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Description of update 0.57.4

Good day, fighters!

Well, the smuggler sold all the honestly stolen goods and went off in an unknown direction to get drunk about the lost excess profits. Frost Deer, characteristically, went after him.



Traders from the Canyon, Testing Grounds, and Coast have expanded their assortment: they have received a batch of silencers that will fit all the most powerful weapons. Silencers are an interesting thing. They allow you to fight stealthily: the target that catches the bullet will not see the damage identifier, and where this bullet actually comes from. But there is a price to pay for stealth. Silencers increase accuracy, but reduce damage - this is indicated in the description of both the silencers themselves and in the weapon description after they are installed. Moreover, silencers reduce damage not from the base value, but from the final one. Therefore, here some players may have misunderstandings, but everything is smooth there.

In the Tunnels location, Alyosha, wearing very high-quality branded music headphones, has new tasks that open a line of nine quests. Also, seven mini-quests appeared in the Exclusion Zone location. Objects in the Testing Grounds and Coast locations have been optimized. We also fixed issues with the crabs from the "Coast", now they spawn correctly.

The servers stopped for the update, please update the client of the game.

New Year Update is ready for download!

Fighters! We have bad news! There is no Santa this time ːsteamsadː. He tried to get to the Solnechniy but chose the path through the Eastern Territories, and there he was met by bandits! They took away all the gifts, and now the Smuggler sells these goods in the settlements.

One of the deer that was in Santa Claus's New Year's cortege became furious and began to exterminate all people without Santa because in his soul there was an insult to everything human. Such is the New Year, fighters. But that's not all ːsteamfacepalmː



Loners in general, are out, in uncertainty: it is not clear how to continue to live, but they manage to cope somehow, without bread and salt. It is also rumored that the gift cards that are so interesting to the Smuggler can now be obtained from a deer much more than before. But, fighters, that’s all about your luck.

From the Smuggler you can get some Christmas snacks, New Year clothes, a very rare S&W .500 Special, and a special weapon paint can - Frost. This paint can is not simple, and not all weapons can be painted with it. Only the most popular. Normal men will not be confused by this, since there is nothing to spend paint on every little thing, but the fact that weapons painted in “Frost” can be placed into premium storage is appreciated by fighters.



The Smuggler also told that those who can't afford the hunt for Frost Deer, can get gift cards by clearing locations from simpler monsters: well, from bog belches, and sun spiders, and completing all sorts of events. It doesn't drop like "cheese rolled in butter", but on the other hand, you can collect something according to the level - there will be a lot of time. Also, Minaev does not recommend wasting time in the Mine. However, who cares. That's the end of the fairy tale, and who stole the candy?

In-game store


Christmas bundles have been added to the in-game store. For players who don't want to waste their time on receiving gift cards, the store has the opportunity to buy the "Frost" paint and see it with the carpet on the background.



A new item has appeared in the in-game store: “Premium Pickaxe”. In addition to the fact that it has inscriptions in an incomprehensible language, it has less weight, breaks down 4 times slower than the “advanced pickaxe” and can be placed in the inventory of an account. Cheap and rich!

Other changes


- Frost Deer got new abilities;
- The number of gift cards that can be received for completing the Frost Deer event has been increased by 2 times;
- Frost Deer's "Ice Block" special attack no longer knocks weapons out of hand;
- Rifles now deal 2x more damage to Frost Deer than before. This should have a positive effect on hunters;
- Frost Deer damage range increased to 100 meters. Those using scope sights will now be able to fight the Deer at a safer distance;
- Increased the radius of the Frost Deer event to 150 meters;
- Deer's little helpers no longer jump on the character and no longer punch him in the face. However, these small robbers can throw snowballs at you;
- You can get the Frost paint from the smuggler, which can be applied to the following weapons: MSR-10, M16, MSR-12, L96A1, Thunder, Vepr-12, SPAS-12, SMG90, and WSC PDW. Weapons painted with this paint can be placed in the account inventory;
- The “Identification Transparency” setting now also affects equipment identification;
-The 3D view of the weapon model (and other items) is now made in a warm lamp style.

Cards can be collected immediately after the release of the update, and their appearance will end in the game on January 10, 2023 at 00:00 UTC (03:00 Moscow time). By tradition, after the end of the promotion, all cards and the Smuggler himself will disappear. All gifts received from the Smuggler will remain with you (including purchased items). Christmas sets will be removed from the store along with the Smuggler.

Happy New Year and Merry Christmas, fighters! 🎄

Hotfix for update 0.57.2



Good day, fighters!

Today we released a minor update in which we paid special attention to the game's performance during massive and dynamic PVP battles. However, these improvements affect not only PVP but the entire gameplay in general. We reached about 10-15% increased performance during the capturing roadblocks, depending on the situation and the hardware the game client is running on.

[h3]This version has the following improvements:[/h3]

- Some objects in the "Canyon" that negatively affected the frame time in the base area were optimized;
- Optimized the animation of the characters from the third person. Now, at medium and long distances, character animations have become somewhat “simplified”. This should reduce the load on the system with a large number of players without losing the quality of the gameplay;
- A slight optimization of the material of the protective dome at roadblocks;
- NPC and monster animations have been optimized similarly to character animations, only in this case we used a more aggressive animation simplification mechanism;
- Displaying of the received damage indicator has been accelerated. Now, even with a very frequent display of this indicator, there is no performance reduction;
- Fixed bugs in the design of the location "Canyon";
- The sound of the "Graviconcentrate" anomaly has become more pronounced and noticeable;
- Added 10 new compositions of the "Radiant" band on the radio in the game.

