1. Will To Live Online
  2. News

Will To Live Online News

New Year Update is ready to download!

It had never happened before, and here it was again! The smuggler is back at it again, and he has once again robbed Santa Claus, and boldly and completely! Because of this, so many children were left without presents. He stole from them all the joy of the holiday, but that's how it is, the harsh world of the apocalypse. There's nothing we can do about it! Well, to hell with them, the kids were misbehaving anyway!



The smuggler managed to get his hands on some goodies that the kids won't get now, but may well get for gift cards to interested parties.

The ferocious Frost Deer saw all these atrocities, so he rushed in hot pursuit of the Smuggler, giving away slaps left and right. But he's doing things a little differently now. Rumor has it that now, fighting with the Frost Deer, you can get some Christmas things, including a great paint for weapons "Frost" (Frost), although the chances are very small....



Those brave men who can not handle the Frost Deer and want to complain about this ugliness will be able to get gift cards, clearing locations from easier monsters, and visit all events. It's not as if "cheese in butter" you're rolling around, but you can collect something on the level - you'll have a lot of time. But Minaev does not recommend wasting your time in the mine - leave the coal and stones alone. This has been reported and reported more than once. But who stops? Oh, there's more! There are some unknown creatures that attack from the back, though they don't shoot. Those bastards! We'll have to deal with them too.



Cards can be collected immediately after the update is released, and their appearance in the game will stop on January 9, 2024 at 23:59 UTC. As per tradition, all cards and the Smuggler himself will disappear after the campaign ends. All gifts received from the Smuggler will stay with you (including purchased items). New Year's bundles will be removed from the store along with the Smuggler.

Servers are stopped for maintenance, update your game client!

Happy New Year and Christmas, fighters! 🎄🎄🎄🎄

Update 0.57.10



Good day, fighters!

We have released a minor update 0.57.10 with the following changes:

  • The heads of male and female characters have been updated in customization. We changed the heads that were least popular, making them better. More choices will never be redundant!
  • Fixed an issue with the lack of hostile NPCs in the Swamps location. Quests can now be completed.
  • We have changed the minimum required to deal damage to explore the Goliath. Thus, they will be able to be looted by slightly more players than before.
  • The game has switched to the most recent anti-cheat from Epic Games (which many big games like Fortnite, Squad, etc. are using at this time). If for some reason you have problems with the automatic installation of the anti-cheat module, you can reinstall it manually. The anti-cheat installer is located in the "EasyAntiCheat" folder in the directory where the game is installed. Use the file EasyAntiCheat_Install.bat.

Patch for update 0.57.9

Fighters!!!
Today we've rolled out a small but important update, with changes to the "Canyon" location, as well as changes to the balance of events in the "Drone Arena" location.

Let's start with Canyon. The guide at the North Outpost now takes the side of the attacking faction, changing the safe zone accordingly. So, for example, if the Northern Outpost belongs to the Black Sunset faction, the safe zone of the guide will be for the Confederation faction and vice versa. Players of other factions (and without factions) will be unable to take this safe zone and dying will fall into sector A1 - the entrance to the location through the "Swamps". Similarly, the entry point in sector C6-5, known among players as "rags", has changed.



This change was discussed by us in our Discord community and generally received a positive reaction. Thus, we expect that these changes will improve gameplay in the location "Canyon". We would like to add that the faction of these transitions to the location will not be displayed visually: it is clear that it is opposite to the faction of the outpost.

As for the "Arena of the Drones" - we see that the number of players in the "Arena of the Drones" has increased. We believe that this is a positive result. However, at the same time, the increase in the number of players leads to the fact that the events in the "Arena of the Drones" have become quite simple: not all players have time to get the desired prizes and awards, as the life of drones is too fleeting. While some players don't have time to fight this or that drone, other players have enough free time to create discomfort for others. We decided to slightly increase the vitals of some drones to make them stronger. In the meantime, we found out that armor wear was not counting correctly for some types of drones as expected - this has also been fixed.

Halloween event is ended!

Good day, fighters!

Mr. Nuke-Pumpkin has left the Will To Live Online universe, and with him, traditionally, all gift cards have been removed from the game. All amulets are now removed from the game at the end of events (as well as gift cards). As such, all amulets have been removed.

With it, we have released a minor update with the following changes:

  • A special sound effect is now applied to voice chat when a character is wearing a gas mask or respirator, and when a character is intoxicated;
  • Silencers now reduce damage by 20% instead of 25% as before. The increase in accuracy remains the same, by 10%. A 10% recoil reduction effect has also been added;
  • Symbiot in the Bunker location is now an event that is available to multiple players up to level 30;
  • The "Kill Symbiot" clan quest is now available up to level 30 and can be canceled;
  • Fixed some anomalies not displaying correctly when using the drone;
  • Hornets' head of Canyon now has less weight, a higher drop chance, and a higher price
  • Small improvements were added to the design of the "Swamp" location.


Description of update 0.57.9

Hello fighters! Today we have prepared the 0.57.9 update, with which the Halloween event begins, and a huge number of changes aimed at improving the game. There was a transition to a newer version of the game engine Unreal Engine 4, an adaptive mechanism for optimizing animations was implemented, design improvements of some locations were made, as well as many different fixes. Let's start in order!

