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Protoball News

Quick fun time update! More coming soon too...

Couple things... that button that USED to be Quick Play? It's now TUTORIAL!

We have a new Tutorial (just the basics, more to come), please check it out and give us your feedback! (It is still a WIP). PLEASE DO THE TUTORIAL BEFORE REVIEWING THE GAME PLEASE! ;)

We moved EU servers to Frankfurt, this is the most central EU server we can choose. Let us know if there are any issues.

WE'RE NOW IN JAPAN! Tokyo Servers are LIVE! Protoball ichiban! kombawa!

Orbital map got another optimization pass! Please let us know if it's running better on laptops and older machines.

Removed OT for now, enjoy trying to score that last second buzzer beater!

Thanks everyone, our player base is the best... of course they're the best! That means YOU'RE the best!

A few things.... and a tournament!

Changed how point zones works (thanks Sarg, su3zo, jaar et al) - now based purely on ball's travel distance. This enables some curve shots to be worth more points.
Can now freely look around and change ball cam during spawn count-down.
Fixed the spawning in-between rounds issues where you bounced a little (thanks unknown)
Updated and normalized some crowd sounds, added goal saved sounds
Fixed practice character being able to double shoot(thanks Bill)

Sign up for the 2v2 tourney here : https://www.theproleagues.com/tournaments/eB6L9gz

Small fixes to Spawn bug, ball stuck bug

Fixed the spawn bug, and the ball "getting stuck" bug as well!

Please let us know in the discord if you encounter these again, discord.gg/protoball

Thanks so much!

Updates 9/19 LETS GOOOO

Removed all camera shake!
Altered spawn points in Championship Arena, kick off will be different now.
Added default/preferred Spin Speed for curve shots (Default now medium).
Ball Trail made longer to help with tracking.
Ball Cam no longer let's you move your mouse/cause a jittery shake.
Changed "Ball Cam" to Hold R (or Look At Ball key bind).
Added Ball Cam "default view" setting in options.
Tweaked Grinds and added another rail to Orbital.
Updated in-store Bundle icons to show what they are.
Added a new free male suit (Ensemble) to match Elska's NUBS (New User Bio Suit).
Fixed a bug that didn't let you shoot your shield (keep your eyes out for this one please).
Adjusted shields hitting each other while two players were going at it (Thanks Sarg & Jesse).
Optimized Orbital arena (Please let us know if it runs better!).
Mirrored Championship Arena's stands so it's symmetrical. Jupiter still watches over the home team.
Changed how jumps reset, should now reset anytime you are considered grounded
Changed Join in progress one more time to a more seamless flow.
Changed Join from Spectator, after you choose your team you will be spawned in after the next point is scored,
if server happens to be empty you will spawn in right away.
Removed Dodgeball from Map Vote.


The team would like to thank each and every one of you for helping us improve Protoball! The game has never been better than the build you're about to play... It's a beautiful thing to see all the gamers in the discord discussing mechanics and coming up with new plays and ideas. Studio Z is a 5-man team of gamers working to achieve the dream- we really really really appreciate all the feed back!

Thanks for the good reviews too! You wouldn't believe how much it helps, and how great it makes us feel. You're awesome Protoballers. GL HF

Quite a few updates...

The help has been amazing! Thanks everyone. Tonight's late night update features :

Optimized Orbital arena (Please let us know if it runs better!)
Mirrored Championship Arena's stands so it's symmetrical. Jupiter still watches over the home team.
Changed "Ball Cam" to Hold R. You can Tap R once to look at the ball, and hold R to go into full Ball Cam mode.
Update ball cam tracking methods. If you're new to the game this will help you keep pace!
Fixed Triple Jump, before if you dashed off the ground or fell off of a platform it would count this as a jump (Unreal Engine Default Jump Functionality), we changed the engine to give us control of this.
Powerup HUD no longer shows in Lobby
Changed how jumps reset, should now reset anytime you are considered grounded
Changed Join in progress one more time to a more seamless flow.
Changed Join from Spectator, after you choose your team you will be spawned in after the next point is scored, if server happens to be empty you will spawn in right away.
Added two more variants to the "CyberSuit" Ensemble. (Many more outfits on the way)
Removed Dodgeball from Map Vote - let's focus on sport mode during the pre-season.
Moved Chat widget to the top left corner, made it fade away after 15 seconds, and user experience should be smoother.
Added "Grab" cool down indicator. You'll see it.
AFK kick no longer kicks spectators. You will be kicked from the lobby screen if the timer ends and you haven't readied up.