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Planet Zoo - Update 1.2.5 available now!

Hayo Zookeepers!

We have just released Update 1.2.5, thanks to all of your Issue Tracker reports and save files that you sent in to us. Please continue to file Issue Tracker reports whenever you come across the issue, so the team can look into resolving it in a timely manner.

Here's what Update 1.2.5 contains:

Planet Zoo - 1.2.5 Update Notes

Stability and Crashes
  • Fix for crash-on-load or infinite loading screen of old and/or large park saves.
General
  • Fixed the nav mesh rebuild loading tool tip being re-triggered incorrectly after saving and reloading.
  • Bobbin Drum Enrichment item is now correctly unlocked after researching the following animals:
    • Bonobo
    • Bornean Orangutan
    • Formosan Black Bear
    • Giant Panda
    • Himalayan Brown Bear
    • Mandrill
    • Polar Bear
    • Western Chimpanzee
    • Western Lowland Gorilla
  • Small Ball Colourful Enrichment item is now correctly unlocked after researching the following animals:
    • Capuchin Monkey
    • Aardvark
    • African Wild Dog
    • Aldabra Giant Tortoise
    • Bairds Tapir
    • Bornean Orangutan
    • Chinese Pangolin
    • Common Ostrich
    • Galapagos Giant Tortoise
    • Gharial
    • Japanese Macaque
    • Nile Monitor
    • Red Panda
    • Red Ruffed Lemur
    • Ring Tailed Lemur
    • Timber Wolf
    • Western Lowland Gorilla

Planet Zoo - Update 1.2.4

Hayo Zookeepers!

Update 1.2.4 is now available to download! Thanks to all the community who made Issue Tracker reports and sent in their save files; this update contains a range of fixes for bugs that were reported to us directly. Please continue to use the Issue Tracker for any bugs you come across, and make sure you read the Issue Tracker FAQ to understand how you can benefit from it best. Without further ado, here's the Update Notes for Update 1.2.4:

[h2]Planet Zoo - 1.2.4 Update Notes[/h2]
Animals
  • Loading older saves with invalidated habitat navigation is now handled in the loading screen instead of compiling it in-game; a loading screen tip has been added to notify you when this is happening. It alerts you to save afterwards so the rebuild doesn't need to take place again. Animals get boxed and reopened at the habitat gate if navigation is regenerated.
  • Updated fight notifications:
    • Animals that are likely to injure each other are now back in the animal alerts, and marked as 'Dangerous Fights'. The distinction is intended to be more forgiving to non-perfect social setups, such as deliberate Reindeer rutting.
    • Fixed a bug that caused each fight to be reported twice in the timeline.
    • To make the timeline easier to browse, older matching fight notifications are automatically removed; only the most recent and relevant one remains.
  • Albino genetics are now inherited in sandbox (or any non-franchise mode).
  • Drinking station access improved for animals.
  • Guests can now walk through Llama habitats.
  • Food quality options are now always correct for species in mixed habitats with different levels of research.
  • Komodo Dragons can now physically interact with Large Ball or Large Snow Ball again.
  • Giant Anteaters now physically interact with the Rubbing Pad enrichment item.
  • Fixed an animal data issue that could cause significant consequences:
    • Fixed an issue where a small number of animals were sized either extremely large or small in Franchise mode.
    • Fixed an issue where juveniles could be born with injuries in Franchise mode.
  • Fixed an issue that lead to the Saltwater Crocodile defecating incorrectly.
  • Giant Anteater will now attack the habitat barriers.
  • Improved Giant Anteater juvenile's neck movement when eating.
  • Improved Jaguar juvenile interacting animations with the Scratching Post.
  • Improved Jaguar juvenile interaction with the Rubbing Pad.
  • Fixed Giant Anteaters clipping when male and female fight.
  • Fixed juvenile Giant Anteater tongue flailing when returning to mouth after eating.
  • Fixed Jaguar male and female floating when sitting on top of the Rubbing Pad.
  • Fixed female Jaguar being offset when using the Rubbing Pad enrichment item.
  • Fixed juvenile Tiger and Bear animation issues which caused the animal to deform.
  • Fixed the Jaguar adult deforming when interacting with a Jaguar juvenile.
  • Fixed Bengal Tiger juvenile deforming when interacting with Cardboard Box or Gift Box enrichment items.

Scenery
  • Art improvements made to ivy assets.
  • Improved LODs on Black Spruce Tree 03.
  • Fixed waterfall particle effect emitting in the wrong direction.
  • Fixed an issue where the Palm Thatch Roof Dormer Small would hover off the ground/structure when placed.
  • Fixed a number of art quality issues on the Palm Thatch Roof Set.
Staff
  • Fixed an issued where Staff sometimes become stuck when boxing animals and when entering Trade Centre.
Transport Rides
  • Fixed an issue where single station transport rides would have guests stuck on them.
  • Fixed Gondola removing snow and rain from below each carriage.
UI
  • Heaters, coolers and exhibit temperature modifier can now be displayed in Fahrenheit.
  • Plants with a correctly matching biome will no longer incorrectly show as incompatible on animal info pop-up.
  • Plants with incompatible biomes can now be removed all at once from the animal info pop-up, in line with incompatible continents.
General
  • Stability and Crash fixes.
  • Improvements to the crash reporter.

Planet Zoo - Update 1.2.3

Hayo Zookeepers!

