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Windows Mixed Reality for SteamVR News

Windows Mixed Reality for SteamVR Beta Updated

Windows Mixed Reality for SteamVR Beta has been updated to version 1.1.145. This build contains the following changes:
  • Fixes a regression introduced in the last beta that may result in extra blurriness when running some titles.

Windows Mixed Reality for SteamVR Beta Updated

Windows Mixed Reality for SteamVR Beta has been updated to version 1.1.138. This build contains the following changes:
  • Exposes an optional feature to disable using controller thumbstick clicking to open the system menu. When the thumbstick-click for system menu is disabled, the key action becomes available for VR titles. You may still open the SteamVR dashboard by opening the WMR menu with your controller and clicking the Steam icon.
  • Fixes a few issues with skeletal input and enables skeletal input by default.
  • Fixes a graphics-related performance issue.

Windows Mixed Reality for SteamVR Beta Updated

Windows Mixed Reality for SteamVR Beta has been updated to version 1.1.76. This build contains the following changes:
  • Added experimental support for exposing skeletal input data. This can be enabled by setting enableSkeletalInput to true in default.vrsettings.
  • Disabled the Start menu shortcut generator from running automatically. As a result, new titles downloaded will only show up in the WMR Start menu once SteamVR has been started. We're continuing to work on improving this experience.

Windows Mixed Reality for SteamVR Updated

Windows Mixed Reality for SteamVR has been updated to version 1.1.41. This build contains the following changes:
  • Updated to use new scaling capabilities on Windows 1903 and above. This particularly improves scaling for HP Reverb users.
  • Removes the renderTargetScale setting. On Windows 1903 and above, app buffers are dynamically sized based on what the running app needs. On Windows 1809 and earlier, the maximum value possible on those operating systems is used.
  • DX12 motion estimation on Windows 1903 and above for faster motion vector generation by lowering CPU cost and improving overlap of GPU work.
  • New motion reprojection auto switching logic.
  • Added NoInterEyeRotation exceptions for Fallout 4 VR and Battlezone.
  • Updates the input profile exposed by the SteamVR driver.
  • Fix performance and quality issues related to controller input and haptics.
  • Added settings to enable independent move/turn thumbstick overrides.

Windows Mixed Reality for SteamVR Beta Updated

Windows Mixed Reality for SteamVR Beta has been updated to version 1.1.41. This build contains the following changes:
  • Fixed an issue resulting in reduced visual quality when playing some titles.