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Planet Zoo is getting Australia themed DLC this week

Frontier is introducing Australian-themed additions to Planet Zoo in a paid DLC pack later this week. The new DLC will feature five new animals alongside more foliage, scenery, and zoo construction choices for your wildlife park. There's not long to wait, either, as Planet Zoo's Australia Pack DLC launches August 25 on Steam. It'll set you back £7.99 / $9.99 / €9.99.


If you buy the DLC, you'll be able to get koalas, red kangaroos, dingoes, southern cassowaries, and eastern blue-tongued lizards. Keep in mind, though, that you'll need to hone your zoology skills to make sure their needs and wants are met. Continuing along the theme of Australia, there are also new zoo construction pieces alongside fauna and flora to help you get that outback vibe. The new Planet Zoo DLC also comes with new timed scenarios - best study up, then.


Even if you don't pick up the Planet Zoo: Australia Pack, you'll still get some free content regardless. That update includes new genetics-driven animal colour variations, the ability to select multiple members of staff for more streamlined management, and more foliage and enrichment items. There are new fixes and improvements to the quality of life, too.


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Planet Zoo: Australia Pack coming 25 August, 2020!

G'day Zookeepers!

With Planet Zoo, we've travelled far and wide across the globe, but we've yet to travel Down Under. We're on our way to explore the natural splendour and intrigue of the Australian Outback, to take in the beautiful wildlife and, of course, meet brand new animals.

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We're thrilled to announce the Planet Zoo: Australia Pack, arriving alongside free Update 1.3 on 25 August, 2020!

Meet our five marvellous, iconic animals that will be making an appearance: the curious Koala, handsome Red Kangaroo, cunning Dingo, striking Southern Cassowary and inquisitive Eastern Blue-Tongued Lizard. These five animals will present their own challenges, which will require learning how best to care for them, to ensure their health and wellbeing.

These new additions also arrive alongside over 230 new scenery and building pieces, that include eye-catching construction pieces that are designed to feature upcycled materials that evoke the wonder of contemporary Australian architecture. These, as well as the new spectacular fauna and flora, will have your animals feeling like they're back in the Outback, no matter which Biome they're in.

Planet Zoo: Australia Pack will be available to purchase for £7.99 ($9.99, €9.99) on Steam and the Frontier Store from 25 August. It's available to wishlist now on Steam, and you'll be notified as soon as it's available to purchase. Just a few days to go before our next great adventure!

https://store.steampowered.com/app/1349400/Planet_Zoo_Australia_Pack/

Planet Zoo - Free Update 1.3, coming on 25 August, 2020

Hayo Zookeepers!

We're pleased to reveal free Update 1.3, coming to Planet Zoo 25 August, 2020.

This free update contains community requested features and some exciting new additions to Planet Zoo! This post will go in-depth about the upcoming additions, and how it will affect your gameplay.

[h2]Animal Colour Variation[/h2]

We're excited to introduce a differences in animal colour, which will make it easier to identify individuals around your zoos. We've done so by sticking to known and realistic colours, and by improving upon the general appearance of groups and herds with subtler differences in colour.

We've added a way for you to see colour and pattern information from the Animal Market trading window, to make it easier for you to carry out your breeding and population goals, and to provide our colourblind players with information. This includes the scientific terms for the Colourmorphs we use in-game, such as if an albino is classed as Albino, Leucistic, or simply another colour.



The availability of inheritable Colourmorph genes in the animal market population is now variable per species, in particular:
  • 6% (approx.) of the Jaguar population are now Black Jaguars
  • Bird and Reptile Albinism or Leucism are now more likely than before; in-line with natural results
  • Llama colourmorphs are extremely common, and follow the same breeding rules as albinos, with an additional set of colour variations

In addition to the Colourmorph genetics, your existing zoo animals carry existing genetic information for both colour and pattern. This information applies colour variation on top of the animals existing textures, and allows for subtle and gradual changes in colour between different animals.

When animals breed, their offspring create colour and pattern values in a range around the average of their parents, most often looking similar to at least one of their parents. However, there is now a small chance that colour or pattern will pick a value far away from the parent colour, perhaps looking more like a distant relative.

The team researched animal colour and pattern variation, and found that documentation was rare and highly variable in quality depending on the species. We've done our absolute best to stick to research photo reference, and do them justice. With this in mind, we've tried to avoid colouration that only applies to single, individual animals, as the contrast of colour would begin to look strange in groups.

