occurs when a player attempts to throw a grenade during moments of unstable network connections with the server. We hope to make good headway in securing a definitive fix for the issue but would like to underline that the current state of this issue is a work-in-progress.


QOL Improvements
Along with a lengthy list of bug fixes, Patch 17 will also include a number of QOL improvements to the game including improvements to how the Tactical Map handles zooming and the removal of weapon sway from all binoculars to allow for markers to be placed accurately without the sway movement altering its final placement.

We hope you liked this update of some of the current P17 goodies that we are working on. Rest assured this is just a sample and more items will be apparent once P17 is released and the patch notes are published.


[h2]Community Content[/h2]
We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you aswell!)

Armour Roaming the Countryside - EduNotFound

AT In The Cornfields - Fritz

Keeping An Eye Out For The Enemy - Fritz

Artillery in the fields - by Chrysallia Van Cheems

NrD F A T S A C K S - Guns at the Ready

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - Battle of the SMGs! - Monoespacial
https://www.youtube.com/watch?v=YihF3nMPVBk

Hell Let Loose - Infantry movements have NEVER paid off as much as in this Game - Alpine Sniper
https://www.youtube.com/watch?v=P6r3rp67o9k

Communication Tips - Hell Let Loose - Gebatron Gaming
https://youtu.be/FOADfNd-vpM

Hell Let Loose Has A BIG 2022 Ahead - TheTacticalBrit
https://www.youtube.com/watch?v=bfSg2u98vvI

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. We are aiming to do some testing for P17 in a PTE with you all next week. Stay tuned and see you all on the frontline!