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В Steam подешевели игры inXile - Wasteland 3 и Torment: Tides of Numenera стали значительно выгоднее

Студия inXile, с осени 2018 года входящая в состав Xbox Game Studios, скорректировала стоимость некоторых своих игр в Steam.

Wasteland 3: Cult of the Holy Detonation is out now

inXile Entertainment has released the final expansion for Wasteland 3 with Cult of the Holy Detonation

Read the full article here: https://www.gamingonlinux.com/2021/10/wasteland-3-cult-of-the-holy-detonation-is-out-now

Cult of the Holy Detonation Out Now!

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Wasteland 3: Cult of the Holy Detonation is now available for PC, Xbox, and PlayStation!

Cult of the Holy Detonation brings together years of experience developing Wasteland 3, allowing us to create some of our best environments, creatures, weapons, and designs, and put them all into the subterranean, mutant-infested government stronghold of Cheyenne Mountain. It’s a blast.

The Desert Rangers will once again need to dive into a messy situation, sort out the major players and their motivations, and if necessary, take them to task. In true Wasteland fashion your decisions can have wide-reaching repercussions, and the decisions you’ve made up until this point can and will impact how the events within Cheyenne Mountain play out. This expansion also introduces objective-based combats, which are marquee events that require you to use your squad in new and unexpected ways. It’s going to put even the most battle-hardened among you to the test. For an extra challenge, try it on Supreme Jerk, with difficult skill checks and permadeath turned on, while being level 16. We dare you.

We’re excited to see players jump into this final piece of the Ranger story in Colorado and are eager to hear what you think.

Get Cult of the Holy Detonation a la carte or as part of the Expansion Pass.



Cult of the Holy Detonation is also available in the Colorado Collection bundle, which includes the base game, The Battle of Steeltown, and Colorado Survival Gear bonus items all for a single low price—and it’s on sale! The Colorado Collection is 30% off until October 19, making this an incredible time for new players to jump into post-apocalyptic Colorado.

Be sure to tell at least five strangers about where they can purchase the Colorado Collection or you'll have seven years of bad luck.

With the release of Cult of the Holy Detonation, the story of the Desert Rangers in Colorado has come to an end, and we’d like to thank our original crowdfunding backers for making this possible, our Microsoft partners for elevating the Wasteland 3 experience to new heights, and our publisher Prime Matter for bringing these experiences to the masses.

What’s next for inXile? You’ll have to stay tuned. But in the meantime, there are some cultists to deal with. We’ll see you in the wasteland, Rangers.

Patch 1.5.3 Now Live

Rangers, although you may have been washed in the blood of the lamb you haven’t yet prayed at the altar of the Holy Detonation… but fear not! We aim to change that and have you fully prepared for the glowing transformation that is soon to come. Today’s Patch 1.5.3 lays the behind-the-scenes groundwork that will make for a smooth update process when Cult of the Holy Detonation is released on October 5. Along with these discreet amendments, we have a few fixes and changes to the released content as well.

As ever, thanks for continuing the good fight with us in Colorado. Good luck to you and your squad in the adventure to come. Something tells us you’re gonna need it.

Gameplay
  • Assault Rifles have been beefed up to let you play out your deepest Rambo fantasies:
    • Double Tap will now crit on every bullet that hits its target, rather than just the first one. Heads will pop.
    • Puncturing Shot now does +100% damage on targets that are either Stunned or have Damaged Armor. Poke them holes!
    • Stormer now also applies to Assault Rifle weapons in addition to SMGs. Flank away!
  • Fixed a bug that caused the Opportunist perk to add +5% to the Strike Meter for all weapons. It now only works for handguns as intended.
  • Stun Resistance was giving us some resistance to working the way it should and now works as intended. A character with 100% Stun Resistance is now.... (you guessed it!) 100% resistant to being stunned!
  • We resolved a lingering issue that could result in a discrepancy between the Patriarch’s final dialog about Steeltown’s resolution, and the game’s ending slides.
  • The conversation with Quarex should now always trigger properly, allowing players to properly progress the mission ‘Quarex's Hellacious Journey.’
  • Fishlips now correctly takes off to Denver if he is directed there, instead of saying he’ll go and then just oddly hang out at Union Station like a friend who says they’re leaving the party and then you see them again an hour later and you’re like dude you’re still here? He won’t do that.
  • World map merchants can now properly reappear even after players have encountered them before.
  • Fixed a rounding error that could result in selling multiple items not yielding an equitable sum of video game currency the same as when said items are sold individually. It’s basic video game economics and we’re proud to adhere to this global standard.


User Interface
  • Improvements to the Inspection Window in the upper right corner of the game screen have been made. When using mouse & keyboard, it will now remember the last character you had hovered on, so that you can more easily view tooltips for their stats and status effects.
  • The pedestal out front of Ranger HQ no longer has a name displayed before players decide to name the statue that... (spoiler) may go there. In your heart, you can name the pedestal whatever you want though, we don’t mind. We named ours Hank.
    Hank Pedestal. He’s an amateur microbiologist.
  • Holding the left stick or arrow key in the crafting screen will now also accelerate the quantities of items selected there.
  • Saving manually will reset the timer showing the time since last save.


Console
  • Under the hood improvements were made for Yuma Speedway & Ranger HQ to reduce the amount of memory these scenes required, making these areas more stable.
  • We resolved an issue that was sometimes preventing players from changing new Rangers’ names


Co-op
  • We resolved an issue that was resulting in guest players sometimes encountering doors with unresolvable lockpick skill checks.
  • Player UI markers in cooperative mode have been adjusted to help more clearly identify which character is selected and which squad group the character is being controlled from.
  • When Gonzalez radios players about the statue out front of Ranger HQ, both players will now receive that transmission.

Wasteland 3 update 1.5.0 is out improving the DLC and co-op experiences

inXile Entertainment have released the big 1.5.0 update for Wasteland 3 with an aim to improve the experience of getting into the DLC content and also lots of improvements to the online co-op.

Read the full article here: https://www.gamingonlinux.com/2021/09/wasteland-3-update-150-is-out-improving-the-dlc-and-co-op-experiences