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Mercury Fallen News

Happy Holidays!

Howdy Folks!

It’s been an amazing year for me and Mercury Fallen. After six years of early access development, the 1.0 version of Mercury Fallen was released in August. It has been amazing hear all of your feedback and I’m glad so many of you have enjoyed playing my game!



I want to wish everyone out there a happy and safe holiday and an even better new year. Thank you!

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Patch Update 1.15

[h2]Release Notes[/h2]
  • Fixed: Some confirmation windows not appearing or not accessible

Patch 1.14 (again)

Howdy Folks!

The previous 1.14 release was rolled back to 1.13 while I resolved an issue with the game not launching. Whoops. Should be good now... let me know. :)

[h2]Release Notes[/h2]
  • Fixed: Game facts not properly resetting in some instances. This caused various issues with some mission/story progression
  • Fixed: Pause outline showing on top of modal/loading screens


Patch Update 1.14

[h2]Release Notes[/h2]
  • Fixed: Game facts not properly resetting in some instances. This caused various issues with some mission/story progression
  • Fixed: Pause outline showing on top of modal/loading screens

Patch Update 1.13

[h2]Release Notes[/h2]
  • Fixed: Launch platform not saving/loading construction progress
  • Fixed: “Launch Communication Satellite” mission not registering rocket construction/launch in some instances