Hello, fighters! Update 0.56.7 is available for download and contains a number of changes and improvements.
[h2]Changes in the “Canyon” location[/h2]
In this version, we have made changes to the design of the Canyon location. The main building at the northern outpost has been rotated 180 degrees. This should make it more difficult for players who shoot from the mountain, as well as for those who use RPGs. It should be noted that this will not exclude the RPGs usage in principle, but in combination with correct usage of the shields, it will be more difficult to “knock out” players who are engaged in hacking the command core from the outpost. Also, in order to reduce open spaces in sector E1-7, rocks have been added.

Oh yes. As for the RPG, in this version, the projectiles can drop from the inventory when the characters die with a 50% chance, which will make it more difficult to use this weapon. After all, the projectiles now still have to try to convey.

The southern outpost got design changes. The spawn point D6-7, knowns as "rags" in the community, has been reworked.

It has been moved in a different direction and is no longer associated with spawn points in Sectors E6-6 and E7-9. Thus, an additional front line and a direction for attack or defense were added, including through “that same cave”.

Also, in the northern direction from the southern outpost, various shelters were added, which were clearly not enough before.

[h2]“April Fools’ Day” mini-event[/h2]
- The chance to find rare amulets appeared until April 3, 12:00 UTC time in the game. You just need to find them, and what to do with them further, you will figure it out yourself :-)
Also, when a character dies in some situations, “something can go wrong” ;-)
At the end of the event, the amulets will remain with the players, but they will no longer work.
[h2]Other changes[/h2]
- Added the ability to share a marker on the map for players in a group. To share the marker, do right-click on the marker and click "Share marker". In the settings, the “Automatically accept markers” option has been added, which will allow you to accept markers from group members without any confirmation.
- Fixed a problem with the identification of equipment at a long distance
- Fixed issues with animation of N-1-4 emotion
- Added 1 quest in the "Coast" location
- Fixed issues with many body armors. Now they suit the character's body more correctly
- Fixed an issue where auto walk usage able to speed up the moped
- i-HR and i-SAAC can no longer drop out of inventory when a character dies
- Fixed a problem with chat flickering, as well as incorrect display of lines on monitors with a resolution other than 16:9
- RPG projectiles can now drop from inventory with a 50% chance
- Now when viewing information about a clan, you can apply to join this clan if the character meets the requirements
- Optimized network code
- Salute no longer illuminates the entire location like a second Sun
- Fixed many minor bugs