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POPULATION: ONE News

November 4th, 2024, Change List

November 4th, 2024, Change List

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General Update
  • Meta Haptics Studio Integration
    All haptics are now played through the new Meta Haptics Studio Integration for a better experience and performance. See https://developers.meta.com/horizon/resources/haptics-studio/ for more information
General Bug Fixes
  • Fixed an issue where users could not “Play Again” with their squadmates
  • Fixed an issue where collecting Silver Seeker would not show the “Daily Collections Remaining: X/20” pop-up.
  • Fixed an issue where the friends list would not load if you have around 500+ friends. We now load the friends list without icons to stop it from not loading at all. Thank you for patience while we work on a long term fix.
Sandbox Updates
  • Respawn timer option for collectibles. This is a slider on the collectible item to make it auto respawn. Note that loot does not respawn when standing too close to it.
  • New actions MoveTargetOut and MoveTargetBack. These use the target's TriggerID to either move a target to its max position, or min position, where it will stop. This can be used to make a door/elevator open/close/move via an action. If you have mirror movement enabled, the target will stop at the center position with one call, and move to the min/max with a second. On match start, you probably want to call MoveTargetBack to set its desired position to 0 and stop it at the placed position.
  • New option for Flag Spawner to show delivery waypoint. This will make the star waypoint show when you can deliver, and the star icon on the map. This is extra useful if you do not require the flag to be present to score.
  • New action RemoveItem. This removes every item in the item list from a player's inventory. Action value is quantity to remove.
  • New action triggers Flag Grabbed and Flag Dropped. These work with the flag spawner object to let you add actions for your flag carrier.
  • Added field ID to jump pads and boost rings so they can be toggled on/off with toggle/enable/disable field actions.
  • Allowed player drop loot option to work when you have bleed out time enabled.
Support
  • For support visit http://support.bigboxvr.com to get access to self-help resources or file a ticket.
Known Issues
  • A brief loss of audio is sometimes encountered when joining a voice chat channel on Quest without headphones. This is due to enabling echo and noise cancellation features.
  • If you see a notice that you need to "update to play" but don't see it in the store, uninstall and reinstall POP: ONE to force the upgrade to happen. You won't lose any progress or data.
  • Friends list icons may not be displayed if you have a very large number of friends. A fix is being worked on for the next update.


See you in game!

Small Backend Update

Hey POP1 Community,

Today we are launching a small backend update for improvements to real-time messaging and friending.

You may notice an update required to launch POP1.

See you in-game!

August 27th, 2024 Change List

August 27th, 2024 Change List

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General Gameplay
  • Phoenix: Final shifting zones are now ~20% smaller
  • Sprint: Lowered sprint speed 8.2m/s -> 7.75m/s
  • Sprint: Increased sprint duration and faster stamina recharge speed
  • Controller: Improved thumbstick input to be smoother when moving diagonally
Sandbox
  • Fixed bug that could cause loss of UI for room hosts when switching maps in a custom room
  • Fixed texture list resetting to the top when changing selected object
  • Fixed guns not appearing in players hands when using the Respawn Player action
  • Fixed advanced editor bug where incorrect team could be passed to a function
  • Fixed performance issue using toggle wall
Terms of Service
  • BigBox VR’s Terms of Service and Privacy Policy have updated and are available here:
  • https://www.bigboxvr.com/terms-and-conditions
  • https://www.bigboxvr.com/privacy-policy
Support
  • For support visit http://support.bigboxvr.com to get access to self-help resources or file a ticket.
Known Issues
  • A brief loss of audio is sometimes encountered when joining a voice chat channel on Quest without headphones. This is due to enabling echo and noise cancellation features.
  • If you see a notice that you need to "update to play" but don't see it in the store, uninstall and reinstall POP: ONE to force the upgrade to happen. You won't lose any progress or data.


See you in game!