We have just released Update 1.2.3, a small update that focuses on fixing the habitat cleanliness bug some players experienced. Thanks to all the community members who sent in their save files, so we could work on getting this bug fixed ASAP! We're working on Update 1.2.4 now, so please keep reporting any pesky problems you come across to our Issue Tracker and we can work on resolving them!

[h2]Planet Zoo - 1.2.3 Update Notes[/h2]
  • Fixed habitat cleanliness issue - Keepers were not cleaning habitats if cleanliness was 100%, causing unintended balance issue.
  • Fixed an issue where an animal would consider itself escaped while swimming in the middle of the water.
  • [Audio] Fixed placement preview audio feedback not playing when the game is paused.
  • [Scenarios] Offspring in scenarios will now display their parents in the Genealogy panel instead of unknown.
  • [UI] Added missing Flexicolour tags for assets from the South American Wood Panel Set.
  • Improved the LODs on SA_WoodPanelSet_Vines_02.
  • New World large and small blueprint shell prices have been reversed so they now display correctly.
  • Added missing translation text for the ability to edit terrain around barriers and enrichment items in the options menu.
  • Removed dark lighting artifact on Temple Stone Support Beams 07 at LOD 2 and above.
  • South American Shelter blueprints now appear under the "Shelter" sub-filter like other blueprint shelters.
  • Fixed a leg pop on the Giant Anteater swimming animation.
  • Fixed Capuchin Monkey animation alignment when close to enrichment item on a climbing frame.
  • Fixed an issue where an animal could be its own sibling in the Genealogy UI after it had been released to the wild.
Stability
  • General stability fixes.

Thanks all!

Planet Zoo - Update 1.2.2

Hayo zookeepers!

We'd like to give a big thank you to all the PlanZo Fam who helped by sending their save files to us, and those who made Issue Tracker reports. Thanks to you, we've just released Update 1.2.2, which focuses on alleviating issues regarding animal thirst levels. You can read the Update Notes here:

Planet Zoo - 1.2.2 Update Notes

Animals
  • Fixed animal thirst rate dropping 2x too fast; fixed in all difficulty modes.
  • Fixed dehydration in line with starvation; animals won't die of dehydration if there is water available in the habitat, and won't cause dehydration notifications.
  • Fixed broken eat animation on the juvenile Grizzly Bear.
  • Fixed an issue where animals being boxed up under sprinklers and then moved would still (and always) think they're under the sprinkler.
  • Fixed Female Capuchin Monkey performing an animation with cardboard box, but the enrichment box does not react.
Scenery
  • Fixed a back face culling issue on the underside of Temple Stone Support Beams Rubble 01 and 02.

Terrain
  • Added a new Terrain Edit toggle to game settings to allow previous terrain edits around enrichment items and barriers. Found in Options>Game>Global Settings>Disable Animal
  • Navigation Terrain Constraints. This comes with a warning as this can potentially cause problems with the animal navigation.
UI
  • [Franchise] Fixed an issue where Genealogy will no longer display Mate entry if mate is removed from zoo.
  • Fixed inconsistency with Content Pack filtering for nature assets.
  • Fixed not being able to release animals born in zoo to the wild due to adoption restrictions.
  • Fixed incorrect units displayed for areas above 1000 m2 in relevant info panels.

Stability
  • General stability fixes!
Known Issues
  • The team continues to investigate reported issues regarding habitat cleanliness and will have an update shortly.
  • The team continues to investigate food and drink points being incorrectly marked as inaccessible in rare circumstances; the impact of this is mitigated by fixes in animals.


We are still working on getting the habitat cleanliness issue fixed, and would appreciate if any players who are experiencing this issue could email their save files to [email protected]. The team would like to thank you for your patience on this issue, and are aiming to have a fix out asap!

Planet Zoo - Update 1.2.1

Hayo zookeepers!

Thanks for all your incredible support yesterday as we launched Update 1.2 and the South America Pack! We've had some great feedback, both positive and constructive. With that being said, we've now released Update 1.2.1.

Please read the Update Notes here:

Stability
  • Fixed an issue with an incorrect DLC popup and subsequent crash when clicking it from loading saves that have existed from beta/release. Some assets thought not to have been released had been cleaned up and needed further tweaks to work.
  • Fixed a crash accessing genealogy screen for animals not in your own park.
  • Fixed a crash calculating the shelter map.
  • Fixed a rare crash accessing the object browser.
  • Fixed a rare background crash updating ride power consumption.
  • Fixed a rare crash opening the inspector's report.

We've been getting reports of animals and Staff not moving around in habitats. This is mostly apparent in large habitats. Please load up Planet Zoo and leave it on pause, and allow the navigable area to generate. You'll only need to do this once, the game will remember the navigable area on your next save. The larger the habitats in your zoos, the longer you should leave it. We recommend 30 minutes for any habitat over 50,000m2.

Known Issues
  • Animals are getting thirsty twice as fast as normal. Placing a permanent water source (lake or water pipe) will help to alleviate this while we work on a fix.
  • Animals aren't going to water sources to drink. We believe this is possibly caused by the navigation issue below and are continuing to investigate.
  • Navigation mesh for large zoos and habitats is taking a long time to generate. If your animals and staff inside habitats aren't moving and standing on the spot then the navigation mesh will still be generating; pausing the game and leaving the navigation to generate will fix this, save as soon as it's complete to avoid needing to do this again. This issue affects every zoo.


Please keep updating us on any pesky bugs you come across; make sure you use the Issue Tracker!