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Scorn News

Scorn release moved up by one week for Game Pass, PC, and Xbox

Scorn, the H.R. Giger-inspired horror game coming to PC and Xbox Series X/S, has had its release date moved ahead by one week.

Announced for an October 21 release, the game will instead arrive on October 14.

The atmospheric first-person horror adventure is set in a nightmarish universe designed around the idea of “being thrown into the world”.

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Scorn will now release a week early, on the 14th October

Hey everyone,

We're delighted to say that "You've waited long enough"!

Thanks to additional efforts allowing the team to fine tune animation, wrapping up bug fixes and optimisations, we're proud to say that we will be able to release Scorn an entire week early!

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Scorn will now release on the 14th October, and we can't wait for you to delve into our bio-mechanical nightmare.

Scorn footage has unbearably mounting tension and a firm release date




nnounced eight years ago, Scorn is a determinedly eerie first-person horror game set in a surreal subterranea clearly inspired by the work of HR Giger. Since then it has been subject to several delays, and has shifted away from an episodic model (what an exquisitely mid-2010s phenomenon!) towards a more conventional full-length package. The fruits of Ebb Software's labour will be playable soon, because the new gameplay footage above confirms an October 21 release date for Scorn...
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Latest Scorn trailer shows eight minutes of grotesque atmosphere and puzzles

Eight minutes of new gameplay for the upcoming horror game Scorn has been released, providing you with a look at the first puzzle.

In this introductory sequence, you will become acquainted with the character you’ll guide through the bio-labyrinth.

The game features no assistance as you work your way into the depths of the game's world, equipping yourself with odd tools and solving a gruesome puzzle that "only hints towards things to come."

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The Pulse Monthly - 8.0

Hey everyone,

It’s hard to believe, but we’re already less than two months from launch. Gamescom was an exciting opportunity for our team to share a glimpse into the tormented fever dream of Scorn.

With that being said, we’re pleased to announce that the prologue will become available for Tier 2 (and above) backers on September 21st! For the broader community, that also means we’ll have much more content to share in the coming weeks.

Bringing Grotesque to Gamescom

Last week, several members of the Ebb Software team descended on Cologne, Germany, to provide the press at Gamescom a first look at the prologue. Demo stations were set up within a dark and foggy room, illuminated only by a banner, some red lighting, and the grey glow of the screens.

It’s always reassuring to hear compliments after a playthrough, but perhaps the best compliment is seeing somebody squirm as they work their way through the experience in all its gory detail. Our team was honoured to receive a “Best of the Show” distinction from RoundTwo!

From left to right: Nikola Milicevic, [Ebb Software]; Mottura [RoundTwo]; Milos Hetlerovic [Ebb Software]; Fossa [RoundTwo]; Miroslav Micevic [Ebb Software].

And So The Story Begins

If you’ve been paying close attention, you may have seen some additional items make an appearance over the weekend. We’ll have more details to share with you shortly, but for now, feast your eyes on our limited edition backer’s statue and full-colour digital print t-shirt:



Development Update

Production has continued full-speed ahead over the past month as we continue fine-tuning scripted moments within the game and adding finishing touches. From preparing for Gamescom, working through the finer details of our Backer incentives, and preparing for release in October, it has been an exceptionally busy month!

Last month we mentioned submitting Scorn to our platform partners. The game has completed the certification process, so we’ve officially hit another fairly significant milestone! Some of you have also asked for an update regarding FOV settings in Scorn, and I’m pleased to say we will include a FOV option to make the game more accessible.

We can’t wait to share more of Scorn’s gruesome and twisted world with you next month. Thank you for all your questions and comments and for taking the time to read these updates. Perhaps most importantly, thank you for sticking with us. Follow our Facebook or Twitter for more behind-the-scenes sneak peeks and keep your eyes peeled for our next update!