We have not added colour variation to exhibit animals, partly because their environments are so dense it is harder to distinguish minor variation at a distance. The highly saturated and often very distinct colours and patterns would be more suited to additional Colourmorphs.

[h2]Animal Food Management Page[/h2]

The team are adding an Animal Food Management page, to provide you with one location to see all of the animals and habitats in your zoo and what Food Grades the animals are being given. In this menu, you'll be able to see:
  • The projected food costs for the year
  • How many keepers are assigned to look after your animals in a habitat
  • How much time has passed since your animals were last fed
  • Whether your animals are hungry or not
  • The total cost per year for feeding all of your animals.
  • The total number of keepers in the zoo
  • The total number of keepers assigned to habitats
  • The total number of keepers not assigned to habitats

You'll be able to change the Food Grades for your animals in this menu. This menu has been designed with community feedback in mind, to make it easier for you to access and stay on top of Food Management around your zoo for multiple habitats.

[h2]New Sandbox Map[/h2]

A brand new landscape set in a location to be revealed soon! With new terrain textures, surroundings and sky.

[h2]Timed Scenarios[/h2]

With this update, we are adding a free Timed Scenario in Estonia! Make sure you check it out!

Timed Scenarios task you with completing objectives against the clock, awarding Bronze, Silver and Gold medals based on how long it takes for you to complete a scenario. We'll be providing you with a list of objectives, but unlike Career Scenarios, these objectives must be maintained once they're achieved, or they will become incomplete again.

[h2]Vending Machines[/h2]

Vending Machines have been heavily requested, so we're introducing them into Planet Zoo! These work as a cheaper alternative for your guests to help satisfy their needs, but it's important to note that the food and drink from the Vending Machines don't satisfy as much as an item from a shop. They require power to work, so make sure you place them around power sources.

Our veteran Planet players should know that the placement of vending machines differs to Planet Coaster; in Planet Zoo they are placed like a path extra, such as a bench or a bin, and not like a shop with a path connection.

[h2]Staff Management Multi-select[/h2]

Thanks to community feedback, we're adding in multi-select to the Staff Management UI, meaning that you can select more than one member of Staff at the same time. With this, you will now be able to:
  • Train multiple Staff at once
  • Give multiple Staff pay rises (in increments of $10)
  • Assign multiple Staff to work zones
  • Fire multiple members of Staff at once.

[h2]Quality of Life[/h2]

We've been reading your community suggestions and, thanks to your feedback, we have created a variety of new features:

Dismiss Functionality for Zoo Alerts

You'll now be able to dismiss zoo alerts using the new trash can icon.

Scenery Light Toggle

You'll now have the ability to turn on or off scenery lights all the time, instead of them just coming on automatically at night. Lights will not work without power unless they're solar powered.

More Creativity!

We're thrilled to bring you additional creativity with new scenery assets! The foliage includes plants and smaller sapling trees to complement their larger cousins, while we're adding in three new paths, and the free rocks have been made to complement our new Biome.

Update 1.3 will be paired with bug fixes and gameplay tweaks that are designed to improve your Planet Zoo experience - you'll get the full list of Update Notes when 1.3 goes live on 25 August!

Thanks to you all for providing us with feedback, suggestions and support. You've been absolutely fantastic.

Planet Zoo - Update 1.2.5 available now!

Hayo Zookeepers!

We have just released Update 1.2.5, thanks to all of your Issue Tracker reports and save files that you sent in to us. Please continue to file Issue Tracker reports whenever you come across the issue, so the team can look into resolving it in a timely manner.

Here's what Update 1.2.5 contains:

Planet Zoo - 1.2.5 Update Notes

Stability and Crashes
  • Fix for crash-on-load or infinite loading screen of old and/or large park saves.
General
  • Fixed the nav mesh rebuild loading tool tip being re-triggered incorrectly after saving and reloading.
  • Bobbin Drum Enrichment item is now correctly unlocked after researching the following animals:
    • Bonobo
    • Bornean Orangutan
    • Formosan Black Bear
    • Giant Panda
    • Himalayan Brown Bear
    • Mandrill
    • Polar Bear
    • Western Chimpanzee
    • Western Lowland Gorilla
  • Small Ball Colourful Enrichment item is now correctly unlocked after researching the following animals:
    • Capuchin Monkey
    • Aardvark
    • African Wild Dog
    • Aldabra Giant Tortoise
    • Bairds Tapir
    • Bornean Orangutan
    • Chinese Pangolin
    • Common Ostrich
    • Galapagos Giant Tortoise
    • Gharial
    • Japanese Macaque
    • Nile Monitor
    • Red Panda
    • Red Ruffed Lemur
    • Ring Tailed Lemur
    • Timber Wolf
    • Western Lowland Gorilla

Planet Zoo - Update 1.2.4

Hayo Zookeepers!

