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Happy Game from the devs of CHUCHEL is OUT NOW!



The latest Amanita Design game has just landed on Steam!

It’s Happy Game, our darkest, creepiest, and most twisted adventure so far, coming from the team behind Botanicula and CHUCHEL.

https://store.steampowered.com/app/1206060/Happy_Game/

Happy Game is an absurd horror adventure game designed by Jaromír Plachý, who previously brought you the family-friendly games Botanicula and CHUCHEL. This time, however, Jaromír decided to make something a little less cheerful, and the result of his team’s work is a psychedelic journey through a little boy’s three horrible nightmares, each with its own style, creatures and puzzles.

Get in the proper mood with the very happy launch trailer:
[previewyoutube][/previewyoutube]

Once again, we’re very happy to have worked with our favorite Czech music duo DVA, who created all of the spooky sounds and music for Happy Game. The original soundtrack is also available to purchase on Steam and is coming later to streaming services as well.

Please note: Happy Game is not a happy game.

Horrific-looking Happy Game from Creaks developers coming this autumn


Cheekily-named Happy Game is the next puzzle-y adventure romp from the same folks that created point and click 'em ups Creaks and Chuchel. This one is about a little boy having an absolutely messed up nightmare. Here I thought my nightmares were bad. This kid absolutely has me beat. Happy Game is still looking terribly swell, but Amanita Design have announced alongside the trailer that it's being moved back to release in autumn of this year.


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Happy Game Demo is now available on Steam!



While we’re working our hardest to bring you the full experience as soon as we can, we wanted to share a little sneak peek with you in advance. Happy Game Demo just landed on Steam and will be available on Windows and Mac for the next few days, up until February 9. You can download it now at the game's store page:

https://store.steampowered.com/app/1206060/Happy_Game/

Please be aware that the experience can be quite intense. Be particularly cautious if you are sensitive to either flashing imagery, blood, or violence. There's rarely anything but that to see in Happy Game...

Please note: The demo is only playable using a mouse/touchpad.

We’re looking forward to hearing about your thoughts in the comments below or in the game’s forums!

Happy Steam Game Festival! ːchuchelsmileː

Happy Game Is Amanita Design's New Psychedelic Horror



We're very happy to announce Happy Game, the upcoming adventure from the creators of CHUCHEL and Botanicula, and our first actual horror game is coming to Steam and Nintendo Switch next year in spring. You can now add Happy Game to your Steam wishlist. ːchuchelsmileː

Happy Game is a psychedelic horror adventure that departs significantly from Amanita’s charming, family-friendly style. This time, players will find themselves playing as a little boy who experiences a terrible nightmare, passing through three unique worlds filled with playful tasks and puzzles. He won’t be all alone on this trip, though - there are many smiley faces to meet, adorable bunnies to slice with a guillotine greet, or an elusive football to chase. The game is directed by Czech artist, animator, and designer Jaromír Plachý, whose teams previously created Botanicula (2012) and CHUCHEL (2018).

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1206060/Happy_Game/

Stay happy.
Lukas

Creaks from CHUCHEL studio is launching on Steam next week!



Hi everyone,

I am excited to finally let you know that Creaks, our latest surreal puzzler, is launching on Steam next Wednesday, July 22! Please check out the game's Steam page and add the game to your wishlist if you like what you see ːsamorost_spiritː

https://store.steampowered.com/app/956030/Creaks/

Creaks takes you on a visit to a mysterious towering mansion, inhabited by eccentric avian folk and strange creatures, which may or may not be as dangerous as they seem. In their animated form, these monsters called creaks are deadly enemies you should always keep your distance from. However, as soon as you manage to trap them under a beam of light, they transform into harmless furniture that might be just as useful when you’re solving many of the game’s elaborate puzzles. Players will meet several types of creaks in the game, and each of them behaves differently - while dogs will chase you on sight and spies will copy or mirror your movement, the jellyfish-like creatures composedly patrol the area.

[previewyoutube][/previewyoutube]

Inbetween individual levels and challenges, players will get to explore the house for a series of hand-crafted paintings, some of which were carefully hidden in discoverable secret rooms. About a third of the 35 collectible pieces are playable mini-games, taking on the role of little arcade cabinets in the aesthetic of 18th and 19th-century wall art.

A game inspired by the topics of ambiguity and pareidolia - the psychological phenomenon of “seeing things” - Creaks aims to surprise players with its diverse surreal environments, hand-drawn, hand-painted, and carefully animated, as well as refined puzzles. The visual art goes hand-in-hand with music from Brighton-based composer and multi-instrumentalist Joe Acheson, aka Hidden Orchestra. He delivered an eclectic score that adaptively changes based on your progression within each of the game’s levels and often drops the beat to celebrate the moment you finally figure it out. Instruments Joe used on this soundtrack, his first-ever work for a video game, are ranging from zithers and flutes to organs and choirs to modular synthesizers.

Thank you for supporting our games! We're looking forward to hear and read what you think about Creaks. ːmuchomurkaː
Lukas