Update 0.57.2



Good day, fighters!

Today the game has been updated to version 0.57.2, which includes the following changes:

- Redesigned command core hacking interface at outposts in the Canyon and Testing Ground locations. The new hacking mechanism now will require players not only to react but also to have a certain ingenuity, since for a successful hacking you will have to play a mini-game. In future updates, similar mini-games will be applied to other game mechanics;
- Fixed a long-standing issue in the server code that caused weapon "durability" modifications to change the weapon's stats, but the modified stats were not actually used in the calculations. Now everything works as expected, so you should expect the actual durability reduction of weapons that have been modified for damage;
- Changed the mechanics of weapon modifiers: now the damage modification works not exactly at 10%, but in the range of 10-12%, which will allow players to create more unique weapons;
- Fixed problems with some loot for NPC bandits;
- Fixed bugs in the design of the "Testing Ground" location;
- Fixed problems with the spawn point of cave spiders in the location "Coast";
- Fixed problems with incorrect volume and fading sound of MSR-12 shots;
- Fixed a problem with the lack of reloading sound for Glock 17, GSH-18, Springfield 1911, Coyote, rifles "Fox" and "Mosin";
- Fixed bugs in the design of the "Spider Cave" location;
- Changed the visual effect when receiving a significant dose of radiation;
- Changed the visual effect of alcohol poisoning. In addition, this effect depends on the player's activity: when moving and turning the head, it intensifies; when standing, it decreases;
- Minor optimization of the server code.

Mr. NukePumpkin is back! Description of update 0.57.1!

Sweet or treat, fighters!

Mr. NukePumpkin has returned to the world of Will To Live Online and is waiting for you! Along with this, version 0.57.1 brings support for AMD FidelityFX™ Super Resolution 2.1 technology and contains various fixes and improvements!



Halloween Event


Mr. NukePumpkin has reappeared in the game and he has favorite gifts for you all! The beloved Hellbike moped has received new visual effects, and now it leaves a fiery trail when riding.

As before, to receive gifts from Mr. NukePumpkin, you must collect and exchange gift cards. For exchange, you will have access to the “Pumpkin” and “Toxic Pumpkin” masks, a unique moped “Hellbike”, as well as “Zombie Paint” cans to paint ANY of your weapons!



Cards can be obtained absolutely everywhere: by killing monsters, completing tasks and events, extracting resources, and searching boxes. Cards can be collected immediately after the update's release and until 11/10/2022 00:00 UTC.

For those who do not have the opportunity, time, or desire to collect cards, in the in-game store during the entire event there is an opportunity to buy the “Skull” mask, the Devil’s Helmet, the “Zombie” paint, as well as weapons in the Halloween skin and also Hellbike.



All items will be available for sale immediately after the update, but for a limited time. Items will disappear from the store after the event ends.

According to tradition, after the end of the event, all cards and Mr. NukePumpkin himself will disappear. All gifts received from Mr. NukePumpkin will remain with you (including purchased items).

AMD FidelityFX™ Super Resolution 2.1 (FSR 2.1) support




Support for AMD FSR 2.1 technology improves game performance on supported AMD and NVIDIA graphics cards through spatial scaling algorithms when enabled.

This technology will primarily be useful to owners of low-performance systems, since the increase in performance comes at the expense of some reduction in image quality, depending on the settings you choose. In general, with a slight reduction in image quality in specific scenes, you can get up to 20-30% additional performance, depending on the settings. Options for configuring AMD FSR technology are available in the game's settings menu, in the "Graphics" section.

It is worth noting, that due to the specificity of the AMD FSR algorithms, some slight visual distortions may be observed: this is a normal phenomenon and does not have a significant effect on the picture as a whole.

Other changes


- The “Giant Fleasheater” event in the “Korovie” location is now configured for players up to the 25th level. The higher the level of the character from this value, the less damage this player will deal. In other words, it will be extremely difficult for 50th-level players to complete this event. On the other hand, thanks to this, mid-level players will be able to receive their experience and rewards, since it has become unprofitable for high-level players to complete this event;
- A can of Lizard paint has been added to the in-game store. It can be applied to weapons that exist in the Lizard skin, including weapons that have been created (crafted). After using this can, the weapon will be transformed into the weapon in the Lizard skin, but all modifications will be saved. Weapons painted with this paint can be placed in the account inventory. See the description to check a complete list of weapons that can be painted with this spray can;
- Fixed an issue that allowed shooting in the safe zone in some rare cases;
- Fixed an issue due to which the character's actions were blocked if using a quick grenade throw while running;
- Fixed a visual bug when the discarded weapon continued to be displayed in the hands;
- Fixed an issue where hairs of Type 13 head were visible through a HI-TECH helmet as well as other helmets when riding a moped;
- Fixed an issue due to which the character's neck was displayed incorrectly after changing the gender of the character;
- Fixed an issue where weapons would not reduce the condition if the weapon's magazine was not fully depleted;
- We fixed an issue where graphics settings were applied incorrectly when moving between locations.
- Fixed an issue that caused the glare to not work when using optical sights;
- Removed the ability to purchase 10 credits in the in-game store;
- Improved the design of the Forest Tale location. More loot has been added in this area for entry-level players;
- Other improvements in the design of locations.