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#TheInvincibleScreenShot Challenge

[h3]Unearthly contest awaits you[/h3]

Are you wandering through Regis III, trying to find a crew and uncover the planet's mystery? Make a screenshot using the photo mode!

Share the screenshot on your social media until November 20 (CET) and use #TheInvincibleScreenShot hashtag. The best entry will be rewarded with The Invincible metal poster from Displate. You can find the statute of the present contest here.

Your screenshots can be found here:
C:\Users\user_name\AppData\Local\TheInvincible\Saved\Screenshots\WindowsNoEditor

PS We remember about the talented artists that took part in the previous contest for AMD PC. We will announce the winner next week! 🚀



Dive into our comic from The Invincible universe at:
invinciblethegame.com

And immerse yourself in The Invincible world a little bit more here...
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[HOTFIX 1.0.1] Spacecraft Repairs: hardlocks, audio & other bugs

Big thank you to every astronaut who has submitted bugs/feedback, and thank you all for taking part in The Invincible’s cosmic adventure!
Since the release we have been working hard to solve as many of the reported issues as possible.


[h3]Improvements:[/h3]

- Fixed various hardlocks and softlocks reported by players:
- the possibility of getting stuck in the rover on the way to the Convoy area,
- no interaction of the passage between rocks in the City area (with general quests flow and checkpoints problems in this area),
- [EDIT: the issue remains, we are now intensely working on resolving it completely) Yasna getting stuck next to the window in one of the game's endings,
- possibility of getting stuck under the Antimat leg.
- Fixed forcing the dialogue to end and handling its different states; fixes for old saves (e.g. hardlock in the command unit in the base area with access to the 2nd floor).
- Fixed several areas where players were able to leave the playable area or fall under the map going by foot or driving a rover (e.g. digging sites around the excavation pit, base area, landing area, path to battle area).
- Fixed several areas where players were able to get stuck between the landscape/props collisions (e.g. dead body in the old base area).
- Different minor quest/level design fixes reported by the players and QA.
- Checkpoints loading improvements.
- Fixed the bug with Yasna’s four hands and blocked the detector at the beginning area.
- Fixed the rare bug with controller/keyboard focus in the main menu.
- Fixed problems with cancel/exit default input and binding.
- Fixed a camera collision with the player when using photo mode.
- Fixed overlapping dialogue lines in the base area.
- Fixed the incorrect loading of sound effects in the City area.
- Fixed rover speed parameters.
- Performance and optimization fixes (e.g. graphic settings, FPS drops, texture loading).
- Lighting and shadow fixes.
- Some animation and camera parameters fixes and polishing.
- Fixed footstep sounds after Yasna’s blackout during the storm.
- Added missing sounds for some animations.
- Steam Deck: setting the largest font size as default.

*The Invincible has now appeared on GeForce Now page of supported games.

Thank you for reading our spacecraft notice. We hope you'll enjoy the mind-boggling journey of discovering scientific phenomena and rethinking everything you know about the universe even more now!

Join us for a Reddit AMA

[h3]Hello Astronauts,[/h3]

We wanted to give you a quick heads up. Tomorrow we’ll be hosting a live AMA on r/Games. Join us and ask away all those questions that are swirling inside your mind. Please refer to the graphic for times when the AMA starts.



And as a side note, we are absolutely blown away by all your support, love, feedback, and reviews. Thank you so much! We couldn’t have asked for a better crew of players than you. And of course, share your thoughts with us, too! We love reading your comments and reviews. Keep them coming.


Hope to see you all tomorrow and chat soon,

Your astrocrew, Starward Industries



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Dive into our comic from The Invincible universe at:
invinciblethegame.com

And immerse yourself in The Invincible world a little bit more here...
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The Invincible is out now

[h2]Astronaut,[/h2]

Our spacecraft has landed on Regis III. This is the last notice from Interplanetary Commonwealth HQ before you take your first step on the eerie land of the unknown and unthinkable.

The Invincible is ready for launch. We are extremely grateful for your continuous support over the last years and happy that we could finally bring this unique, hard sci-fi adventure to you. Below, you can find the most important information about the game & find out where to write about any issues you may encounter (or simply talk about the game :)).

Psst
 If you wonder how much there is to uncover, let us say that you can get to 11 different endings. Enjoy the new launch trailer!

[previewyoutube][/previewyoutube]

[h3]PC REQUIREMENTS[/h3]

As you may have seen, after going through multiple internal and external rounds of the game testing, we lowered the initial PC requirements. They are as follows:

Minimum
Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
Memory: 16 GB RAM changed to 8 GB RAM
Graphics: Radeon 5600xt (6GB) or Nvidia GTX 1060 (6GB) changed to Radeon 6500XT (4GB) or Nvidia GTX 1660 (4GB)/1060 (6GB)
Storage: 25 GB changed to 40 GB

Recommended
Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
Memory: 32 GB RAM changed to 16 GB RAM
Graphics: Radeon 6700xt (12GB) or Nvidia GTX 2070 Super (8GB) changed to Radeon 6600XT (8GB) or Nvidia GTX 1660 Ti (6GB)
Storage: 25 GB changed to 40 GB

*The Invincible supports the multichannel sound system 5.1.


[h3]STEAM DECK VERIFIED[/h3]



You can now experience our hard sci-fi, philosophical adventure wherever in the cosmic plane you will find yourself
 The Invincible is Steam Deck Verified.


[h3]WHERE CAN I REPORT ISSUES?[/h3]

Our team will be available to answer your questions and help you with any possible issues here on Steam or on our Discord server. We have prepared two new Steam discussion categories for you - Important Info and Tech Support. In the Important Info we will post a FAQ in which you can find most of the important answers you are looking for. In the Tech Support you can report a bug/glitch/other issue with the game that you encountered. Please, describe it in as much detail as possible (screenshots will be much appreciated) and we will try to help you with the issue as soon as possible :)

[STEAM] IMPORTANT INFO

[STEAM] TECH SUPPORT

DISCORD SERVER


Thank you for taking part in the exploratory mission on Regis III, for your immense determination, and courage. We are proud to leave the future of scientific discoveries and human might in your hands. Take care, astronaut. And remember not to leave anyone behind.


More info on our social media || STARWARD INDUSTRIES

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The Invincible review




daptations of novels are still rare among games, and perhaps that’s understandable given the challenges involved. The Invincible is a case in point—Starward Industries was always going to have its work cut out visualising Stanislaw Lem’s dense descriptions of an alien planet, and that’s before folding believable characters into the mix along with ruminations on human existence. Yet happily, the end result is a positive advert for the process—The Invincible largely succeeds in exploring this less visited frontier...
Read more.