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Aimlabs News

All items on sale during the Steam Summer Sale!

Make a splash by adding new gun skins and targets to your inventory while everything is on sale!

Aimlabs first ranked season is officially live now!

[h3]Ranked Seasons[/h3]



Ranked Seasons are a new way to track your progression and compete against others in Aimlabs. Each season will feature new tasks that cover the three core aiming movements. Play the ranked tasks, climb the leaderboards, and earn in-game rewards while setting your eyes on becoming the world’s best aimer!

[h3]Red Bull Ready Check[/h3]



In partnership with Red Bull, Aimlabs’ Ranked Season 1 will act as a qualifier for Red Bull Ready Check, a gaming competition designed to find the best aimer across all First Person Shooters. Between June 12th and July 9th, players located in the United States and who are 18+ of age have the potential to qualify to Red Bull’s in-person Ready Check event in Dallas, Texas on July 29th, 2023. In order to qualify, players will need to place in the top 6 on the overall US leaderboard once the qualification ends on July 9th at 11:59 pm ET.

Qualifiers for Red Bull Ready Check are officially live!!! Head here to start playing! Players who qualify will be reached out via their Aimlabs registered email address starting on July 10th. For more information on the Red Bull Ready Check, click here!

[h3]The Rewards[/h3]



Play all nine of the new Ranked Season tasks to get an overall rank and earn the season-exclusive Get Ready Pack containing a themed 9mm and Shadow skin! Additionally, you can earn:



  • New rank badges and seasonal titles to display on your profile in-game.
  • At the end of the season, the top 1,000 aimers receive the exclusive player title S1 Challenger.
  • At the end of the season, the top 10 aimers receive the legendary S1 Champion player title.
  • The top 6 contenders based in the United States receive an invite to the in-person Red Bull Ready Check event in Dallas, Texas in July 2023! Terms and conditions apply.


[h3]The Tasks[/h3]



Each task was thoughtfully and carefully designed to measure specific aim mechanics that are found across various FPS games. See how each task can be helpful for your favorite game:


Category: Flicking



  • Microclick - Train your precision flicks with small stationary targets. Flick fast between targets, trying to land as close to the target as possible in one smooth motion.

  • Bounceclick - Train your click timing with medium-sized targets bouncing vertically. Targets are easiest to hit at the peak of their bounce, so place your crosshair near the top of their jump.

  • Floatclick - Train your flicks & click timing with evasive targets of varying sizes floating along the x & y axis. Targets are easiest to hit in between their directional change.


Category: Tracking



  • Glidertrack - Train your overall tracking with targets gliding diagonally. 6 targets spawn one by one, each with increasing difficulty based on size/speed, and points per hit increase with target difficulty.

  • Smoothtrack - Train your precision tracking with targets moving smoothly along the x & y axis. Focus on making smooth movements when the target changes direction, and avoid over correcting when trying to get back on target.

  • Veertrack - Train your reactive tracking with targets moving evasively on the x and z axis around you. Prioritize hitting the target in-between its directional changes, and avoid over-correcting when trying to get back on target - stay smooth and controlled.


Category: Switch



Jiggleswitch - Train your target switching with medium sized targets moving evasively on the x axis. Targets are easiest to hit in-between their directional change, but actively aim towards targets instead of letting them fall into your crosshair.

Verticalswitch - Train your speed target switching with large targets moving up and down the y-axis. Focus on speed due to the large target size and short time to kill, and avoid switching off targets before they are fully killed, and flick fast between targets.

Floatswitch - Train your target switching with evasive targets of varying sizes floating along the x & y axis. Avoid switching off targets before they are fully killed, and keep a steady rhythm by smoothly transitioning to tracking after flicking to a target.

