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Planet Zoo - Update 1.0.3

Hello Zookeepers!

Update 1.0.3 is now available for Planet Zoo and contains over 400 fixes and updates! We've condensed all those fixes down into this bitesize bundle of information to make things easier for you! You'll find a number of fixes for crashes, water treatment balancing, and a load of new options for Sandbox Mode so you can focus more on your animals' happiness!

Here are the Update Notes:

Planet Zoo - 1.0.3 Update Notes

This update contains over 400 fixes and updates.

Stability
  • Further crash and stability fixes.
  • Fixed crash on frontend.
Sandbox
  • Added a series of new options to customise your play -
    • Power usage
    • Water treatment
    • Fence degradation
    • Predation/fear
    • Death by old age
    • Staff happiness degradation
    • Staff energy degradation
    • Animal welfare needs
    • Maximise guest happiness
    • Freeze guest needs
  • Guest limit setting now added to sandbox and challenge mode too.
  • Unlocked assets in scenarios when they are loaded in sandbox and challenge mode.
  • Fixed issue with assets grouped with guest entrances not being able to be deleted.
Facilities
  • Balanced water treatment facilities. They should now clean dirty water more effectively.
Inspector
  • Fixed bug with the inspector incorrectly reporting dehydrated and starving animals.
Animals
  • Fixed animals being able to be dehydrated whilst swimming.
  • Fixed bug when cancelling an animal move from the vet surgery which could cause the animal to become stuck.
  • Fixed bug whereby small animals navigating over scenery could end up inside it.
  • Fixed issue where animals could become stuck in vet surgery when player cancels moving them whilst they are receiving treatment.
  • Balanced exhibit animal defecation rates.
  • Various animation fixes and polish.
  • Fixed issue when entering and exiting Ansel whilst in orbit camera the camera could relocate to a distant point.
Feeders
  • Suspended high grazer occupancy increased from 1 to 4 animals.
Staff
  • Fixed bug with small barrel feeder which could cause the keeper to flip upside down when refilling it.
  • Added staff thought for staff that can't reach their workzone.
  • Fixed further staff animation issues.
  • Fix for vendor becoming stuck when undoing deletion of a shop.
Guests
  • Fixed protesters and some guests in queues not fleeing escaped animals.
  • Fixed bug causing guests to sometimes pop in to the air whilst walking.
Scenarios
  • Updated the layout of scenario 4, adding staff buildings, staff and path layout, and lowered objective requirements.
  • Updated workzones in scenario 5 and reduced gold objective requirements.
  • Further balancing of scenario 7.
UI
  • Fixed further instance that could cause pressing 'X' to stop toggling between rotate and movement modes.
  • Added notifications for keepers in workzones which don't contain exhibits or habitats.
  • Fixed 'Release to wild' option being available on animal info panel for animals that have been bought for cash.
  • Fixed bug causing the time/weather UI close 'X' button to become unresponsive.
  • Fixed issue where 'Navigable Area' would not update on an animal's info panel whilst it was climbing.
  • Fixed bug where typing in the loan repayment amount was being reset to the lowest repayments.
  • Reduced amount of notifications for exhibit animals mating.
  • Added option to hide blueprints in browser categories.
  • Updated 'sort' setting in various UI to be retained when switching between tabs.
  • Fixed bug when selecting certain areas of the globe in the frontend could cause the globe to flip upside-down.
  • Fixed missing 'Call Mechanic' button on transport station info panel.
  • Fixed bug with 'Send to Storage' button sometimes being inactive in animal info panel.
  • Fixed misreporting of food costs on habitat info panel.
Franchise Mode
  • Added fanfare for community challenge rewards.
Editing
  • Improved performance when moving train via multiselect button.
  • Bins and donation boxes should now be easier to place on undulating terrain.
Avatars
  • Fixed missing torso when using avatar costumes on slim female avatars.
Audio
Various bug fixes and polish, including -
  • Added new ambient music tracks.
  • Tweaked the “eeuw” reaction behaviour to pooping.
  • Added a sub mix for headphones / stereo.
  • More crowd variations and individual reactions.
  • UI mix pass and additional audio.
  • Fixed an issue with ambient speakers self-obstructing and muffling the sound.
  • More variations to animal sounds
Localisation
  • Various localisation fixes.