July 30th, 2024 Change List

July 30th, 2024, Change List
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General Gameplay
  • Battlezone progressive damage timer now only counts up while the player is alive.
Sandbox
  • Fixed large saved groups not being able to spawn.
  • Added an option to trigger to not activate for downed players.
  • Increased max field ID and teleporter area ID to 30 in the advanced editor.
  • Allow access to the rules library in custom rooms to save/load custom BR game rules.
General Bug Fixes
  • Killing a solo player via the kill button in a Phoenix Custom Room will not allow them to redeploy.
  • Resolved entitlement issues for users playing on Quest Pro headsets
  • Fixed sign-in failing if the user temporarily loses internet connection
Terms of Service
  • BigBox VR’s Terms of Service and Privacy Policy have updated and are available here:
  • https://www.bigboxvr.com/terms-and-conditions
  • https://www.bigboxvr.com/privacy-policy
Support
  • For support visit http://support.bigboxvr.com to get access to self-help resources or file a ticket.
Known Issues
  • A brief loss of audio is sometimes encountered when joining a voice chat channel on Quest without headphones. This is due to enabling echo and noise cancellation features.
  • If you see a notice that you need to "update to play" but don't see it in the store, uninstall and reinstall POP: ONE to force the upgrade to happen. You won't lose any progress or data.


See you in game!

July 15th, 2024 Change List

July 15th, 2024, Change List
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Phoenix Royale
  • Redeploy time can now be reduced by Teammate's actions: kills, squad eliminations, revives (via defibs or redeploy), and opening crates.
  • Redeployment timer now increases based on the number of times you've been redeployed in addition to increasing each zone phase.
  • Reduced battlezone "hold" time for 1st and 2nd zone to speed up the beginning of the match.
  • Solo players and duo squads now have shorter redeploy time.
  • If very few players remain, redeploy may extend 1 more phase.
  • Supply Crate: Slightly increased chance of 2 and 3-star rarity weapons.
  • Loot: Increased build resource spawn rate by ~10% in Phoenix Royale.
  • Buy Station: When pointing at UI with a gun out, the gun will no longer fire.
  • Player class is now always lost on death, even after being revived by defibs.
  • General bug fixes to Phoenix Royale map.
General Gameplay
  • Added ability to turn off or customize Health Regen and Fall Damage in Custom Room matches
  • Battle Zone: After receiving 1 minute of continuous zone damage, the damage begins to increase.
  • Battle Zone: Improved "Arena" (Metropolis) zone profile.
  • Footsteps: Slightly increased walking footstep audio frequency.
  • Added inventory auto-sort and a toggle in Weapon Settings to turn it off.
Sandbox
  • Added ability to save buildable groups, and place them in other maps.
  • Added health and ammo dispenser gameplay objects.
  • Added race gate buildable object so race courses can be set up without enabling the advanced editor.
  • Added false shape objects. Like the false cube, but other shapes.
  • Added toggle wall object, which is an opaque wall that can be toggled with the field on/off/toggle actions.
  • Added function option and event trigger for hitting a target object.
  • Added ability to override default gear slot in player roles.
  • Added option for triggers to be activated with player’s hands instead of head.
  • Added event trigger for a buff being applied, so you can sell a buff in a shop that triggers arbitrary effects for the player.
  • Fixed bug selling ammo/resources/delivery cores from the shop.
  • Fixed bug placing target objects with the moving property enabled.
  • Fixed bug preventing timers that have if/else conditions from looping.
  • Fixed performance issue in advanced editor with some complicated events.
  • Fixed bug allowing hangout maps to show up in the main menu outside the hangout column when in a playlist.
  • Fixed advanced editor bug preventing access to some team variables incorrectly.
  • Fixed bug allowing run/sprint in Edit Mode.
General Bug Fixes
  • Tutorial: Fixed 2 edge-case soft-lock bugs.
  • If the last living teammate leaves, all players in ghost mode will be eliminated.
  • Combat Trial: Fixed issue causing bots to not spawn in the far South or West sides of the map.
  • Single Player: Fixed missing Play button when making Single Player reward progress, but not unlocking the reward.
Terms of Service
  • BigBox VR’s Terms of Service and Privacy Policy have updated and are available here:
  • https://www.bigboxvr.com/terms-and-conditions
  • https://www.bigboxvr.com/privacy-policy
Support

For support visit [http://support.bigboxvr.com](http://support.bigboxvr.com) to get access to self-help resources or file a ticket.

Known Issues
  • A brief loss of audio is sometimes encountered when joining a voice chat channel on Quest without headphones. This is due to enabling echo and noise cancellation features.
  • If you see a notice that you need to "update to play" but don't see it in the store, uninstall and reinstall POP: ONE to force the upgrade to happen. You won't lose any progress or data.


See you in game!