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Heads Will Roll: Reforged News

Bugfixing patch 2.01 is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 2.01 which should fix a bunch of existing issues, glitches and critical errors.

List of fixed issues:
1. Removed virtue bonuses from kills that mistakingly were added into some of the French campaign fights. Added virtue bonues from kills to the Eva's quest in the first chapter of the French campaign.
2. Added scaling gold rewards for kills. The base amount of money that you receive from killed enemies will now depend on their class and level with militiamen and bandits yielding the fewest amount and knights yielding the largest.
3. Added an increased gold reward from kills for mercenary's companion shortsword.
4. Fixed an issue with fletcher's tools not counting properly in the DIY crafts. Expended DIY crafts list with various additional crossbow-related crafts. The list is planned to be further incrased with the coming patches.
5. Fixed another problem that happened during Paris riots event and made the game think that you have no weapon despite you possibly having even several.
6. Fixed several smaller issues and updated both Russian and English localization.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord. My condolences to everyone who's been affected by technical issues.

Thank you all for playing!

Cheers!
1917 Studios

Bugfixing patch 2.0f is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 2.0f which should fix a bunch of existing issues, glitches and critical errors.

List of fixed issues:
1. Fixed routier camp in Navarre becoming unavailable after completing De Roche's quest about poisoning the wells.
2. Fixed an issue with one of Eva's backgrounds missing.
3. Reworked interactions for De Roche's Ratcatcher quest. Now he should tell you what precisely your squad member is missing in order to be accepted for the quest.
4. Fixed a couple of additional issues with Rouen's baclsmith (his dialogue menu sometimes sending you to another character's dialogue and his orders being buggy and uninteractable.
5. Fixed an issue with Windsor sometimes still being on the map in York chapter.
6. Fixed an issue with strong homebrew poison's craft causing an error message.
7. Fixed an issue with one of the Rennes' bosses Rallying cry ability causing error messages to pop up.
8. Fixed wanted poster not working properly in the first chapter of French campaign.
9. Fixed an issue with receiving bolts from ally in battle breaking your pouch and causing phantom items to appear.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord. My condolences to everyone who's been affected by technical issues.

Thank you all for playing!

Cheers!
1917 Studios

Bugfixing patch 2.0e is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 2.0e which should fix a bunch of existing issues, glitches and critical errors.

List of fixed issues:
1. Fixed a bunch of issues with enemies skipping their turns in combat.
2. Fixed an issue with a mssing image for stamina recovery battle blessing.
3. Fixed an issue with player's model when two handed scimitar was equipped.
4. Fixed an issue with numbing remedy's recipe being incorrect (will take effect after campaign restart).
5. Fixed an issue with uninteractable surcoat item in Navrre.
6. Fixed an issue with recruitment sometimes being unavailable during the Kingdom of London section.
7. Prison break section in French campaign now also includes luck, agility and coordination checks. The first enemies you kill should always spawn at least one weapon. After defeating them you will also be able to explore the prison and acquire additional loot before fighting you way out.
8. Fixed several small glitches with lucky dice.
9. Fixed another bug that happened when attempting to complete the baclksmith quest in Rouen.
12. Fixed another reason that might force the player into an infinite gauntlet of bandits fights in Roeun.
13. Fixed an issue that broke the player visual model and made the shield and left hand models to disapper after the weapon has been broken.
14. Fixed an issue with the Scottish knight duel in Kingdom of London that made him take infinite turns.
15. Fixed an issue with missing backgrounds in several new quests.
16. Fixed a bunch of various smaller issues.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord. My condolences to everyone who's been affected by technical issues.

Thank you all for playing!

Cheers!
1917 Studios

Bugfixing patch 2.0c is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 2.0c which should fix a bunch of existing issues, glitches and critical errors.

List of fixed issues:
1. Fixed missing blacksmith quest in Rouen.
2. Fixed the issue with infinitely respawning enemies in Paris when attempting to free the guards.
3. Fixed a bug during the Paris riots events that made the game always think that player has no weapon despite the player finding and equipping one.
4. Fixed a critical error in Boulogne woods when player attempted to strike a deal with routiers.
5. Lowered STR requirement to break out of prison from 35 to 30.
6. Fixed missing tooltips on the map in Rennes.
7. Fixed a critical error with "heist_loot2_" during heists.
8. Fixed Tarrare's missing Blood Money questline.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord. My condolences to everyone who's been affected by technical issues.

Thank you all for playing!

Cheers!
1917 Studios

Bugfixing patch 2.0a is out now!

Hello guys!
I'm happy to inform you that the game has been updated to the version 2.0a which should fix a bunch of existing issues, glitches and critical errors.

List of fixed issues:
1. Fixed a bug with Huntsman civic talent that would trigger error messages after each attack in battle.
2. Fixed an issue with Haggler civic talent that would trigger error messages when trying to examine items in shop.
3. Fixed a bunch of various issues with two handede flanged mace (equipping, unequipping, attacks etc.).
4. Fixed a critical bug that happens when an ally attempts to give the player a shield.
5. Fixed an infinite gauntlet of enemies during Road to Rouen quest that happens if you fail to defeat the bandits in time.
6. Fixed an issue with various Rennes quests not disappearing after the start of Grace and Glory campaign and possibly breaking the game if triggered.
7. Fixed an error that would happen if a wandering crusader attempted to join the player's squad.
8. Fixed several instances of invisible text that would make it impossible to see dialogue choices.
9. Added Proving Grounds mode.
10. Fixed a bunch of issues in localizations (this work will be continued).
11. Fixed an issue that would make allies start the battle with negative stamina after running into an ambush.
12. Fixed an issue with medicine crafting that would sometimes consume more resources than the recipe implied.
13. Fixed a visual bug with random numbers popping up during Respite action.

Also I am aware of the issues some players are having with Grace and Glory campaign quests not triggering properly. I will attempt to fix it ASAP.

I will continue to work on fixing the bugs. If you encounter any - please let me know in the Steam community section or on our Discord. My condolences to everyone who's been affected by technical issues.

Thank you all for playing!

Cheers!
1917 Studios