Thank you for your continued support and for sharing all your amazing screenshots and animal habitats!

Planet Zoo - Update 1.0.2.2

Hello Zookeepers,

Thank you for your continued feedback and reports since the launch of Planet Zoo. We have a new update available today which will address the issue some of you highlighted where transferring a hungry animal could result in a much larger food cost than usual.

General Fix
  • When moving hungry animals they will be automatically fed. The calculation for how much the food was costing was incorrect and would cause larger animals’ food costs to be significantly higher than they should.

Please be sure to continue sharing any feedback you have on our forums here or any bugs/issues you encounter on our Issue Tracker. We're now working on Update 1.0.3 which will address a larger amount of bugs and issues; we'll keep you posted!🦁

Planet Zoo - Update 1.0.2.1

Hayo zookeepers!

Thanks for your feedback and making us aware of your feelings regarding the change to the rocks counting towards terrain requirements.

We completely agreed with your feedback as it, unintentionally, affected a lot of previous work; so we want to let you know it has been reverted back to what how it worked previously.

That is: rocks will no longer impact the terrain requirement for your animals. You are once again free to use however many rocks you would like!

This revert has not impacted Update 1.0.2.

Thank you for all of your support. You all rock! 💚:D

Planet Zoo - Update 1.0.2

Hayo zookeepers!

Thank you for all of your wonderfully useful feedback regarding Planet Zoo so far! Thanks to all the reports our community have made, we've been able to implement a wide variety of fixes. We hope that Update 1.0.2 improves your Planet Zoo experience, but please continue to talk to us on the forums and file reports in the Issue Tracker if you feel you're experiencing an issue that has not been addressed.

Here's the Update Notes:

Animals
  • Fixed a number of cases where animals might ignore food placed in their habitat.
  • Fix for animal shake behaviour which could lead to them temporarily getting stuck.
  • Fixed issue where going from water to climbing frames could get animals stuck in a loop.
  • Fix for boxed animals reporting that they are escaped incorrectly.
  • Fix for animals walking on water when using climbing frames in water.
  • Fix for animals jumping incorrectly, which could lead to them becoming stuck on shelter roofs.
  • Animals group together more often to encourage herding.
  • Improvements to animals boxing unexpectedly.
  • Increased population and sex limits of Timber Wolf and African Wild Dog allowing for larger, relatively peaceful packs that still Alpha fight infrequently.
  • Fix for some animals being pushed through the floor when being tranquilised.
  • Fixed discrepancy in how exhibit animal welfare was being reported.
Staff
  • Fix for Staff getting stuck when navigating.
  • Fix for Vet getting stuck when Vet and Caretaker were both sent to do the same job.
  • Fix for Mechanics navigating to vandalised objects they shouldn't be able to reach.
  • Fix for Mechanic sliding whilst repairing objects.
  • Vendors will now leave newly placed shops if they are unpowered.
Guests
  • Fix for guests getting stuck when navigating.
  • Guest thoughts about ticket prices should now update more quickly.
  • Reduced loss of guest happiness from bad education sources.
  • Fix for guest thoughts reporting animal visibility incorrectly; guests will report good views!
Sandbox Mode
  • Added option to limit guest numbers; you can find this setting under Settings - Game - Current Save Settings (as a tick box).
Stability
  • Multiple crash and stability fixes.
Franchise Mode
  • Better notifications for failed connections.
  • Fix for guest avatars showing no name.
  • Seriously injured animals can't now be traded.
  • Locked the entrance gates so they can't accidentally be deleted.
  • Fixed issue with friend list sometimes populating incorrectly.
  • Added an icon to the Animal Exchange which will mark animals with albinism/leucism.
  • Optimisations on server load.
Career Mode
  • Stars should now show correctly on Career Mode saves.
  • Fixed an issue causing the 'raise barrier height' objective in Scenario 1 to not complete when multi-selecting barriers.
  • Added hint for Scenario 3 to locate workshop objective.
  • Fixed Scenario 3 objective logic to include Giant Pandas that have already been sent to Quarantine.
  • Stopped Scenario 3 Giant Pandas being able to be released to the wild.
  • Changed Scenario 5 bronze education objective to use star rating.
  • Updated time of day in scenario 8.
  • Fixed issue with tutorial hint tips disappearing.
Building and Editing
  • Fixed case where pressing X would stop toggling between rotate and movement in advanced movement mode.
  • Fix for placement options not showing for duplicated objects
  • Enable setting flexicolour for multiple items in group edit mode.
  • Copy and pasting education objects now retains the assigned education topic.
  • Fixed issue where deleting and undoing deletion of facilities and power sources could cause the facilities to be incorrectly unpowered.
UI
  • The Trade Centre should now report animals' correct 'source' information.
  • Fixed some errors in the Zoopedia regarding age of maturity.
  • Y axis on finance graph now reports figures above £100,000 correctly.
  • Fix for sorting exhibit animals by species.
  • Fixed issue when saving a blueprint with quotation marks in the name would cause them not to show up in game.
  • Added bar to transport ride UI to show wear and tear.
  • Fixed unresponsive UI elements when clicking off Zoopedia.
  • When locating an animal in the animal management menu it will now open the animal's information panel.
  • Animal information panel enrichment bar now shows correct value.
  • Switched the position of Staff thoughts and Staff needs in their info panel.
  • Notifications for Staff not being able to find Staff Centre or Keeper Huts are now red and pop out.
  • Fix for animal information panel not updating to dead animal information panel.
  • Added alerts for inaccessible Power and Water Treatment Facilities.
  • Fixed discrepancy in loan repayments being reported incorrectly.
Barriers
  • Animals can now escape via climbable chain link fences.
  • Fix for animals pouncing through walls.
Feeders
  • Increased the capacity of the Forage Pool Enrichment Feeder to help with feeding issues.
Scenery & Foliage
  • We solved the case of the mysterious missing D alphabet letter!
  • Adjusted which branches can be climbed on the large pines.
Achievements
  • The 'Welcome to Planet Zoo' achievement should now unlock correctly for people who played the Beta.
Audio
  • Fix for audio occasionally briefly cutting out.
Localisation

