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Half-Life News

After 13 years' development, Half-Life mod about a marine assault on Black Mesa launches to rave reviews




Half-Life: Field Intensity is a new mod for Valve's 1998 shooter that launched this week after 13 years in development. Created by a group of three veteran modders known as Hazard Team, whose previous work includes the 2009 prequel mod Half-Life: Induction, Field Intensity is a much larger project. Taking cues from Opposing Force, the mod's 34 maps follow the story of one of the marines sent into Black Mesa to quell the alien invasion and silence the scientists working there. The mod has had a very positive reception, with one ModDB user calling it "one of the best mods I've ever played"...
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Half-Life Decay: Solo Mission restores the series' forgotten campaign, with a twist




Half-Life Decay: Solo Mission is a mod project endeavoring to make one of Half-Life's least accessible campaigns more easily playable. No, not Half-Life Alyx. The other least accessible Half-Life campaign...
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This Half-Life mod replaces Gordon Freeman with Spyro the Dragon




Half-Life: Year of the Dragon is an ambitious mod for the original Half-Life with only one goal: Make the whole game work around Spyro the Dragon (thanks, GamesRadar+). I mean, why not. Created by modder Magic Nipples(!), this project presents Half-Life's environments from a third-person perspective, picks and chooses levels from the original Half-Life, and remixes them to work with the irritating dragon's moveset...
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A new mod adding raytracing to Half-Life looks nice, not just shiny

These days, you can't shake a stick without bouncing brown beams around the room. Raytracing has been a hot high-end graphics trend for a few years, with new games boasting support for the complex lighting simulators and old games being retrofitted with shine. This year, a new Half-Life mod will add raytracing support to Valve's seminal shooter, and even as someone usually perfectly happy with old games looking old, I think it doesn't look half-bad. See for yourself in the new video, below.


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Here's Half-Life with ray tracing




modder has taken up the real-time path traced torch of putting ray tracing into the original Half-Life, planning for a release in 2022—that is, this year. Russian modder sultim_t dropped a teaser of how Half-Life with ray tracing looks in action on YouTube, and says they'll release both the full build and source code when it's ready...
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