Halloween Event




Mr. Nuke-Pumpkin has once again returned to the world of WTL. This time he is not alone. Along with him, there is a new mysterious creature that you will have to deal with! With the help of special amulets, this creature is able to enter the minds of innocent adventurers and collectors of anything valuable, wreaking havoc and panic! Mr. Nuke-Pumpkin also brings both familiar and all-new disgusting gifts that can be exchanged for cards.

The Pumpkin and Toxic Pumpkin masks, a special Hellbike moped, and some new nasty items to inflict pain will be available for trade! The classic Skull Mask and Devil's Helmet are available from the in-game store.



The Halloween event has begun and will run until November 8th, 23:59 UTC. After the event ends, Mr. Nuclear Pumpkin will stay for a while to give everyone time to exchange their gift cards for something of value.

Redesigned “Black Sunset” camp


The Black Sunset Camp in the Eastern Territories location has been globally redesigned to more closely reflect the spirit of the post-apocalyptic world.



There are currently no other changes to the Black Sunset Camp, but we are working on adding new quests and new NPCs to extend the story of the game world.

Replacing the “Flame” paint




The Flame clothing paint that was available from the gunsmith was replaced with another. It kept its original color tones but took on a more familiar camouflage style. Those clothes that have already been colored in this paint will automatically update their pattern. In addition, we have slightly adjusted the recipe for the production of this paint.

The new paint is now available at the gunsmith under the names "Camouflage" from 14 to 21.

Game engine update


A migration to a newer version of the Unreal Engine 4 has been made. In this version many old bugs of the engine have been fixed and new ones have been added :-). We hope that the overall stability of the game will be higher, internal testing has not revealed any serious problems associated with the updated version of the game engine.

Other fixes


- NO-PK mode is now active in the "Arena of Drones" location. Since now players of the opposite faction cannot be in this location, the PVP mode has lost its relevance: players of the same faction have no need to fight with each other and interfere with the gameplay. This will prevent accidental loss of reputation during events;
- Fixed an issue that caused smoke from smoke grenades to block the collimator sight;
- Implemented adaptive animation optimization mechanism. Game client performance is expected to be better, especially with a large number of characters in the frame;
- Improved recon drone synchronization;
- Improved recon drone range parameters;
- Fixed issues with some weapon skins at certain lighting settings;
- Fixed an issue with sandstorm rendering in the Canyon location during equipment setup and in safe zones;
- Fixed issues with L96A1 "Tiger" paint: the rifle thrown on the ground was displayed as a common rifle, without paint;
- Fixed problems with container materials;
- Updated protective dome particles at checkpoints in "Canyon" location and "Testing Grounds" location;
- The chance of dropping a drone and a detonator for the "Burdock" bomb is now 0;
- The story quest "Artifact "Nightwatch" can no longer be canceled;
- Fixed incorrect display of PvP points contribution to clan development;
- Fixed an issue where NPC Kuzmich could issue a quest that should be issued by another NPC;
- Fixed a design bug in sector E2-8, E3-4 and E2-7 of the "Canyon" location;
- Based on suggestions from players, new objects and shelters were added to the Canyon location in sectors E1-5, E1-6 and E2-3;
- Lamps have been added to merchants in the "Canyon" location so that they don't sit in the dark;
- Fixed descriptions of some quests in the quest log;
- Fixed a problem with the quest "Cockroach Breeding Ground", which occurred if the player did not have enough free space in the inventory;
- Fixed a problem with the drawing distance of a shelter in the "Testing Grounds" location in sector D3-1: the objects stopped being displayed in the distance too early;
- WSC PDW armor penetration value increased by 5-7 (min-max);
- Changed mechanics of firing single shots. Now when firing single shots quickly, the recoil is accumulated more strongly. Thus "spamming" with single shots will be similar to automatic firing and will not give an advantage to players who used to do it with macros on gaming mice;
- Fixed Hi-tech armor texture bugs;
- Fixed an issue with containers in the Bunker location;
- Symbiot in the location "Bunker" received new running animations and a new attack. Changed the danger level of this monster;
- Updated the clothes of Valera in the "Black Sunset" camp;
- Replaced running sounds of bears in the location "Swamp";
- Changed fishing settings: the time until the nibble will be a few seconds longer, but the time of "fighting with the fish" will be reduced, and the ability to pull the fish - increased. Thus, fishing will become a little more comfortable;
- Fixed bugs in the explosions of the mine "Burdok", which led to unstable operation of the server;
- Fixed a bug that caused the game client to crash when moving between the locations "Territory of Minaev" and "The Solnechniy Outskirts" through the village "Engineering";
- Bodies on the quest "Search for the group "Radar" were replaced with the bodies of Confederation fighters;
- The monocular has been given the ability to work as a target pointer in a group. You can do this by pressing the middle mouse button (scroll). You can send up to ten pointers in total, each sending of a target pointer consumes battery according to the number of players in the group (recipients of the target pointer);
- Fixed bugs in the design of the "Eastern Territories" location;
- Made many other minor fixes and improvements.