[h3]FAQ[/h3]

How can I participate in Red Bull Ready Check?
  • Play all 9 ranked tasks to get on the Overall leaderboard
  • Participants must be 18 years or older, and a US citizen
  • You must compete in-person for the finals
  • Full Rules here: https://win.gs/RedBullReadyCheck

How do I unlock a rank?
  • Play tasks in each of the 3 core aiming movement categories in the Season to earn rank points
  • Rank points range from 1 to 1000
  • Your overall Aimlabs rank is based on the average of your rank points
  • Earn more rank points by getting new high scores in tasks


Why can’t I see my rewards?
  • You must play all 9 tasks at least once to earn the seasonal reward
  • Claim the reward on the Missions tab of the Ranked Season hub
  • Some rewards are not distributed until the end of the season

[h3]New Play Menu[/h3]


Finding the perfect training experience for you has never been easier. With our brand new Play Menu, easily navigate between the Training Tab, Ranked Home (brand new), Aimlabs+, 1V1 & Events.



If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

Ranked seasons are coming soon to Aimlabs!

[h3]We're teaming up with Red Bull for our first Ranked Season to find THE BEST FPS AIMERS out there! [/h3]

Qualifiers for Red Bull Ready Check officially launch on June 12, 2023!!!



  • Get a head start by practicing your aim before Qualifiers launch with our Red Bull Ready Check Practice Playlist!

  • To find out more about Red Bull Ready Check, head here!

  • Be on the lookout for another announcement in 5 days (6/12) when Qualifiers officially launch!
If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

Meet Our New Store, Inventory System, & More!

We've upgraded our in-game store, making it more convenient to sort through, along with a brand-new inventory system, so you can easily find or swap your favorite weapon skins & target packs!

[h3]New Store[/h3]



Our in-game store just got a huge upgrade! You can now conveniently sort through everything we have to offer, with filters for Weapons, Targets, Bundles, and New items - as well as a brand new search bar to find the perfect Weapon skin and Target pack combo for you!

[h3]New Inventory System[/h3]



To pair with our brand-new Store and our ever-growing collection of cosmetics, we added a new Inventory System to help you easily manage, equip, and inspect everything in your inventory - including Shop items, free event items, and default items. And just like the New Store, you can filter and search all your items in the new Inventory System to keep track of your collection!

[h3]Bug Fixes[/h3]
  • Various stuttering fixes.
  • Major fixes to Results Screen graphs, task highlights, and score history - Score/Accuracy graphs no longer show outdated plays.
  • Playlist task list in Results Screen fixed, and Playlist Loop functionally restored.
  • New accounts can now immediately see Replays on Results Screens.
  • Recommended tasks in results screens should now appear more consistently.
  • Buying a skin from Settings will immediately unlock it now.

[h3]Future Updates[/h3]
  • Even more Results Screen, Leaderboard, and Replay fixes based on community feedback.
  • Our first-ever Ranked Season!
  • Much much more!
If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!

The new & improved Results Screen is here!

[h3]Meet Our New Results Screen![/h3]

Introducing our fully redesigned results screen, showing you even more relevant information and feedback after you finish a task in Aim Lab.



Our new results screen is designed to help you get the most out of your training and improve your aiming skills. You can see your score, rank, leaderboard position, replay, and more. You can also get personalized recommendations and discover new tasks to try next.


It's about more than just a summary of your performance. It’s about analyzing your strengths and weaknesses, learning from your mistakes, and celebrating your achievements. The new results screen is also a great way to explore new content and challenge yourself with different tasks!



To try out the results screen, just update Aim Lab to the latest version and start playing any task. You’ll see the results screen pop up after you finish the task. You can switch between four tabs: Results, Replay, Ranking, and Discovery. Each tab shows you different types of data and insights that will help you improve your skills!

More features we think you'll love:
  • Leaderboards are now viewable directly on the training tab without having to play a task first!
  • Replays are now synced to the Score Over Time Graph, meaning you can directly see your peaks & lows of your run in the Replay.

We hope you enjoy the new results screen and find it useful for your training. We’d love to hear your feedback and suggestions on how we can make it even better. Feel free to contact us at [email protected] or join our Discord community!

If you aren't already following us, check out @aimlab on Twitter & Instagram for more awesome events, memes, and training tips. Don't forget you can report any bugs in-game and join us on Discord or check out the subreddit to let us know of any feature requests you have or just to come and hang out with the community & our devs!