  • Various localisation bug fixes.


We are now working on Sandbox Mode additions, and have more fixes in progress for issues which you’ve raised which we hope to release in the next Planet Zoo update. Thank you again for all of your kind support!

Planet Zoo - Update 1.0.1

Hello Zookeepers!

It's been two days since Planet Zoo's launch and your initial reaction has been phenomenal! We've been loving all of the creations, screenshots and animal details you have shared! We're so grateful for the feedback and reports you have been sending in and the team has been working hard to resolve as many issues as possible.

We've now rolled out our first update for Planet Zoo, designed to fix some of the most immediate issues which have been raised. Please don't worry if an issue you have reported isn't listed; we are still hard at work on your reports and feedback and will have more updates coming soon! Please take a look below for the full update notes:

Stability
Added several crash and stability fixes, including -
  • Crash when deleting pick up based enrichment item while an animal is using it;
  • Crash when moving staff buildings;
  • Crash when moving animals to quarantine;
  • Crash when selecting the Inspector notification;
  • Crash when signing up to newsletter;
  • Crash when deleting shops;
  • Crash when moving exhibits;
  • Crash when animals are released to wild;
  • Crash when using 'locate' button from objectives;
  • Crash when switching between fullscreen and borderless.
Scenarios
  • Fixed some objectives in Scenario 3 of Career Mode auto-completing.
Franchise Mode & Main Menu
  • The newsletter sign-up is now hidden during the welcome screen. This will prevent any issues from signing up before creating your avatar.
  • Fixed issue with profanity filter not allowing players to create franchise zoos. We have also improved messaging regarding this issue.
Staff
  • Fixed issue with multiple mechanics not repairing vandalised objects efficiently.
Animals
  • Various improvements have been made to climbing (Sorry flying bears!)
UI
  • Zoo tax is now shown on the Zoo Overview menu to give you greater information on your finances.

Guests
  • Fix for guest avatar heads disappearing.
Rendering
  • Fix rendering issues caused by ultra wide displays.
General
  • We are aware of an issue where the wrong image is displayed for the Community Challenge (it should be the tigers!). If this is the case, please restart your Steam client as it's a caching issue; do let us know if the issue persists!

As mentioned, this is only the first of our post-launch updates for Planet Zoo. We'll be sure to keep you informed regarding the next ones! Thank you again for your continued support and feedback!