Patch Notes: EB 0.93.1
New Tracking Tasks!
This week’s update brings you 5 new tracking tasks, from reactive tracking to tasks focused purely on smoothness, this update brings something for everyone! Each task aims to highlight a different component of tracking to help you become the best tracker you can be!
[h2]Spheretrack90[/h2]

A remix on the task you all know and love - Spheretrack90 plays very similarly to the normal Spheretrack, but with a catch, the target will always remain in front of the player!
This should no doubt help out those of you that found yourselves running out of mousepad space, but on top of this, the focus is shifted more towards accuracy over resetting your mouse. It will help you in practicing tracking engagements against enemies that are mostly in front of you, rather than moving all around you. Spheretrack90 is super useful for games like Apex Legends or Hyperscape, for targets that stay mostly in front of you, but that are quite dynamic.
[h2]Arctrack[/h2]

A new task with a new Greybox variant - Arctrack has you tracking a target that moves in a plain circle in front of you, with relatively high consistency and predictability.
This task focuses more on general smoothness and predictive tracking over anything else, and applies more generally to the games you play, rather than being better suited to one or the other.
[h2]Startrack[/h2]

A new favorite of mine personally, Startrack! It’s another smoothness based task in the same vein as Linetrace, with one key difference, instead of shooting two targets at the end of a tracking target you follow a target as it moves between "Ghost" targets. The combination of vertical and horizontal tracking enables you to better engage enemies with jumping abilities, such as an updrafting Jett or a Jump padding Octane.
[h2]Microstartrack[/h2]

A variant of Startrack, Microstartrack combines reactivity and smoothness by spawning targets much closer together - Super hand for games with reactive targets like Overwatch, Warzone or Apex.
[h2]Reactivetrack[/h2]

A new tracking task focused purely on reactive tracking - Face a target that changes direction rapidly and try your best to stay on target as much as possible. This task is pretty much perfect for those of you that have trouble dealing with enemies that change directions frequently, and should be a perfect fit for those looking to improve your performance against higher level opponents.
[h2]Other changes[/h2]
- Removed the Chinese New Year event from the lobby
- Fixed some issues that may have caused crashes or slow downs on some users systems
- Updated the app icon
- Fix for ranking sometimes locking to "Bronze"