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Spectro News

Spectral Chambers - Update 0.2.6

What is that eerie glow emanating from behind the bookcase? Could there be secrets hidden there? If only I could find a way to access it, there must be a clue around here somewhere. This tower holds more strange artifacts then I thought...

Changes:
  • Secret chambers???
  • New player weapon: throwable bombs
  • Loot drops tweaked
  • UI popup bug fix
  • Rattling door bug fix
  • Tutorial saved game bug fix


** You can always access the previous build using the Betas tab in preferences

Winter Wonderland - Update 0.1.70

'Twas the night before Christmas when all through the tower
Countless ghosts were stirring, charging up their spooky power...

A little holiday cheer is coming to Weirdwood!

Changes:
  • Festive decorations put up
  • Special holiday gift with new AoE mechanic
  • Ghost attack tweaked on laser eyes
  • New Christmas challenge added
  • Procedural generation tweaked to prevent wall objects getting hidden
  • Bug fix: relic challenge audio fixed


** You can always access the previous build using the Betas tab in preferences

Relic Challenges - Update 0.1.50

Mysterious statues are appearing in the haunted tower.
These relics of Weirdwood seem to contain a spectral energy.
But how curious that they seem to present a challenge?
What rewards or dangers might they bring?

Changes:
  • Relics are appearing around the tower
  • Totems no longer require challenges
  • SteamVR Oculus Touch bindings added (native Oculus support still the default for Rift)
  • the Halloween festivities seem to have moved on
  • New collectable green fragments (what could these be for?)


** You can always access the previous build using the Betas tab in preferences

Official Index & WMR Support - Update 0.1.16

Features:
  • Valve Index support added
  • Valve Index Controllers support added
  • Windows Mixed Reality headsets support added
  • SteamVR 2.4 support added
  • Spiffy HQ tweaks


Balance:
  • Ghost spawn patterns adjusted


** You can always access the previous build using the Betas tab in preferences

Happy Halloween :)

Hotfix 0.1.05 Released

Balance:
- blaster capacity gives more energy
- more lit candles on later floors

Fixes:
- (Vive) Strafing no longer causes blaster beam to stay shifted off-center
- Flashlight now re-lights when toggling inventory

** You can always access the previous build using the Betas tab in preferences