Update 1.2.4 is now available to download! Thanks to all the community who made Issue Tracker reports and sent in their save files; this update contains a range of fixes for bugs that were reported to us directly. Please continue to use the Issue Tracker for any bugs you come across, and make sure you read the Issue Tracker FAQ to understand how you can benefit from it best. Without further ado, here's the Update Notes for Update 1.2.4:

[h2]Planet Zoo - 1.2.4 Update Notes[/h2]
Animals
  • Loading older saves with invalidated habitat navigation is now handled in the loading screen instead of compiling it in-game; a loading screen tip has been added to notify you when this is happening. It alerts you to save afterwards so the rebuild doesn't need to take place again. Animals get boxed and reopened at the habitat gate if navigation is regenerated.
  • Updated fight notifications:
    • Animals that are likely to injure each other are now back in the animal alerts, and marked as 'Dangerous Fights'. The distinction is intended to be more forgiving to non-perfect social setups, such as deliberate Reindeer rutting.
    • Fixed a bug that caused each fight to be reported twice in the timeline.
    • To make the timeline easier to browse, older matching fight notifications are automatically removed; only the most recent and relevant one remains.
  • Albino genetics are now inherited in sandbox (or any non-franchise mode).
  • Drinking station access improved for animals.
  • Guests can now walk through Llama habitats.
  • Food quality options are now always correct for species in mixed habitats with different levels of research.
  • Komodo Dragons can now physically interact with Large Ball or Large Snow Ball again.
  • Giant Anteaters now physically interact with the Rubbing Pad enrichment item.
  • Fixed an animal data issue that could cause significant consequences:
    • Fixed an issue where a small number of animals were sized either extremely large or small in Franchise mode.
    • Fixed an issue where juveniles could be born with injuries in Franchise mode.
  • Fixed an issue that lead to the Saltwater Crocodile defecating incorrectly.
  • Giant Anteater will now attack the habitat barriers.
  • Improved Giant Anteater juvenile's neck movement when eating.
  • Improved Jaguar juvenile interacting animations with the Scratching Post.
  • Improved Jaguar juvenile interaction with the Rubbing Pad.
  • Fixed Giant Anteaters clipping when male and female fight.
  • Fixed juvenile Giant Anteater tongue flailing when returning to mouth after eating.
  • Fixed Jaguar male and female floating when sitting on top of the Rubbing Pad.
  • Fixed female Jaguar being offset when using the Rubbing Pad enrichment item.
  • Fixed juvenile Tiger and Bear animation issues which caused the animal to deform.
  • Fixed the Jaguar adult deforming when interacting with a Jaguar juvenile.
  • Fixed Bengal Tiger juvenile deforming when interacting with Cardboard Box or Gift Box enrichment items.

Scenery
  • Art improvements made to ivy assets.
  • Improved LODs on Black Spruce Tree 03.
  • Fixed waterfall particle effect emitting in the wrong direction.
  • Fixed an issue where the Palm Thatch Roof Dormer Small would hover off the ground/structure when placed.
  • Fixed a number of art quality issues on the Palm Thatch Roof Set.
Staff
  • Fixed an issued where Staff sometimes become stuck when boxing animals and when entering Trade Centre.
Transport Rides
  • Fixed an issue where single station transport rides would have guests stuck on them.
  • Fixed Gondola removing snow and rain from below each carriage.
UI
  • Heaters, coolers and exhibit temperature modifier can now be displayed in Fahrenheit.
  • Plants with a correctly matching biome will no longer incorrectly show as incompatible on animal info pop-up.
  • Plants with incompatible biomes can now be removed all at once from the animal info pop-up, in line with incompatible continents.
General
  • Stability and Crash fixes.
  • Improvements to the crash reporter.