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Half-Life News

Half-Life update released

An update for Half-Life is now available:

Fixes and Updates
  • Fixed cl_autowepswitch setting not being respected after respawning
  • Fixed "cl_autowepswitch 1" causing the crowbar to be auto-equipped after spawning
  • Fixed viewdemo command crashing for certain demo files
  • Security fix to client disconnect handling
  • Security fixes to console command handling
  • Security fix to client/server communications
  • Security fix to model loading
  • Security fixes to BSP loading
  • Added "Leave game" menu option when in a single-player game to exit back to the main menu
  • Setting cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Seconday attack


[h3]Note: This was updated with additional changes:[/h3]
  • Security fix to client launching
  • Security fix to sound file verification

Half-Life: Absolute Zero mimics Half-Life's original vibe, run on Linux with Xash3D FWGS

The original Half-Life turned out to look and feel rather different than what originally shown before release. This fan project seeks to give players a different experience more inline with that original design.

Play Now For Free - Half-Life Series

Half-Life: Alyx is coming in March, and we are celebrating early by making all games in the Half-Life Series FREE to play for Steam users, from now until the day it launches!

If you already have Steam installed, you can click the following links to start playing now!
Half-Life
Half-Life 2
Half-Life 2: Episode One
Half-Life 2: Episode Two

If you don't have Steam, you can download it here.

Half-Life: Alyx is set before the events of Half-Life 2 and the episodes, but the games share characters and story elements. The Half-Life: Alyx team believes that the best way to enjoy the new game is to play through the old ones, especially Half-Life 2 and the episodes, so we want to make that as easy as possible.



Half-Life Update Released

A small Half-Life update is now available that fixes some issues identified after the last release.

General
  • Fixed mods not loading when they use certain GameDLL paths
  • Fixed some resources not downloading properly through FastDL
  • Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality mode

Half-Life update released

An update for Half-Life is now available:

Fixes and Updates
  • Fixed setting monitor refresh rates through -freq when used with -nofbo
  • Fixed unnecessary texture rescaling with NPOT textures
  • Fixed slist command, will now show servers on the local network
  • Fixed erroneous return in SV_ClipToLinks (HL #1685)
  • Fixed inability to reload a partially empty weapon after reloading a save game
  • Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
  • Fixed progress bar for individual files in resource download always showing at 100%
  • Added auto-saving of several cvars (HL #2237)
  • Fixed missing localizations in spectator UI
  • Fixed NPC turn rate when running at >60FPS
  • Reordered columns in server browser to prevent game descriptions from being used to fake server player count
  • Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
  • Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up
  • Fix various weapon animation/sound issues
  • Security fixes to console commands
  • Security fixes to resource loading
  • Security fixes to saving/loading