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SCP: Secret Laboratory News

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The product has been updated. Please download the product update.
  • Creaᖶᘿᕲ ᗩᘉ audio wΛVe for use in the C̴o̴n̴t̴ainment ¢нαmber of "ѕ¢ρ-0[̲̅79"

Upcoming Stream on Monday 16th

Hey -

On Monday, Dec. 16th, 8 PM UTC, we'll be hosting a casual stream on our official Twitch channel. Join us at https://www.twitch.tv/scpsl_official where we'll be discussing our new planned update schedule, Christmas, and the future of the game!

Hope to see you there!
~ Ava, Lead Gameplay Programmer

SCP Secret Laboratory - Version 9.0.3

Another hotfix fresh from the oven. Things are mostly stable with the patch, but we've still got some polishing and quality-of-life fixes to wrap up. 9.0.3 includes the following stuff from our programmers:
  • Serversided SCP-173 and SCP-096's hitmarkers
  • Added a client command ('rc' or 'reconnect') to rejoin the last server you've played on
  • Added a client command ('togglenoclip') that does what it says on the tin; noclip must be enabled before use
  • Disabled headbob while noclipping
  • Added the 914_mode server config option, which configures how SCP-914 behaves
  • Optimized movement sync
  • Fixes SCP-106's grab applying corrosion to invincible players but not teleporting them
  • Fixes players being unable to die on some servers
  • Fixes spectator camera turning black when the spectated player dies
  • Fixes 049-2 interfering with 079's automatic recontainment
  • Fixes chase music being played while 079 uses a speaker
  • Fixes voice chat triggering while RA or the game console is open
  • Fixes players not dying to the warhead while they have artificial health
  • Fixes heads behaving abnormally when switching spectated player
  • Fixes inconsistent shot registration against players wearing SCP-268

See you in the facility!

~ Ava, Lead Gameplay Programmer

SCP Secret Laboratory - Version 9.0.2

We've created another hotfix for some of the networking issues introduced by our new backend systems. Our programming teams have found and patched in the following:
  • Improves server stability on servers with more than 20 players.
  • Fixes the server list deserializing improperly for Czech players.
  • Possibly fixes multiple instances of the same player appearing in one match.
  • Fixes being unable to kick players.
  • Fixes the Alpha Warhead control room not opening after the warhead detonates.


See you in the facility!
~ Ava, Lead Gameplay Programmer

SCP Secret Laboratory - Version 9.0.1

Hey there - we've been working to fix some of the issues that 9.0.0 came with. This is version 9.0.1, the first formal hotfix for the patch, including fixes for the biggest problems that have cropped up in the hours after launch. Our programmers have found and patched the following issues:
  • Fixes the in-game pause menu not freeing up the player's cursor; this issue was patched in a small hotfix prior to 9.0.1, but it's included here for the record
  • Fixes voice cards appearing below the fade-out screen during round-end
  • Fixes the report button not working when the player list was long enough to show a scroll bar
  • Fixes radio chat having spatialization and falling off with distance like normal chat
  • Fixes missing hallways in the Heavy Containment Zone
  • Fixes towards broken doors in the Heavy Containment Zone

As a reminder, the radio is now accessed with the V key - this means you can have your radio on but speak over proximity chat separately. The key's binding is "Alt. Voice Chat" in the keybindings menu, so feel free to rebind it to something you prefer.

See you in the facility!
~ Ava, Lead Gameplay Programmer